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21. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
Well boys, dedicated sniper here. I think some of you know me because I'm on so many of your in-game hate-mail lists (it comes with the territory when you are a sniper). I'd like to offer a few thoughts. I believe one of the best solutions to ...
- by Poonmunch - at 2013.09.10 20:32:00
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22. New Active SP reward system - in Feedback/Requests [original thread]
Stands Alone wrote: Absolute Idiom II wrote: Yes, there's definitely a balance to be struck between rewarding WP/playing and not ending up 'punishing' those matches where you just get outclassed or you just have a playstyle that assists the ...
- by Poonmunch - at 2013.08.23 02:36:00
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23. [proposition] Make maps larger - in Feedback/Requests [original thread]
For dropships and tanks this would be a boon. Especially for dropships. It would allow for cool flanking maneuvers. Munch
- by Poonmunch - at 2013.08.21 16:22:00
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24. Map Grids - in Feedback/Requests [original thread]
The thing that kills me is that these grids and coordinates already exist. They are in the map feedback section of these forums and can be downloaded right now. I have them on my computer for reference. Already Existing Map Example Perhaps a b...
- by Poonmunch - at 2013.08.21 16:14:00
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25. Map Grids - in Feedback/Requests [original thread]
Synbot wrote: Coordinates. Yah, with coordinates and stuff. Munch
- by Poonmunch - at 2013.08.21 15:49:00
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26. Map Grids - in Feedback/Requests [original thread]
Please throw some sort of grid on all of the maps please. Even if the grid is only seen on the screen where you pick your spawn points. I hate it when I have to say to my squaddies that they need to meet at some place "near where objective A w...
- by Poonmunch - at 2013.08.21 15:46:00
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27. Number the Drop Uplinks - in Feedback/Requests [original thread]
Ares 514 wrote: This would really help for team work and communication if you could say spawn in on uplink #1 or avoid uplink #3 it's being camped, especially when there are a LOT of uplinks like in PC battles. FYI, they don't have to be numbe...
- by Poonmunch - at 2013.08.16 17:47:00
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28. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Please, please, please let us be able to turn off or dim (or both) the chevrons and the horizontal hit bars. When you have several reds and blues in a melee it makes it quite hard to snipe people. On a similar note, could you allow us to dim the...
- by Poonmunch - at 2013.08.16 17:45:00
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29. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Text Grant wrote: Lag isnt bullet travel time. You may need to look into a better internet provider. However .12 seconds is a correct travel time of a bullet going this speed it is wrong because bullets slow down. The faster a bullet is the fa...
- by Poonmunch - at 2013.07.25 03:34:00
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30. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Text Grant wrote: Poonmunch wrote: Text Grant wrote: Poonmunch wrote: Text Grant wrote: Until sniping involves skill they should be nerfed to 50% damage for body shots. After bullet travel time and bulet drop are added maybe give a ...
- by Poonmunch - at 2013.07.24 22:25:00
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31. simple sniper scope - in Feedback/Requests [original thread]
Niuvo wrote: A simple way to make the sniper scope better is to add a vertical line running through the reticule. There's already one going horizontal, although it's not prominent. In the future they can add a range finder too. Simple tricks ...
- by Poonmunch - at 2013.07.24 22:06:00
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32. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Text Grant wrote: Poonmunch wrote: Text Grant wrote: Until sniping involves skill they should be nerfed to 50% damage for body shots. After bullet travel time and bulet drop are added maybe give a damage buff Dude, Don't even joke abo...
- by Poonmunch - at 2013.07.24 21:15:00
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33. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Text Grant wrote: Until sniping involves skill they should be nerfed to 50% damage for body shots. After bullet travel time and bulet drop are added maybe give a damage buff Dude, Don't even joke about that. There is a ****-load of skill in...
- by Poonmunch - at 2013.07.24 18:42:00
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34. Griefing - in Feedback/Requests [original thread]
Soraya Xel wrote: If CCP won't turn on friendly fire, can we report people for griefing? A blue followed me around the entire match running me over with his car and blocking my line of sight wherever possible. I spent a half an hour trying to s...
- by Poonmunch - at 2013.07.19 15:00:00
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35. The new problems with LAVs - in Feedback/Requests [original thread]
Oso Peresoso wrote: free LAVs are gone? . . . Seriously? You can get this info from the massive outcry on these forums. Or the Dev blogs. Munch
- by Poonmunch - at 2013.07.19 14:57:00
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36. [Request] Do Not Change CPU on STD/ADV Caldari Logi Suit! - in Feedback/Requests [original thread]
Dude, If they leave it the same, we'll all be wearing the same stuff. How boring. Munch
- by Poonmunch - at 2013.07.19 14:50:00
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37. [Feedback] Treat DUST players at least as good as EVE players. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: CCP is the driving force behind this game. Recognize that whenever the EVE Skill Tree gets modified the players affected are returned their ISK and SP. This wasn't a skill tree modification. It was an equipment modific...
- by Poonmunch - at 2013.07.19 14:47:00
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38. Per Skill Respec - Balanced Approach to New Content and Skill Changes - in Feedback/Requests [original thread]
We are 138 wrote: nope. no respec. all this is is a ploy to give the crying babys a chance to get what they want. they speced into the flavor of the month now its gonna get nerfed so they want out. Play the game, earn your sp. They have alr...
- by Poonmunch - at 2013.07.18 18:04:00
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39. [Request] Triple Skill Points Events and Balancing Issues (the FoTM Strategy) - in Feedback/Requests [original thread]
Hey guys, Given the recent obvious overpowered Caldari logi and upcoming rebalancing, it might be a good idea to delay any triple SP events until later in a patch cycle. That way the people who pick FoTM don't benefit if there are such glaring p...
- by Poonmunch - at 2013.07.18 17:24:00
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40. [Feedback] Sniper Rifles underpowered in planetary conquest. - in Feedback/Requests [original thread]
Artificer Ghost wrote: (Just pointing my finger towards the 'headshots' argument) To anyone that's said 'Use Headshots': What type of Homing Ammunition are you using, if you can get headshots while people are bunny hopping, strafing, and gener...
- by Poonmunch - at 2013.07.18 02:16:00
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