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5561. AV balance concerns - in Feedback/Requests [original thread]
bacon blaster wrote: I've been saying that there needs to be a dumb fire av weapon with no charge up or lock on time. Something single shot, short range and powerful. Aside from the 'powerful' bit, that's exactly what the Plasma Cannon is. ...
- by Pokey Dravon - at 2014.04.16 15:39:00
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5562. Accelerated ISK vs Accelerated SP & Boosters - in Feedback/Requests [original thread]
I guess in a way they have been doing ISK evens with these "Kill ______ with ______ and Profit!" events.
- by Pokey Dravon - at 2014.04.16 15:36:00
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5563. Better warning and longer time before a warbarge strike - in Feedback/Requests [original thread]
It used to be longer and it rendered OBs nearly pointless because basically anything except a heavy (even near the center) was able to vacate the area long before the strike came down. You could drop an OB on a group of 8 guys and get maybe one ki...
- by Pokey Dravon - at 2014.04.16 15:33:00
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5564. Accelerated ISK vs Accelerated SP & Boosters - in Feedback/Requests [original thread]
I like the ideas of ISK events, I know many people could use a little injection every once in a while. Boosters...paying AUR to get ISK to buy items, why not just use the AUR to buy the items directly? I see what you're getting at but it feels a ...
- by Pokey Dravon - at 2014.04.16 15:27:00
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5565. odd pc idea - in Feedback/Requests [original thread]
Odigos Ellinas wrote: You will see more then 16vs16 only on the PS4. 3-4 matches are 2 days. Decloning is possible by 1 good team numbers don't count. More than 32 players is entirely possible, just look at MAG. However CCP is terrible at op...
- by Pokey Dravon - at 2014.04.16 00:30:00
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5566. [Weapon Suggestion] "Heavy Bolt Cannon" - in Feedback/Requests [original thread]
I think a very low fire rate, charge-type heavy weapon akin to the bolt pistol would be a good place to start for a longer range heavy weapon. One thing I'd like to point out is that you have Amarr and Caldari backwards, Caldari should be Long Ra...
- by Pokey Dravon - at 2014.04.16 00:26:00
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5567. conquest, a new game mode. - in Feedback/Requests [original thread]
Conquest Game Mode Conceptual Design
- by Pokey Dravon - at 2014.04.16 00:22:00
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5568. Conquest (Skirmish 1.0 v2) Conceptual Design - in Feedback/Requests [original thread]
Just noticed a mistake in Phase 2. The bit of text about the Outpost Shield should not be there. I'll update soon.
- by Pokey Dravon - at 2014.04.16 00:21:00
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5569. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Yeah, I used to have 5-6 different fits for each vehicle type, now I basically have "Expensive" and "Cheap" versions of each, but even then they're basically the same, just better turrets/modules. The lack of fitting options on vehicles has made f...
- by Pokey Dravon - at 2014.04.15 23:38:00
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5570. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Completely agree, Harpyja. I've had a lot of issues with the placement of damage mods as well as the severe lack of vehicle slots. It has made most fits be the choice between Tank or Gank without room for much else. Armor has an additional upper h...
- by Pokey Dravon - at 2014.04.15 23:33:00
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5571. Pokey Dravon and Soraya Xel are live on Podside tonight - in The Council's Chamber [original thread]
The beauty of the planned voting system is that candidates are not necessarily running against each other. I've had some good discussions with many of the other candidates and I hope to be able to work with them in CPM1 because they've got their h...
- by Pokey Dravon - at 2014.04.15 23:27:00
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5572. Dust 360... - in General Discussions [original thread]
I think people who play this game have big enough heads already..
- by Pokey Dravon - at 2014.04.15 23:18:00
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5573. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
I think a big issue is that a shield booster is really the only way to 'increase' the rate at which shields rep. I think if they brought back modules which increased the base shield recharge rate by a % and possibly a vehicle version of the Shield...
- by Pokey Dravon - at 2014.04.15 23:10:00
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5574. Is there a delay on armor reppubg nano hives?! - in General Discussions [original thread]
Meknow Intaki wrote: Pokey Dravon wrote: If you want to get technical, armor rep modules rep at the end of the cycle instead of the beginning of it, typically they run a 1-second cycle in Dust, so the delay is in line with traditional EVE/Du...
- by Pokey Dravon - at 2014.04.15 22:32:00
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5575. Is there a delay on armor reppubg nano hives?! - in General Discussions [original thread]
If you want to get technical, armor rep modules rep at the end of the cycle instead of the beginning of it, typically they run a 1-second cycle in Dust, so the delay is in line with traditional EVE/Dust armor mechanics.
- by Pokey Dravon - at 2014.04.15 20:42:00
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5576. On the whim of stupidity... - in General Discussions [original thread]
Well for one you would need to be able move clones from your production facility to your lab to launch an attack, so that mechanic would need to exist. I would like to see more SI / give current SI more of a function, though I"m unsure how much of...
- by Pokey Dravon - at 2014.04.15 20:32:00
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5577. Another Fox Gaden thread Under Construction - in The Council's Chamber [original thread]
Sorry for the delay, I took the weekend off and went on a short trip to the mountains. As you requested: Profile: https://forums.dust514.com/default.aspx?g=posts&t=149612 Real Life Qualifications: -Bachelors of Science in Engineering...
- by Pokey Dravon - at 2014.04.14 07:32:00
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5578. Pokey Dravon for CPM1 - What makes for an Effective CPM? - in The Council's Chamber [original thread]
Original Post Updated with link to new Conceptual Design for a new game mode.
- by Pokey Dravon - at 2014.04.14 07:17:00
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5579. Conquest (Skirmish 1.0 v2) Conceptual Design - in Feedback/Requests [original thread]
Graphical Version: https://drive.google.com/file/d/0B6Pqc0ScXKN7bXVTVXVuZ0FVZWs/edit?usp=sharing Or if you dislike Google Drive, here is the Photobucket version: http://smg.photobucket.com/user/leowen/media/Conquest_zps1517375b.jpg.html Be s...
- by Pokey Dravon - at 2014.04.14 07:15:00
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5580. Corporations Logo on Suite - in Feedback/Requests [original thread]
Hmmm that would be neat, though I'm unsure what sort of memory budget that would take up.
- by Pokey Dravon - at 2014.04.13 09:26:00
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