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161. Does CCP even play this game? - in General Discussions [original thread]
Do they even develop it?
- by Parson Atreides - at 2013.07.15 02:33:00
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162. ISK uses - in General Discussions [original thread]
Boot Booter wrote: 50 million for a stripper pole How much for the stripper? On second thought...how much for a mirror?
- by Parson Atreides - at 2013.07.15 02:29:00
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163. ISK uses - in General Discussions [original thread]
R'adeh Hunt wrote: The thing is, you shouldn't be playing for ISK, you should play it because you're having fun. The same goes for EVE. When I started out, I was blown away making my first million. Later on, my first billion blew me away. Howe...
- by Parson Atreides - at 2013.07.14 22:02:00
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164. ISK uses - in General Discussions [original thread]
Boot Booter wrote: Yes, once you have a large amount of ISK and are good enough to run proto every match, ISK becomes useless. I'd like to see some customization of my merc quarters. My couch is looking pretty ratty and my bed is way too small....
- by Parson Atreides - at 2013.07.14 21:00:00
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165. ISK uses - in General Discussions [original thread]
R'adeh Hunt wrote: Parson Atreides wrote: R'adeh Hunt wrote: If you look at the w/l ratios in public matches, you'll realise that most ppl couldn't afford to run proto suits all the time. You can't base ISK solely on people who run PC or ...
- by Parson Atreides - at 2013.07.14 20:47:00
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166. ISK uses - in General Discussions [original thread]
Maken Tosch wrote: How much proto gear do you think gets wasted away in PC battles before the million-ISK payouts are received? You could all run militia fits and you'd still hit about the 1,400,000 mark even if not a single clone was lost i...
- by Parson Atreides - at 2013.07.14 20:25:00
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167. ISK uses - in General Discussions [original thread]
A'Real Fury wrote: I wouldn't mind a weapons range and kill house that I could practice in and "try before you buy" option for weapons etc when in these environments. These could be house upgrades for the try before you buy version. Everybody s...
- by Parson Atreides - at 2013.07.14 20:20:00
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168. ISK uses - in General Discussions [original thread]
R'adeh Hunt wrote: If you look at the w/l ratios in public matches, you'll realise that most ppl couldn't afford to run proto suits all the time. You can't base ISK solely on people who run PC or always run in dedicated well run squads. This...
- by Parson Atreides - at 2013.07.14 20:01:00
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169. ISK uses - in General Discussions [original thread]
After the reimbursement post-Closed Beta, many of us received a couple hundred million ISK. If you can run proto in pub and PC matches and still make a profit, which is easier than ever due to the increased payout from PC, then ISK becomes essenti...
- by Parson Atreides - at 2013.07.14 19:56:00
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170. CCP I'm not pointing any fingers or complaining - in General Discussions [original thread]
Sammy677 wrote: A year and not much has changed huh? Imagine what a big dev team could have done. A team with experience with ps3 and fpshooters. Now Imagine. What could possible get done in 4 months time, as the ps4 releases with Planetside 2...
- by Parson Atreides - at 2013.07.14 19:18:00
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171. Unofficial Roadmap: WIP Items and Expected Drop Dates - in General Discussions [original thread]
Iron Wolf Saber wrote: Now 1.4 is not content or featured lock yet, but if they content lock it with some of the things I am expecting it to lock with. Well its going to be epic for some players. And no, I can't divulge any of the features of...
- by Parson Atreides - at 2013.07.14 18:46:00
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172. Skilled Flaylock users please sign - in General Discussions [original thread]
Oxymoron.
- by Parson Atreides - at 2013.07.13 21:56:00
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173. Ridiculous - in General Discussions [original thread]
There's two very simple ways to counter these. 1. Flux grenades. You can cook the damn thing in your hand and run up to them, throwing it at the very last second if you want, because once their shields are down, they're screwed even if you've hit...
- by Parson Atreides - at 2013.07.13 20:25:00
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174. Sticky:G˙åThis Week In Dust 514G˙å #1 -- 7/5 - 7/11 - in General Discussions [original thread]
I like it.
- by Parson Atreides - at 2013.07.11 19:41:00
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175. I've witness the worst losing team in history! - in General Discussions [original thread]
Going to be hard to top this.
- by Parson Atreides - at 2013.07.11 04:10:00
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176. Question for AURUM users : How much $$$ have you spent so far? - in General Discussions [original thread]
$20 worth of Aurum the first day I played (over a year ago). $20 merc pack soon after the Aurum purchase. $50 veteran merc pack somewhat recently. $20 merc pack on an alt. I've been playing consistently for over a year now. Very few, if any, oth...
- by Parson Atreides - at 2013.07.10 00:02:00
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177. Understanding: flaylock complaints - in General Discussions [original thread]
Scheneighnay McBob wrote: TL;DR: flaylocks aren't all that powerful- they just scare the **** out of you because they go through their clip so quickly. And the fact that it has half the PG/CPU fitting requirements as a light weapon mean...
- by Parson Atreides - at 2013.07.09 00:03:00
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178. 4 types of explosives...no explosive resistance - in General Discussions [original thread]
Had a few games today where people were losing 1v1 fights and simply started throwing Fused locus grenades and winning because there's nothing I can do about a 6m blast radius and 400 damage per grenade. Then you have the people using flaylocks. ...
- by Parson Atreides - at 2013.07.05 16:37:00
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179. Triple SP event questions - in General Discussions [original thread]
There was some problem when applying it to certain accounts. They hope to have it fixed during tomorrow's downtime. I'd suggest not hitting the cap today and instead getting some much needed sleep.
- by Parson Atreides - at 2013.07.04 23:47:00
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180. I think I may have found Dust514's biggest corp hopper... - in General Discussions [original thread]
Djinn Rampage.
- by Parson Atreides - at 2013.07.04 23:42:00
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