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4681. shield tanking.... - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: If you wanted HP that reps with zero delay, why didn't you go armor? because i came to dust dust after 4 or 5 years of playing eve online. im caldari. theres no delay in shield recharge. there ...
- by Pokey Dravon - at 2014.08.28 20:30:00
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4682. shield tanking.... - in Feedback/Requests [original thread]
If you wanted HP that reps with zero delay, why didn't you go armor?
- by Pokey Dravon - at 2014.08.28 20:01:00
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4683. Logis and commandos being iterated on in Delta?? - in Feedback/Requests [original thread]
Snake Sellors wrote: Breakin Stuff wrote: Giving a fatsuit an EWAR buff is about as useful as a football bat unless CCP sees fit to allow them passive scanning just behind scouts. I think fatties of all types should remain easily scanned reg...
- by Pokey Dravon - at 2014.08.28 19:40:00
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4684. reactive plates question. - in Feedback/Requests [original thread]
Breakin Stuff wrote: This last post more or less confirms my suspicions on the matter. Thanks. Behold: the power of math. Basically, if you can spare the resources, I'd use a mix of modules. If you're tight on PG/CPU, go with reactives to g...
- by Pokey Dravon - at 2014.08.28 17:16:00
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4685. reactive plates question. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Has anyone found using reactives as a primary tank option to be competitive? If so, what fit and why? Im brainstorming ideas to see if they can be more useful than "stopgaps" Lets look at it a little more closely (Assu...
- by Pokey Dravon - at 2014.08.28 16:51:00
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4686. reactive plates question. - in Feedback/Requests [original thread]
Zatara Rought wrote: People have been asking since forever why not run a plate and a repper vs running 2 reactives. I always assumed the purpose of the reactive plate was for fits that were low of available slots, but wanted some additional...
- by Pokey Dravon - at 2014.08.28 15:58:00
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4687. Logis and commandos being iterated on in Delta?? - in Feedback/Requests [original thread]
Extra Speed? Eh, maybe? I don't feel too slow in my Commando. It feels appropriate for the base HP I have. Scans? Not the Commando's role. I'd say buffing that is unnecessary. You should rely on your GalLogi and Scouts for your scan information. ...
- by Pokey Dravon - at 2014.08.28 15:50:00
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4688. New game mode (atleast in legion) - in General Discussions [original thread]
If everyone is using proto, will it really feel like proto?
- by Pokey Dravon - at 2014.08.27 18:31:00
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4689. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
ResistanceGTA wrote: Apparently some buddies of mine saw him in a game the other day.. Not the greatest Heavy, perhaps go back to the Plasma Rifle, Rattati? Assault Rifle*
- by Pokey Dravon - at 2014.08.27 16:53:00
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4690. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
While you're in there you should change all of the instances of "Assault Rifle" to "Plasma Rifle" Far less confusing to new players who think all of the rifles are "Assault Rifles", I still get new players asking me to clarify that.
- by Pokey Dravon - at 2014.08.27 15:48:00
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4691. changes to the supply depots - in Feedback/Requests [original thread]
John Demonsbane wrote: Ha! Are you suggesting that CCP may not have taken care to make each side of a map equivalent and not give any sort of tactical advantage to the team randomly chosen to get that side? Preposterous! Can also confirm that...
- by Pokey Dravon - at 2014.08.27 15:26:00
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4692. The power of the PS3 - in General Discussions [original thread]
The Robot Devil wrote: Pokey Dravon wrote: 16 PS3s linked together, and together they still have less RAM than most gaming PCs... That is not the point. Yes they have anemic RAM and woeful allocation of that RAM but that shouldn't take...
- by Pokey Dravon - at 2014.08.26 23:13:00
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4693. The power of the PS3 - in General Discussions [original thread]
16 PS3s linked together, and together they still have less RAM than most gaming PCs...
- by Pokey Dravon - at 2014.08.26 23:03:00
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4694. Rifle variations:Who dominates? - in Feedback/Requests [original thread]
I-Shayz-I wrote: ACR is better than the AR because it does 10% damage to armor rather than shields...but only -5% to shields. Seeing as how most people armor tank...it just makes sense that the ACR would deal damage faster. It also gets a prof...
- by Pokey Dravon - at 2014.08.26 21:16:00
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4695. Boosters are too expensive. - in General Discussions [original thread]
I think the price is very reasonable for an optional item. Considering most MMOs cost $15-$20 a month, running both active and passive boosters puts you about in line with most MMOs, but it's optional. I mean reduce the price from $7 to $5? What ...
- by Pokey Dravon - at 2014.08.26 20:53:00
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4696. Black and yellow... - in General Discussions [original thread]
It's much less common than the Blood Raider Saga. It was adorable when someone blew my Gurista Saga up with a Forge the other day and messaged me, gloating about how he killed my Logistics LAV
- by Pokey Dravon - at 2014.08.26 20:47:00
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4697. AMBUSH - in Feedback/Requests [original thread]
Kody Cole wrote: The game mode has gotten a lot better to wear you can play it without getting killed 5 secs after your spawn by some tank who thinks hes good. but it is still not good. both teams seem to stay in these big blobs, and keep spawn...
- by Pokey Dravon - at 2014.08.26 20:45:00
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4698. Ammo and rockets in scarcity!!! - in Feedback/Requests [original thread]
I think the mentality of "Nerf Forge Guns, because Supply Depots" is kind of a dangerous thought process. Don't supply depots have like 20,000 armor HP now?
- by Pokey Dravon - at 2014.08.26 20:39:00
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4699. changes to the supply depots - in Feedback/Requests [original thread]
Well that may be the case that I missed it, but HP and armor rep rates are significantly higher than they used to be, and as such, as I've stated before, I don't think a point or two of repping is going to make that much of a direct combat differe...
- by Pokey Dravon - at 2014.08.26 19:58:00
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4700. changes to the supply depots - in Feedback/Requests [original thread]
Brush Master wrote: Hobo on Fire wrote: Brush Master wrote: CCP Rattati wrote: We have increased supply radius on our backlog lets get this moved up. I said it before they deployed the limited ammo on vehicles, they needed a better ...
- by Pokey Dravon - at 2014.08.26 18:42:00
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