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301. Squad leaders, 'dancers', and win/lose idea. - in General Discussions [original thread]
I would like to ask kindly how in gods name you become an effective squad leader. More than a few times I have been a squad, and majority of the time I give it up because I have no clue how to use the role. I can't find a manual on squad leaders,...
- by Pete B - at 2012.09.30 13:40:00
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302. Suits - in General Discussions [original thread]
C 5398 wrote: Heavy= target practice Assault= Good suit Logistics= A suit that no one uses properly Scout= really squishy That's how i see it. And you are pretty much right. Although I like to think I use the logi properly. >Tactic...
- by Pete B - at 2012.09.27 23:54:00
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303. Price increase on merc pack for europeans?!@Dev response required before the 30th - in General Discussions [original thread]
Lonewolf514 wrote: wonder if the other sony game has upped it's prices too? if it has its sonys doing otherwise it's CCP. If it's the latter that's not good, IMO shows no confidence in their product. if it was stock i'd be selling right now. ...
- by Pete B - at 2012.09.27 23:49:00
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304. Bullet Drop and weapons - in General Discussions [original thread]
Iron Wolf Saber wrote: Bullet drop will eventually happen and most likely will be sticking with minmatar weapons. They will be very difficult to use not from the fact that the bullet drops but varing crafting from world to world. You underst...
- by Pete B - at 2012.09.27 23:40:00
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305. Price increase on merc pack for europeans?!@Dev response required before the 30th - in General Discussions [original thread]
Dredd Deacon wrote: got a phone numer or email for sales? Cause I sure as hell cant find it(not anything direct anyways). and i think PSN storefront has little to do with the (ridiculous) changes ccp makes to its packs. Out of curiosity have t...
- by Pete B - at 2012.09.27 23:34:00
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306. Bullet Drop and weapons - in General Discussions [original thread]
Iron Wolf Saber wrote: AR is a plasma weapon, They are making pojectile based weapon but right now though and are working on more systems. Well then is it possible to do that with ARs? I would LOVE to put a sniper scope on an tactical AR an...
- by Pete B - at 2012.09.27 23:28:00
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307. Bullet Drop and weapons - in General Discussions [original thread]
STB Vermaak Doe wrote: Use an ar, it's a light slot not a sidearm I have issues with ARs. I can't seem to hit anything with them. I prefer games that have auto-aim/snapview-aim and the guns are pinpoint accurate, or like brink, borderlands...
- by Pete B - at 2012.09.27 23:23:00
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308. Bullet Drop and weapons - in General Discussions [original thread]
Just want to ask if your are going to stick with the idea that the guns shoot pure energy, meaning it dissipates and becomes nullified as a threat past a certain range, or if you are going to put in a bullet drop sort of thing and say that the gun...
- by Pete B - at 2012.09.27 23:12:00
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309. Just throwing about some ideas - in General Discussions [original thread]
Pokey Dravon wrote: I will roll around with a swarm launcher all the time, just to swat stupid jetpacks out of the sky. But really? Charging other players to use your equipment? Making ammunition cost money? Really? You're supposed to be on th...
- by Pete B - at 2012.09.26 17:18:00
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310. Just throwing about some ideas - in General Discussions [original thread]
Jetpacks Only for transport purpose
Have to prepare for flight each time, making it non-effective for a danger escape plan
Equipment, disabling the use of weapons with it
Main one with a small fuel limit, vertical variant that can't fly...
- by Pete B - at 2012.09.26 17:02:00
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311. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
Dilectus Himmel wrote: but seriously instead of flying make it "jump". That would still make the dropship useful and it would be a calculated risk to use it since you re quite vulnerable looping in the sky will little control (rising, falling, ...
- by Pete B - at 2012.09.25 23:19:00
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312. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Jetpacks wouldn't be used by logistics or "scouting" people, they'd be use to fly around and shoot explosives down on people below. And to get to the tops of buildings and fight in relative safety there. I'm really not...
- by Pete B - at 2012.09.25 23:15:00
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313. Its just one giant **** Up - in General Discussions [original thread]
Coyskurk wrote: Lol bro. Those aren't REAL betas... Look at PS2... Look at all the glitches, errors, bugs, etc. it has. THAT is a real beta... Not a demo like BF3 or Transformers FoC. But I wasn't talking about a demo, I was talking about h...
- by Pete B - at 2012.09.23 23:16:00
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314. Its just one giant **** Up - in General Discussions [original thread]
Before you guys use the generic "Its just a beta, it can still be fixed", no. Beta is pretty much the finished concept, just a way to get rid of all the bugs. First of all, I would like to address the graphics. They are ******* horrendous. The dr...
- by Pete B - at 2012.09.23 23:08:00
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315. Gorgan Insta death - in Technical Support/Bugs [original thread]
Well, I was on assault/onslaught/domination and I was on the map with the main complex in the middle and a few smaller compounds that had the capture points (you really should name the maps and game modes). I spawned at base, and requested my las...
- by Pete B - at 2012.09.20 21:23:00
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316. More than polishing - in General Discussions [original thread]
Gooly wrote: The hit detection has been an issue since day 1 and no one thinks it's OK. They've been improving it with every build. The lag is going to be an issue due to the server. Singularity probably was never intended to handle this many...
- by Pete B - at 2012.09.19 18:44:00
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317. More than polishing - in General Discussions [original thread]
I know its still in beta stages, and that there's still some time to polish it off, and fix it, but something tells me for it to be acceptable to both casuals and (best put) serious gamers, there has to be so much more done to it than some polishi...
- by Pete B - at 2012.09.19 18:04:00
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318. Sniper range and aiming? - in Technical Support/Bugs [original thread]
Seeing as there is no manual to this game, and there is no real tutorial, and it feels like once you start a new character all they do is say "you buy stuff from here, you fit suits here, ect, ect, now learn how to play your ******* self". How do...
- by Pete B - at 2012.09.09 22:23:00
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