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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Terry Webber
Turalyon Plus
106
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Posted - 2013.06.12 15:26:00 -
[1] - Quote
This idea got buried in this thread so I decided to make my own. Acquisition is where players can steal biomass for clones, weapons, vehicles, or other assets from the opposition.
Stealing weapons, equipment, and modules would be possible through KAGEHOSHI Horned Wolf's method of stealing clones, whose thread detailing it can be found here. As for vehicles, MAG provides a good foundation for Acquisition, even though DUST 514 isn't like other first-person shooters.
The game mode in MAG, which is of the same name, has the attackers try to capture the defending teams' APCs. More details about it can be found here.The DUST 514 version of Acquisition will be slightly different, however. The attackers must steal as many vehicles stored in the defender's motor pools as they can and load it into their MCC before a timer counts down the time left to make the motor pools stop spawning random vehicles. If they steal all the vehicles or a portion of them before the timer runs out, they win. The defender can win if they destroy the MCC or have all their vehicles after the timer reaches zero. Both sides can fire a rechargeable, single-shot EMP weapon to stop the vehicle, fight off the opposition, and drive it to their base or MCC when it comes back online.
What do you guys think? |
iceyburnz
Crux Special Tasks Group Gallente Federation
675
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Posted - 2013.06.12 15:40:00 -
[2] - Quote
I like it.
We are in desperate need of new game modes that are exciting and different.
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Drex Vizla
Lazarus Squadron
7
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Posted - 2013.06.12 19:26:00 -
[3] - Quote
Yes |
Terry Webber
Turalyon Plus
112
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Posted - 2013.06.14 02:56:00 -
[4] - Quote
Anymore support for this? CCP might like it if they see it. |
Terry Webber
Turalyon Plus
113
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Posted - 2013.06.15 18:15:00 -
[5] - Quote
This game mode could potentially lead to many tears for all you plunderers out there. |
FroO Bg
SVER True Blood Public Disorder.
3
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Posted - 2013.06.15 19:32:00 -
[6] - Quote
Yes please! xD We defenatly need more game modes and if this game mode does come I still think that they will need to put up more game modes for us and for the game not to become more repetetive than it is already. |
Arkena Wyrnspire
Turalyon Plus
958
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Posted - 2013.06.15 21:56:00 -
[7] - Quote
I support this. +1.
This would be particularly good with a better looting system and a Skirmish 1.0 type mapstyle, where it's progressive and there are clear attackers and defenders. |
Poplo Furuya
Crux Special Tasks Group Gallente Federation
15
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Posted - 2013.06.15 22:13:00 -
[8] - Quote
A game mode which provides a solid focus is sorely needed, anything to get away from the complete lack of meaningful strategy in what's currently available. |
Terry Webber
Turalyon Plus
119
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Posted - 2013.06.15 23:27:00 -
[9] - Quote
Arkena Wyrnspire wrote:I support this. +1.
This would be particularly good with a better looting system and a Skirmish 1.0 type mapstyle, where it's progressive and there are clear attackers and defenders. Thanks for the Skirmish 1.0 suggestion. I add that to the OP. |
SickJ
sephiroth clones General Tso's Alliance
72
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Posted - 2013.06.16 00:15:00 -
[10] - Quote
Yes.
I like the mental image of small corps acting as pirates attacking bigger corps' districts. |
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bacon blaster
BIG BAD W0LVES Eternal Syndicate
56
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Posted - 2013.06.16 00:40:00 -
[11] - Quote
This earns the Bacon Stamp of Approval!
Really, there needs to be some form of meaningful gameplay to break the mindless grinding. Something that's a bit more meaningful, or at least allows for more strategy. |
Terry Webber
Turalyon Plus
121
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Posted - 2013.06.18 15:33:00 -
[12] - Quote
Any more support? |
Flint Beastgood III
GunFall Mobilization Covert Intervention
9
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Posted - 2013.06.18 16:41:00 -
[13] - Quote
Yep, +1. I was an avid MAGamer throughout the MAG beta and somewhat after release. This type of game mode would be great. BUT I would prefer to see ALL bugs gone before any more content releases. |
Terry Webber
Turalyon Plus
124
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Posted - 2013.06.20 03:23:00 -
[14] - Quote
Flint Beastgood III wrote:Yep, +1. I was an avid MAGamer throughout the MAG beta and somewhat after release. This type of game mode would be great. BUT I would prefer to see ALL bugs gone before any more content releases. I don't think they would be able to eliminate ALL bugs. Maybe just most of them.
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Niuvo
The Phoenix Federation
20
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Posted - 2013.06.20 05:01:00 -
[15] - Quote
I would agree that we need solid attacking and defending game modes. Maybe with new structures will come new objectives. A realistic, I took your base, now be gone or we'll kill you game. A surrender vote? The game finishes early? A little excitement, a little fun.
