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1. (feedback)scout based gear/mods cost too much cpu/pg - in Feedback/Requests [original thread]
I think a simple solution here is giving scouts a 50% reduction to fitting costs on biotics and all modules pertaining to scanning.
- by Poplo Furuya - at 2013.08.02 21:20:00
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2. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Buster, regarding Starsiege in 1998: the physics was a major part of it, the engine was made to accomodate those physics from the outset. Retrofitting an engine you didn't develop to accomodate more advanced physics is a very different kettle of f...
- by Poplo Furuya - at 2013.08.02 21:13:00
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3. (feedback) Assault class-from a scout's veiw - in Feedback/Requests [original thread]
Yeah, mediums don't really serve as jack of all trades right now, they're more in the region of king. Think it might be possible that a Caldari Assault or Logi can even outsprint a max speed Minja if they really, really wanted to. 3 or 4 Complex ...
- by Poplo Furuya - at 2013.08.02 19:41:00
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4. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: Poplo Furuya wrote: Alabastor 'TheBlaster' Alcar wrote: what i wanna know is why tank railguns dont do near the damage of a higher level forge wtf is the reasoning behind that, i mean comon its a damn t...
- by Poplo Furuya - at 2013.08.02 19:30:00
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5. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: what i wanna know is why tank railguns dont do near the damage of a higher level forge wtf is the reasoning behind that, i mean comon its a damn tank turret, tank rails should alays do more dps than a forge ...
- by Poplo Furuya - at 2013.08.02 19:22:00
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6. [Feedback] Forge gun. - in Feedback/Requests [original thread]
As a Forge Gunner I could certainly agree with a reduction to splash radius, cutting it by a third or a half. I'd also be fully behind the glow getting upgraded from 'fly-killer' to 'THOR! GOD OF THUNDER!'. It would technically be a nerf but it ...
- by Poplo Furuya - at 2013.08.02 19:09:00
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7. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Above all else DU spawning should be slow. They're a spawn point that can be established anywhere. That is an immense advantage. They also allow you to spawn in significantly faster than fixed spawn points in the higher tiers... what? The logica...
- by Poplo Furuya - at 2013.08.01 11:56:00
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8. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
It's actually not so bad when used right... It's just an incredibly unintuitive weapon and people who pick it up are given no real direction in it's use. Hitting at 50m or below? You're doing a third of your full damage. At 65m-85m or so? Sweet s...
- by Poplo Furuya - at 2013.07.25 23:11:00
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9. Driver Lock needed after removal of free LAVs - in Feedback/Requests [original thread]
Had one delightful instance where I was running my anti-LLAV LAV to stop a Charybdis terrorising our team... pulled in front to block his mowing attempt on a friendly then shot the driver out with the compressed Blaster, finishing up the deed on t...
- by Poplo Furuya - at 2013.07.22 14:38:00
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10. a thumb down dislike button. - in Feedback/Requests [original thread]
Only if it unleashes lions.
- by Poplo Furuya - at 2013.07.07 00:26:00
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11. [Request] Reduce Skill Lock on Stamina Skills - in Feedback/Requests [original thread]
Aye, the SP to get a scout rolling is very high. Dropsuit Upgrades probably shouldn't exist in the first place. Dropsuit Biotics is a very good passive skill but requiring V to access Kin Cats is unnecessarily steep. The incentive for maxing shoul...
- by Poplo Furuya - at 2013.06.30 01:21:00
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12. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
Albeon Dracon wrote: KAGEHOSHI Horned Wolf wrote: ZDub 303 wrote: KEROSIINI-TERO wrote: While numbers are interesting and also important, they aren't the whole truth. They can even fool you. What matters a lot is functionality. Often ...
- by Poplo Furuya - at 2013.06.29 18:45:00
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13. [Suggestion] Surviving snipers bonus - in Feedback/Requests [original thread]
The reward for surviving a sniper is surviving the sniper.
- by Poplo Furuya - at 2013.06.29 13:55:00
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14. Change to Laser Rifle Damage Multiplier - in Feedback/Requests [original thread]
Echoist wrote: Poplo Furuya wrote: Echoist wrote: Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i ...
- by Poplo Furuya - at 2013.06.29 01:38:00
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15. A workaround for LP - aka how to get people to log on and play. - in Feedback/Requests [original thread]
A sound enough idea. Faction Warfare giving the impression that the outcome has actually impacted the EVE universe in a small way is good, figures and basic status updates on how the fighting is going on a district and planetary level would go qui...
- by Poplo Furuya - at 2013.06.29 01:32:00
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16. Change to Laser Rifle Damage Multiplier - in Feedback/Requests [original thread]
Echoist wrote: Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah). Secondly for ...
- by Poplo Furuya - at 2013.06.29 01:18:00
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17. What would it take for you use an enforcer? - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Brutus Va'Khan wrote: Enforcer tanks are meant for long range engagements. That's probably why the Vayu gets it range and damage bonus to blasters. Might be showing my ignorance here but aren't Blasters...
- by Poplo Furuya - at 2013.06.17 01:16:00
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18. What would it take for you use an enforcer? - in Feedback/Requests [original thread]
Fluffy dice.
- by Poplo Furuya - at 2013.06.16 20:34:00
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19. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
It might be too major for certain playstyles and weapons to be a bullet but hey, let's throw it out there: Nanohive resupply rates are out of whack, very inconsistent in how substantial each tick is across weapons. Primary offender that got me no...
- by Poplo Furuya - at 2013.06.16 20:22:00
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20. starter fits - in Feedback/Requests [original thread]
If you're encountering serious problems from guys in starter configurations then kudos to them, frankly. They're obviously doing something right or you're going wrong somewhere, some mix of the two. Fielding expensive suits and haemorrhaging mone...
- by Poplo Furuya - at 2013.06.16 19:57:00
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