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Pokey Dravon
OSG Planetary Operations Covert Intervention
4954
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Posted - 2015.02.13 03:49:00 -
[61] - Quote
Godin Thekiller wrote:Pokey Dravon wrote:DUST Fiend wrote:I feel like logistics ships should have the most fitting options, but only if logistics modules are added. Or, if you must have them have less fitting options, make it so they can ONLY fit infantry repair turrets, while giving the LDS a strong, medium range vehicle rep, and a high base tank, along with a built in MCRU that spawns faster as you level up the LDS skill Well for one I want to completely do away with the "Lock onto Infantry to Rep them" mechanic for vehicles, I feel its far too clunky. My plan was to propose an infantry rep module which acted like a repping nanohive, producing a bubble around the vehicle which repped any friendlies inside. Lock on repping modules would be reserved for repping vehicles. That being said, we need to decide where vehicle repair modules land. Ideally, I'd like to see *Light* vehicles focus on infantry, repping them, spawning them, ect. Whereas *Medium* vehicles would be focused on 'larger' functions, repping vehicles for example. Don't get me wrong, I dont have an issue with a LAV repping vehicles or an MAV repping infantry, but I think the specific bonuses should be unique to each vehicle 'frame' size. So should LAVs and Dropships be able to fit vehicle reppers? Totally. Should get get awesome bonuses specific to repping vehicles? Probably not. But thats just my personal view at the moment Vehicles can't really follow infantry to infantry specific locations, so it'd only be useful in more open locations where the vehicle can move, in which would be kind pointless to have a single vehicle type do such a task, or at least too specific.
You haven't seen the places I can jam an LAV in
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17152
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Posted - 2015.02.13 03:59:00 -
[62] - Quote
Pokey Dravon wrote:Godin Thekiller wrote:Pokey Dravon wrote:DUST Fiend wrote:I feel like logistics ships should have the most fitting options, but only if logistics modules are added. Or, if you must have them have less fitting options, make it so they can ONLY fit infantry repair turrets, while giving the LDS a strong, medium range vehicle rep, and a high base tank, along with a built in MCRU that spawns faster as you level up the LDS skill Well for one I want to completely do away with the "Lock onto Infantry to Rep them" mechanic for vehicles, I feel its far too clunky. My plan was to propose an infantry rep module which acted like a repping nanohive, producing a bubble around the vehicle which repped any friendlies inside. Lock on repping modules would be reserved for repping vehicles. That being said, we need to decide where vehicle repair modules land. Ideally, I'd like to see *Light* vehicles focus on infantry, repping them, spawning them, ect. Whereas *Medium* vehicles would be focused on 'larger' functions, repping vehicles for example. Don't get me wrong, I dont have an issue with a LAV repping vehicles or an MAV repping infantry, but I think the specific bonuses should be unique to each vehicle 'frame' size. So should LAVs and Dropships be able to fit vehicle reppers? Totally. Should get get awesome bonuses specific to repping vehicles? Probably not. But thats just my personal view at the moment Vehicles can't really follow infantry to infantry specific locations, so it'd only be useful in more open locations where the vehicle can move, in which would be kind pointless to have a single vehicle type do such a task, or at least too specific. You haven't seen the places I can jam an LAV in
On no...... I used to have a buddy nightchild77...... the stunts he could pull off with an LAV defied conventional wisdom.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7178
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Posted - 2015.02.13 18:29:00 -
[63] - Quote
Amendment:
the IAFG is 370 DPS behind the proposed proto rail turret for baseline (before skills/mods) DPS with the numbers I am poking at. It's still a viable weapon for HAVs.
This should be interesting.
AV
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4957
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Posted - 2015.02.13 18:39:00 -
[64] - Quote
True Adamance wrote:
On no...... I used to have a buddy nightchild77...... the stunts he could pull off with an LAV defied conventional wisdom.
I mean **** even easy stunts like jumping an LAV into the silo objective of Gallente research lab, get it into the objective area and flip on a wide-rage infantry repper? Makes my toes curl.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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