Here's a question: What can inspire intense games?
Final note: I had a crazy idea of a sudden death mode. You got your team, you need to go to an objective, enemy will be waiting for you. They will not know where you're coming from. When you die, you will need a Logi bro immediately or else you will stop playing and look at the kill board. You will no longer be an asset to your team squad. On an even crazier note, your mic will turn off? So that way you will not be able to communicate from where the shot(s) came from. Snipers will be deadlier, medics neccessary, tanks beast, communication essential for survival. I know it will be intense, so there, sudden death. Maybe a limit on vehicles say 2 tanks per side, 3 lavs per side? No installations besides a Supply Depot.
Yes? Can you roll with this? Idea here is that you don't want to die and work as a unit in team chat. Winner gets isk and sp, while losers gain sp only. |
Terry Webber
Turalyon Plus
125
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Posted - 2013.06.21 18:45:00 -
[16] - Quote
Niuvo wrote:I would agree that we need solid attacking and defending game modes. Maybe with new structures will come new objectives. A realistic, I took your base, now be gone or we'll kill you game. A surrender vote? The game finishes early? A little excitement, a little fun.
Here's a question: What can inspire intense games?
Final note: I had a crazy idea of a sudden death mode. You got your team, you need to go to an objective, enemy will be waiting for you. They will not know where you're coming from. When you die, you will need a Logi bro immediately or else you will stop playing and look at the kill board. You will no longer be an asset to your team squad. On an even crazier note, your mic will turn off? So that way you will not be able to communicate from where the shot(s) came from. Snipers will be deadlier, medics neccessary, tanks beast, communication essential for survival. I know it will be intense, so there, sudden death. Maybe a limit on vehicles say 2 tanks per side, 3 lavs per side? No installations besides a Supply Depot.
Yes? Can you roll with this? Idea here is that you don't want to die and work as a unit in team chat. Winner gets isk and sp, while losers gain sp only. Your sudden death idea might be a way to implement one squad missions like recon, sabotage, etc. on an enemy's district. But that's for another thread as we are a little off-topic. Any more thoughts?
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Terry Webber
Turalyon Plus
126
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Posted - 2013.06.23 18:14:00 -
[17] - Quote
Any more support for this? It'll add more variety and scenarios. |
Terry Webber
Turalyon Plus
128
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Posted - 2013.06.24 23:21:00 -
[18] - Quote
Like my OP if you support this idea. |
Terry Webber
Turalyon Plus
233
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Posted - 2013.07.10 16:58:00 -
[19] - Quote
Show your support if this is something you would love to have. |
CLONE117
Planetary Response Organization
29
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Posted - 2013.07.10 18:15:00 -
[20] - Quote
i did not like mag...
how about a nice space battle map instead.... |
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Terry Webber
Turalyon Plus
233
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Posted - 2013.07.10 18:51:00 -
[21] - Quote
CLONE117 wrote:i did not like mag...
how about a nice space battle map instead.... Dust is nothing like MAG.
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CLONE117
Planetary Response Organization
29
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Posted - 2013.07.10 19:33:00 -
[22] - Quote
its similar to mag.. the only difference is that dust is more futuristic and i pwn more in dust... cant kill crap in mag.... |
Terry Webber
Turalyon Plus
233
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Posted - 2013.07.10 19:39:00 -
[23] - Quote
I briefly played a demo of MAG and the shooting mechanics seemed fine to me. But we're getting a little off-topic. The game mode I mentioned would bring a little more variety to this game. |
Terry Webber
Turalyon Plus
272
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Posted - 2013.07.27 04:46:00 -
[24] - Quote
Want to cause more tears to fall? If this game mode is implemented, this will happen and it will be GLORIOUS! |
Terry Webber
Turalyon 514
288
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Posted - 2013.07.31 01:00:00 -
[25] - Quote
Any thoughts or opinions? |
Terry Webber
Turalyon 514
290
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Posted - 2013.08.01 18:14:00 -
[26] - Quote
Any support for this? |
Terry Webber
Turalyon 514
292
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Posted - 2013.08.03 02:53:00 -
[27] - Quote
Bumping for support. |
Nick nugg3t
Condotta Rouvenor Gallente Federation
2
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Posted - 2013.08.03 03:53:00 -
[28] - Quote
I support this |
Terry Webber
Turalyon 514
297
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Posted - 2013.08.06 01:30:00 -
[29] - Quote
Want more game mode variety? Here's one that can help with that. |
Terry Webber
Turalyon 514
299
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Posted - 2013.08.08 02:29:00 -
[30] - Quote
Want to steal an enemy corporation's fancy vehicles? This game mode can fulfill that desire. |
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