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21. Proximity Explosives broken - in General Discussions [original thread]
BigussDikkuss wrote: GM Hercules wrote: Please use the appropriate channel to file a bug report. General Discussion is not the correct one. This isnt a bug report. Its a discussion about how broken this game is.
- by Phoenix Arakyd - at 2013.05.14 22:21:00
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22. Frustratingly broken gameplay - in General Discussions [original thread]
Please fix.
- by Phoenix Arakyd - at 2013.05.14 21:50:00
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23. Null Cannon in Red Zone - in General Discussions [original thread]
Control points are located deep in the redzone. Dumb.
- by Phoenix Arakyd - at 2013.05.14 21:49:00
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24. Proximity Explosives broken - in General Discussions [original thread]
Just watched 2 LAV's drive over 4 PE's and not explode. Complete garbage.
- by Phoenix Arakyd - at 2013.05.14 21:48:00
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25. Invisible Snipers + Fused locus Grenade = Best game evar - in General Discussions [original thread]
True story bro.
- by Phoenix Arakyd - at 2013.05.14 21:22:00
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26. Landgrabbing is over - in General Discussions [original thread]
The dark cloud wrote: Allright the first landgrabbing is over at this minute. All the mayor alliances and corperations got hold of planets and took all districts. Clear looser at the minute are imperfects with merly 2 districts on their side. I...
- by Phoenix Arakyd - at 2013.05.14 15:07:00
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27. New racial bonus ideas - in General Discussions [original thread]
NeoWraith Acedia wrote: TheMarkOf22 wrote: half those bonuses would easily make those classes OP Back it up with facts/proof or STFU The amount for some of the bonuses would need to be adjusted, but I support the bonus layout in general.
- by Phoenix Arakyd - at 2013.05.13 02:10:00
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28. New racial bonus ideas - in General Discussions [original thread]
Logi Bro wrote: Since I get the feeling that most people write and read in General Discussion exclusively, I am copying and pasting this from Feedback/Requests. It's the racial bonuses. They seem completely and utterly arbitrary, and the game'...
- by Phoenix Arakyd - at 2013.05.13 02:00:00
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29. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: Phoenix Arakyd wrote: Iron Wolf Saber wrote: Cosgar wrote: Stop trying to push the sidearm restriction issue IWS. TheMark0f22, the person who made the video that's got all of us talking in the first place has a...
- by Phoenix Arakyd - at 2013.05.13 00:21:00
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30. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: Cosgar wrote: Stop trying to push the sidearm restriction issue IWS. TheMark0f22, the person who made the video that's got all of us talking in the first place has already said he can do the same thing with SMGs: T...
- by Phoenix Arakyd - at 2013.05.13 00:13:00
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31. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: Phoenix Arakyd wrote: Iron Wolf Saber wrote: Phoenix Arakyd wrote: IWS shows how much of a unready scrub he is by displaying his ignorance. Just another butthurt player who wants an entire class nerfed because on...
- by Phoenix Arakyd - at 2013.05.13 00:04:00
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32. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: Phoenix Arakyd wrote: IWS shows how much of a unready scrub he is by displaying his ignorance. Just another butthurt player who wants an entire class nerfed because one suit is broken. Never considered just tweaking t...
- by Phoenix Arakyd - at 2013.05.12 23:43:00
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33. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
IWS shows how much of a unready scrub he is by displaying his ignorance. Just another butthurt player who wants an entire class nerfed because one suit is broken. Never considered just tweaking the bonuses per level did you?
- by Phoenix Arakyd - at 2013.05.12 23:39:00
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34. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
ladwar wrote: its high RoF of is being abused by modded controller. so change the RoF simple, been saying it for a while. proof?
- by Phoenix Arakyd - at 2013.05.12 23:31:00
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35. [Request] - Defenders need love - in Feedback/Requests [original thread]
should only work for specific actions, like a 50% WP for a kill on someone actively hacking, 25% for a kill within 10 m radius of an objective
- by Phoenix Arakyd - at 2013.05.12 07:39:00
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36. Entire game is so completely unbalanced.. - in Feedback/Requests [original thread]
OG- Kush wrote: I dont understand how you go from nearly perfect to this crap? new boss or something? Im done.. its just not fun anymore sorry... ah...youre still here..
- by Phoenix Arakyd - at 2013.05.12 07:35:00
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37. Forge guns should really be removed, mainly for Pilots. - in General Discussions [original thread]
No, they just need to balance forges. High dmg short range forges for ambushing tanks, and lower dmg, faster firing long range forges for dropships. You're welcome.
- by Phoenix Arakyd - at 2013.05.12 04:40:00
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38. assault suits vs logis, the disconnect - in General Discussions [original thread]
Adjust slot layouts on the caldari, remove the tanking bonuses and replace them with more support type bonuses , similar to how the minmatar logi is setup.
- by Phoenix Arakyd - at 2013.05.12 04:36:00
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39. Balance logis, dont break them - in General Discussions [original thread]
Heathen Bastard wrote: this plea falls on deaf ears. CCP is shown only to make HUGE pendulum like swings in balance. everything is either totally UP or so freakishly OP that it basically invalidates the game.(tanks, lasers, dropships, now calda...
- by Phoenix Arakyd - at 2013.05.12 04:28:00
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40. Logistics suits yellow. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Making logi's look bad is the only thing keeping them balanced! The only broken one is the caldari. Remove their tanking bonuses.
- by Phoenix Arakyd - at 2013.05.12 04:27:00
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