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4261. the AR tweek for 3 Logi's - in Feedback/Requests [original thread]
CaoticFox wrote: I remember when a hybrid plasma blaster was described as equally effective against all methods of defense & proficient against none... what happened? to the 85% effectiveness to both shields & armor... and our proficien...
- by Pokey Dravon - at 2014.11.13 19:28:00
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4262. CPM : Polling for some vehicle opinions - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2453863#post2453863 Keep an eye on this thread as well IWS. It's digging into both conceptual and in depth design.
- by Pokey Dravon - at 2014.11.13 19:01:00
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4263. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Just one of those quality of life fixes. +1
- by Pokey Dravon - at 2014.11.13 18:35:00
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4264. Sentinel Bonus. - in General Discussions [original thread]
Thumb Green wrote: Leadfoot10 wrote: Yes, all racial suit bonuses increase by level. That's why someone who has proto skills has STD and ADV suits that are more powerful than someone that does not. Of course it's fair. How would it be unfa...
- by Pokey Dravon - at 2014.11.13 17:40:00
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4265. PC ISK. It was never passive. - in Feedback/Requests [original thread]
Her Chosen wrote: Soraya Xel wrote: Not. Happening. No Effort, No Money. Really? Defending and keeping our districts didn't take effort? Because another corporation chose not to attack me, I don't get ISK for their lack of effort? Publ...
- by Pokey Dravon - at 2014.11.13 16:55:00
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4266. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Vell0cet wrote: Pokey Dravon wrote: Another thing I wanted to bring up is the difference in fitting between a Basic Dropship and an Assault Dropship. In the case of the Assault, it loses 2 of its 6 slots, paired with a decrease in HP. This i...
- by Pokey Dravon - at 2014.11.13 16:27:00
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4267. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Another thing I wanted to bring up is the difference in fitting between a Basic Dropship and an Assault Dropship. In the case of the Assault, it loses 2 of its 6 slots, paired with a decrease in HP. T...
- by Pokey Dravon - at 2014.11.13 16:21:00
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4268. PC ISK. It was never passive. - in Feedback/Requests [original thread]
Her Chosen wrote: ISK from clone sales needs to return. It was never unearned or passive. Defending your district is rewarded with keeping that district. The only time it generated revenue was if others decided not to attack you. What corpora...
- by Pokey Dravon - at 2014.11.13 16:11:00
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4269. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Another thing I wanted to bring up is the difference in fitting between a Basic Dropship and an Assault Dropship. In the case of the Assault, it loses 2 of its 6 slots, paired with a decrease in HP. This is in contrast to the idea that Enforcers, ...
- by Pokey Dravon - at 2014.11.13 16:04:00
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4270. Passive ISK!! - in Feedback/Requests [original thread]
Oh man, with all that extra 6000 ISK I could totally buy a standard dropsuit AND weapon! Wow! Much Amaze! Such Value!
- by Pokey Dravon - at 2014.11.13 15:45:00
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4271. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Well and a large part of that buff in Hull HP was due to the fact that the fitting got castrated. All HAVs lost 2 of their 7-8 slots, I know LAVs and Dropships got hit too. To me it looks like they were trying to open up for ADV and PRO vehicles b...
- by Pokey Dravon - at 2014.11.13 15:42:00
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4272. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: I would clarify to say that *Large Turrets* are not Anti-Infantry, HAVs are not necessarily "Not Anti Personnel" it comes down to the turret, not the vehicle itself. As for a full rework, absolutely...
- by Pokey Dravon - at 2014.11.13 03:29:00
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4273. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
I would clarify to say that *Large Turrets* are not Anti-Infantry, HAVs are not necessarily "Not Anti Personnel" it comes down to the turret, not the vehicle itself. As for a full rework, absolutely. Is that right for the short to medium term fo...
- by Pokey Dravon - at 2014.11.13 03:21:00
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4274. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Vell0cet wrote: Pokey Dravon wrote: My issue is how do you differentiate between the alpha potential of current Large missiles vs an arty turret? Well I don't think an arty turret should oneshot other tanks. The big difference is the rang...
- by Pokey Dravon - at 2014.11.13 01:52:00
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4275. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
My issue is how do you differentiate between the alpha potential of current Large missiles vs an arty turret?
- by Pokey Dravon - at 2014.11.13 01:23:00
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4276. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
True Adamance wrote: Apothecary Za'ki wrote: Pokey Dravon wrote: I knew you would come, True Adamance But really need everyone's thoughts on this project. We need vehicles for all races, not just Gallente and Caldari. And while we may ...
- by Pokey Dravon - at 2014.11.13 00:13:00
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4277. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Pokey Dravon wrote: I knew you would come, True Adamance But really need everyone's thoughts on this project. We need vehicles for all races, not just Gallente and Caldari. And while we may not be getting the art a...
- by Pokey Dravon - at 2014.11.13 00:01:00
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4278. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Ehhh no because I think you should be able to double stack if you want. A real cap system is the best way to do it, it's just I really fear it'll never happen and Im concerned with putting a ton of work with the assumption of a cap system and ha...
- by Pokey Dravon - at 2014.11.12 23:57:00
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4279. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Vell0cet wrote: Pokey Dravon wrote: True Adamance wrote: That's a really tough. In EVE both regenerate in almost the same manner....just pulses, though Shields do get constant small regeneration.... On a scale of down times? Not sure...
- by Pokey Dravon - at 2014.11.12 23:47:00
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4280. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Spademan wrote: Pokey Dravon wrote: Spademan wrote: Would it be terrible for all Lav's to get +1 slot in their off-rack? Honestly have not played with LAV fitting all that much, but fairly reasonable. We just don't want to run into unki...
- by Pokey Dravon - at 2014.11.12 23:43:00
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