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321. The major problem with Dust 514 - in General Discussions [original thread]
Knarf Black wrote: Ah the rose colored memories of Replication, when 30% of your bullets vanished into the ether, Swarm Launchers were rocket shotguns, and it was literally impossible to play more than four matches without a crash. Ugh...the ...
- by Phoenix Archer 128 - at 2013.01.29 19:30:00
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322. Skills Needed to Use Turrets and Vehicles - in General Discussions [original thread]
Unless it gets added as Salvage, no, it shouldn't be given to you. You may have hacked it to be used by you, but you probably didn't hack it to transfer ownership to you (if its even possible to do so, and if it is it would probably take a lot lon...
- by Phoenix Archer 128 - at 2013.01.29 19:27:00
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323. When Will I be able to transfer ISK from EVE to dust? - in General Discussions [original thread]
I would guess not until the Open Beta is over
- by Phoenix Archer 128 - at 2013.01.29 19:24:00
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324. Skills Needed to Use Turrets and Vehicles - in General Discussions [original thread]
So, this got touched on in another thread (https://forums.dust514.com/default.aspx?g=posts&m=504756#post504756), but got me thinking; should someone have the skills trained for vehicles and turrets in order to use them? Now, IMO, if you requi...
- by Phoenix Archer 128 - at 2013.01.29 19:16:00
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325. Does anyone think this game should of stayed in closed beta for a while longer? - in General Discussions [original thread]
I think they should have taken it out sooner, and need to update things a little more regularly (including updates on what they're thinking of in blogs or here) I got into the beta last April (that very first wave) and there were patches, what, e...
- by Phoenix Archer 128 - at 2013.01.29 18:22:00
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326. Small solar system in your Merc quarter - in General Discussions [original thread]
It was nice to have IMO, even if just to look around and see some of the universe the game is in. But yeah, it didn't really have a use, and I'm sure it will be back eventually with more functions...
- by Phoenix Archer 128 - at 2013.01.29 16:28:00
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327. Getting Killed By Your Own Team - in General Discussions [original thread]
Um...as far as I know, there isn't any friendly fire in this game...I guess you can kill teammates with clever use of vehicles, but otherwise you can't. The damage indicator still lights up, but no damage is done.
- by Phoenix Archer 128 - at 2013.01.29 04:26:00
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328. Can someone answer this question - in General Discussions [original thread]
No, its the same game. Name got changed.
- by Phoenix Archer 128 - at 2013.01.29 03:17:00
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329. Kill/Death Ratio Calculation Broken??? - in General Discussions [original thread]
I'm more or less guessing this is a lack of understanding what KDR actually is...look at post 5 for my reasoning on this... If you really do think its broke, like others have said, grab a calculator and check it yourself. Like others have said, ...
- by Phoenix Archer 128 - at 2013.01.28 22:46:00
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330. There is no sense of attachment to your team - in General Discussions [original thread]
Icy Tiger wrote: Screw the team. I don't care about my team, it's the ISK I'm after. Squads I can live with. The only reason I even play as a "team" is for extra points through Logi, and the protection a large group gives. That's very true to...
- by Phoenix Archer 128 - at 2013.01.28 21:25:00
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331. There is no sense of attachment to your team - in General Discussions [original thread]
Well, I would think its because they're not set anywhere the EVE pilots can get too; I think someone said they take place out in Jove space
- by Phoenix Archer 128 - at 2013.01.28 21:09:00
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332. Massive military mobilization in Caldari State - in General Discussions [original thread]
I'm hoping for some PvE. Would be nice to team up with good players (corpmates) and kill some AI.
- by Phoenix Archer 128 - at 2013.01.28 19:53:00
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333. Point and Laugh, CEO of a Corp gets robbed blind. - in General Discussions [original thread]
Sentient Archon wrote: Iron Wolf Saber wrote: Who cares? You're labeled as a corp theif in 20 lists within minutes and the query for your email is out now so its only a matter of time before somone asks for that in an interview to join a maj...
- by Phoenix Archer 128 - at 2013.01.28 19:47:00
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334. What is the point of splitting Ambush? - in General Discussions [original thread]
Dangit, double post
- by Phoenix Archer 128 - at 2013.01.28 19:41:00
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335. What is the point of splitting Ambush? - in General Discussions [original thread]
THUNDERGROOVE wrote: Baracka Flocka Flame wrote: I wouldn't mind seeing Ambush games where I didnt spawn in a group of 5 enemies... you know its only been this way.. since .. forever. I know I might be wrong, but I played 9 games of Ambush...
- by Phoenix Archer 128 - at 2013.01.28 19:40:00
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336. What is the point of splitting Ambush? - in General Discussions [original thread]
I think the split will be fine. Sometimes I want the assets to spawn on the map, but they never do, other times I don't want want them but they spawn anyway. Having the option whether you want assets or not is good IMO
- by Phoenix Archer 128 - at 2013.01.28 19:32:00
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337. The Contacts List - in General Discussions [original thread]
Sorry if there's already a thread on this, but its starting to really tick me off. How is this thing organized? Its not alphabetically, its not by date added, its not by who's online or not. It seems so random. Can the contact list be organized ...
- by Phoenix Archer 128 - at 2013.01.28 02:24:00
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338. Weekly cap is... - in General Discussions [original thread]
I think most people would rather play 3-5 days in the week rather then have to log on every day to get the most SP. I know I don't want to have to log on for a few hours every day (I have other things to do), so a weekly cap is better for me.
- by Phoenix Archer 128 - at 2013.01.27 21:44:00
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339. Micro-Balance vs Macro-Balance: How to detect OP presence - in General Discussions [original thread]
Victor 'LifeLine' Ramous wrote: Phoenix Archer 128 wrote: Do not forget CCP has something we do not, something very important to game balacing; actual data on what happens and what does not. If they see an anomaly, something that does not l...
- by Phoenix Archer 128 - at 2013.01.27 18:42:00
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340. By the current logic that whiners are using - in General Discussions [original thread]
Buzzwords wrote: Phoenix Archer 128 wrote: Buzzwords wrote: the bottom line is you're making your assumption based on equivalent hitrates, which is just not sound reasoning due to the nature of the gun. we could argue over how big a diff...
- by Phoenix Archer 128 - at 2013.01.27 18:37:00
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