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rithu
Freek Coalition Freek Alliance
229
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Posted - 2014.11.13 16:54:00 -
[1] - Quote
Does it not increase per level?........... Aswell as the racial bonus does it increase per lvel? If it does its not mentioned in the book. If not, is it fair? |
rithu
Freek Coalition Freek Alliance
229
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Posted - 2014.11.13 17:07:00 -
[2] - Quote
Bump, anyone? |
postapo wastelander
Wasteland Desert Rangers
645
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Posted - 2014.11.13 17:09:00 -
[3] - Quote
Honestly boyo i using my FABULOUS QUAFE GORILA sometimes, and it seems same to me. I dont spec it much and honeslty i dont know (dont checking stats frequently), but overall it seems same to me
"Savvy"
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Leadfoot10
Molon Labe. General Tso's Alliance
2167
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Posted - 2014.11.13 17:10:00 -
[4] - Quote
Yes, all racial suit bonuses increase by level.
That's why someone who has proto skills has STD and ADV suits that are more powerful than someone that does not.
Of course it's fair. How would it be unfair? |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1693
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Posted - 2014.11.13 17:11:00 -
[5] - Quote
Leadfoot10 wrote:Yes, all racial suit bonuses increase by level.
Its already a really cumbersome bonus to read, so they skipped the 'per level'. It would have to be a bigger bonus if it was just a flat one.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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rithu
Freek Coalition Freek Alliance
229
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Posted - 2014.11.13 17:14:00 -
[6] - Quote
ok thnx guys. |
Thumb Green
Raymond James Corp
1716
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Posted - 2014.11.13 17:21:00 -
[7] - Quote
Leadfoot10 wrote:Yes, all racial suit bonuses increase by level.
That's why someone who has proto skills has STD and ADV suits that are more powerful than someone that does not.
Of course it's fair. How would it be unfair? He was talking about the suit bonus (splash damage resistance) not the racial bonus; but the answer is still yes. Though someone mentioned that it doesn't work or at least not with RE's. I went to test that in FW only to realize I had forgot it doesn't show you the killed by screen when you kill yourself. Haven't felt like going back into FW with someone else to test it.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Pokey Dravon
OSG Planetary Operations Covert Intervention
3489
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Posted - 2014.11.13 17:40:00 -
[8] - Quote
Thumb Green wrote:Leadfoot10 wrote:Yes, all racial suit bonuses increase by level.
That's why someone who has proto skills has STD and ADV suits that are more powerful than someone that does not.
Of course it's fair. How would it be unfair? He was talking about the suit bonus (splash damage resistance) not the racial bonus; but the answer is still yes. Though someone mentioned that it doesn't work or at least not with RE's. I went to test that in FW only to realize I had forgot it doesn't show you the killed by screen when you kill yourself . Haven't felt like going back into FW with someone else to test it.
I've seen that claim but I can confirm I've survived remotes on several occasions in a Lvl 5 Sentinel suit. You have to be brick tanked and at full health, but you can survive a *single* remote
Hotfix Delta Sentinel eHP Calcs
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4956
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Posted - 2014.11.13 18:11:00 -
[9] - Quote
Not in a calsent. It's the obvious one since at level 5 you should only take 900 HP from a 1500 HP blast.
Nope.
Bluntly I'm ambivalent. Too many sentinels, too many scouts.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Thumb Green
Raymond James Corp
1719
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Posted - 2014.11.13 18:45:00 -
[10] - Quote
Pokey Dravon wrote:Thumb Green wrote:Leadfoot10 wrote:Yes, all racial suit bonuses increase by level.
That's why someone who has proto skills has STD and ADV suits that are more powerful than someone that does not.
Of course it's fair. How would it be unfair? He was talking about the suit bonus (splash damage resistance) not the racial bonus; but the answer is still yes. Though someone mentioned that it doesn't work or at least not with RE's. I went to test that in FW only to realize I had forgot it doesn't show you the killed by screen when you kill yourself . Haven't felt like going back into FW with someone else to test it. I've seen that claim but I can confirm I've survived remotes on several occasions in a Lvl 5 Sentinel suit. You have to be brick tanked and at full health, but you can survive a *single* remote If you're a lvl 5 sentinel you shouldn't have to be brink tanked to survive any explosion. My Amarr has 450 shields (base) and from the shield resistance alone (20%) the proto RE has already lost 350 damage so that's at most 1400 being applied and I'm going to assume the splash resistance doesn't apply to shields. So after it gets through my shields there's only 950 damage left. That 25% splash resistance completely negates the bonus explosives get to armor leaving the splash resistance with 5% to reduce the damage to 903 which two basic armor plates will allow the Amarr sentinel to survive. I don't want to see someone survive an RE, I want to see the actual damage being applied to a sentinel compared to a basic heavy.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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