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41. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Lol scout is very fun....but I got bored with it a few weeks ago, now it's commando time :p What was that about kittens?
- by Patrick57 - at 2013.12.18 01:17:00
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42. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Patrick57 wrote: Fire of Prometheus wrote: I refuse to let this be ignored by ccp!!!!! It's your fault for speccing into Proto Commando No I don't care about that, I actually like the proto commando, but th...
- by Patrick57 - at 2013.12.18 01:12:00
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43. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I refuse to let this be ignored by ccp!!!!! It's your fault for speccing into Proto Commando
- by Patrick57 - at 2013.12.18 01:06:00
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44. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Naviticus wrote: I was fine with lvl 5 commando sniper/swarm comb, then it got "accidentally nerfed in every patch since 1.4 (i.e. rendering distance not being able to see anything on concrete structures(which still isnt fixed after saying its ...
- by Patrick57 - at 2013.12.17 11:50:00
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45. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Lvl 3 in both core skills that increase your pg/CPU across all suits.....so sure electronics :p Sorry, you said PG is maxed, and that you had level 3 Engineering, the PG skill....so I got confused :p Sorry to derail ...
- by Patrick57 - at 2013.12.17 01:49:00
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46. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Patrick57 wrote: The problem is that they want to avoid a hugely OP heavy suit carrying two Duvolles, with 1000 Armor and 3 Complex Damage Mods. I completely agree and see that, I have thought about other ways to ...
- by Patrick57 - at 2013.12.17 01:46:00
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47. [Feedback/Request] The commando - in Feedback/Requests [original thread]
The problem is that they want to avoid a hugely OP heavy suit carrying two Duvolles, with 1000 Armor and 3 Complex Damage Mods.
- by Patrick57 - at 2013.12.17 01:40:00
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48. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
Bethhy wrote: Patrick57 wrote: +1, but then the only problem would be that those who have died once the clone count reaches zero would be stuck waiting for the match to end. This already happens, and it is very annoying :3 Yes it is. One...
- by Patrick57 - at 2013.12.17 01:32:00
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49. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
+1, but then the only problem would be that those who have died once the clone count reaches zero would be stuck waiting for the match to end. This already happens, and it is very annoying :3
- by Patrick57 - at 2013.12.17 01:24:00
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50. Nerf Forge Guns in 1.7 - in Feedback/Requests [original thread]
I think they just need a huge range change (heh...that rhymes :D)
- by Patrick57 - at 2013.11.29 22:06:00
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51. [Feedback] A Message From A True Logi - in Feedback/Requests [original thread]
xTheSiLLyRaBBiTx wrote: I agree with this. The Logi will always have the disadvantage enough of having one weapon alone, instead of focusing on the hurting the Logi (WHICH WILL BE THE CASE, nothing good will come of it) dont break what actually...
- by Patrick57 - at 2013.11.28 18:35:00
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52. [Suggestion] Make it easier/possible to identify advanced gear vs STD gear - in Feedback/Requests [original thread]
OR Just aim at them. Even when they're in your crosshairs it says- MLT STD ADV PRO Pretty easy to tell what tier they're running.
- by Patrick57 - at 2013.11.28 18:12:00
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53. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
Reno Pechieu wrote: Patrick57 wrote: I've found AI turrets to be extremely accurate; a little too accurate for being AI and all.... Are you sure it was AI then? I found the AI to be dumb as dirt, often AI-controlled turret installations wi...
- by Patrick57 - at 2013.11.27 18:22:00
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54. [request] New skins for aur - in Feedback/Requests [original thread]
I could have a red, yellow, and black Logi ak.0 :D
- by Patrick57 - at 2013.11.25 03:04:00
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55. [Request] Offline Dust Mail - in Feedback/Requests [original thread]
I like it.
- by Patrick57 - at 2013.11.24 21:20:00
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56. CCP HACKER REPORT - in Feedback/Requests [original thread]
247 ZEAD wrote: CLONE117 wrote: i dont see this as an issue. what did concern me at one point in time was when i saw exploding sniper rounds during a pub stomp.. but it was probably just a 2 players shooting a fg and an sr in the same place...
- by Patrick57 - at 2013.11.24 16:42:00
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57. CCP HACKER REPORT - in Feedback/Requests [original thread]
Meeko Fent wrote: Its not a hack. He's probably doing a Nyain San. Being in like Oceania, and playing on Europe's Servers. Nope, Clips is legit, I play US server and have been put into terrible matches against him.
- by Patrick57 - at 2013.11.23 23:14:00
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58. CCP HACKER REPORT - in Feedback/Requests [original thread]
Clips A'hoy wrote: Patrick57 wrote: Clips A'hoy wrote: Please report me, I've been bad. FORGIVE ME! If I was a real ****, I would rage report you for killing me so much :p Hahaha good to see you lurking around here. Do I need to fil...
- by Patrick57 - at 2013.11.23 22:53:00
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59. CCP HACKER REPORT - in Feedback/Requests [original thread]
Clips A'hoy wrote: Please report me, I've been bad. FORGIVE ME! If I was a real ****, I would rage report you for killing me so much :p
- by Patrick57 - at 2013.11.23 22:45:00
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60. (Request) Change Minmatar Assault Suit bonus from 5% side arm clip size - in Feedback/Requests [original thread]
What would the bonus be then?
- by Patrick57 - at 2013.11.22 21:49:00
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