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Dao Ferret
BetaMax. CRONOS.
111
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Posted - 2013.06.26 00:46:00 -
[61] - Quote
Viktor Skirov wrote:Does anyone knows anything about the rumors of a fix, on the Gallentean Dropsuits?.
I heard that those would have a fix on their mobility (not like Minmattar), apparently, a decrease on the speed penalty (like -25% at max level) and more effectiveness (like +15% more armor at maxed level) from the armor plates.
Haven't heard that. I heard the community discussing it and requesting it, to help compensate for Gal Armor tanking, but I haven't heard anything from the Devs back on that. If you find a post, link it in and I'll update. |
Iron Wolf Saber
Den of Swords
5389
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Posted - 2013.06.26 00:58:00 -
[62] - Quote
Basically right now as it stands the Bonus system cannot seem to issue out bonuses on every single aspect of the game. CCP Remnant expressed on correcting this as soon as feasibly possible so things like 'reduce speed penalty on armor plate per level' could be done with gallente so to say or "Increase nano-hive range on minmatar logistics suits' could also be done. |
Dao Ferret
BetaMax. CRONOS.
111
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Posted - 2013.06.26 02:01:00 -
[63] - Quote
Iron Wolf Saber wrote:Basically right now as it stands the Bonus system cannot seem to issue out bonuses on every single aspect of the game. CCP Remnant expressed on correcting this as soon as feasibly possible so things like 'reduce speed penalty on armor plate per level' could be done with gallente so to say or "Increase nano-hive range on minmatar logistics suits' could also be done.
Ah yes, I remember reading something like that at some point ... good enough for me, updating thread. |
Henry Stanley
Onslaught LLC ROFL BROS
1
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Posted - 2013.06.26 03:21:00 -
[64] - Quote
Ok you forgot tier / tech 3 weapons and mods pretty sure soon tm and weapon sights is something I know is coming in the furure I know its going to be limited tho any thoughts and if ccp or cpm is reading any news on red dots or reflex sights I hate iron sights |
Dao Ferret
BetaMax. CRONOS.
114
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Posted - 2013.06.26 03:27:00 -
[65] - Quote
Henry Stanley wrote:Ok you forgot tier / tech 3 weapons and mods pretty sure soon tm and weapon sights is something I know is coming in the furure I know its going to be limited tho any thoughts and if ccp or cpm is reading any news on red dots or reflex sights I hate iron sights
Haven't seen anything on T2 or T3 weapons. Proto I think are our T2 equiv.
Any links to devs confirming modular weapons? (or expressing interest in the idea?) (sounds nice, but I don't remember it being mentioned except as a pie in the sky concept, which is a bit too nebulous to fit on a Roadmap ... even this one) |
Viktor Skirov
Edimmu Warfighters Gallente Federation
6
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Posted - 2013.06.26 19:03:00 -
[66] - Quote
Dao Ferret wrote:Viktor Skirov wrote:Does anyone knows anything about the rumors of a fix, on the Gallentean Dropsuits?.
I heard that those would have a fix on their mobility (not like Minmattar), apparently, a decrease on the speed penalty (like -25% at max level) and more effectiveness (like +15% more armor at maxed level) from the armor plates. Haven't heard that. I heard the community discussing it and requesting it, to help compensate for Gal Armor tanking, but I haven't heard anything from the Devs back on that. If you find a post, link it in and I'll update.
Understood Buddy, I'll try to do some research. |
Dao Ferret
BetaMax. CRONOS.
119
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Posted - 2013.06.26 19:13:00 -
[67] - Quote
Viktor Skirov wrote:Dao Ferret wrote:Viktor Skirov wrote:Does anyone knows anything about the rumors of a fix, on the Gallentean Dropsuits?.
I heard that those would have a fix on their mobility (not like Minmattar), apparently, a decrease on the speed penalty (like -25% at max level) and more effectiveness (like +15% more armor at maxed level) from the armor plates. Haven't heard that. I heard the community discussing it and requesting it, to help compensate for Gal Armor tanking, but I haven't heard anything from the Devs back on that. If you find a post, link it in and I'll update. Understood Buddy, I'll try to do some research.
If you can find a link, that would be great, otherwise take a look above at Iron Wolf Saber's post, I think that covered the idea, and I *do* remember hearing/reading something about it, so I've added it to the end of the Mechanics section for now.
If you find any CCP comments on it, though please let me know and I'll update the entry. |
Viktor Skirov
Edimmu Warfighters Gallente Federation
6
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Posted - 2013.06.26 23:21:00 -
[68] - Quote
Dao Ferret wrote:Viktor Skirov wrote:Dao Ferret wrote:Viktor Skirov wrote:Does anyone knows anything about the rumors of a fix, on the Gallentean Dropsuits?.
I heard that those would have a fix on their mobility (not like Minmattar), apparently, a decrease on the speed penalty (like -25% at max level) and more effectiveness (like +15% more armor at maxed level) from the armor plates. Haven't heard that. I heard the community discussing it and requesting it, to help compensate for Gal Armor tanking, but I haven't heard anything from the Devs back on that. If you find a post, link it in and I'll update. Understood Buddy, I'll try to do some research. If you can find a link, that would be great, otherwise take a look above at Iron Wolf Saber's post, I think that covered the idea, and I *do* remember hearing/reading something about it, so I've added it to the end of the Mechanics section for now. If you find any CCP comments on it, though please let me know and I'll update the entry.
I apologize body, I couldn't find anything useful or more informative. Just some discussions and fights against shield being "overpowered".
But I find this (nothing useful, but at least show something being worked by CCP).
CCP Remnant:"We'll be reducing the movement speed penalty slightly on armor plates in a future hot-fix. - Giving proper racial bonuses! The reason the Gallente don't get (the very obvious) bonus to movement speed when armor tanking at the moment. Is because we use a tag system to confer bonuses to items and currently there is no way to exclude an item from getting a bonus. The only way to do this would be to tag EVERYTHING in the game that isn't the Gallente suit with a tag, which is error-prone and likely to ensure we unintentionally screw up some unrelated skill at some point. This will be corrected as soon as is feasible." . . . Plus, don't forget about the racial HUD coming SOONGäó. And (another rumor) Racial Neocom color. (Example: Green for Gallente, actual (blue) for Caldari). |
Cody Sietz
Tritan's Onslaught RISE of LEGION
260
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Posted - 2013.06.28 17:36:00 -
[69] - Quote
Ty for the updated list. |
Iron Wolf Saber
Den of Swords
5460
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Posted - 2013.06.28 18:08:00 -
[70] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=988205#post988205 |
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Dao Ferret
BetaMax. CRONOS.
143
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Posted - 2013.07.01 20:50:00 -
[71] - Quote
Iron Wolf Saber wrote:https://forums.dust514.com/default.aspx?g=posts&m=988205#post988205 Thanks for the link. I'll update the main posts when I get back from traveling (which will be post 1.2 deployment, so we can start looking toward 1.3 ) |
Dao Ferret
BetaMax. CRONOS.
144
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Posted - 2013.07.08 20:50:00 -
[72] - Quote
updated main posts, removing Uprising 1.2 content (hey folks, it got released), adding in a little information about new weapons we've seen (yes "'Laser' Heavy - TBA" I'm looking at you), and included a link or two about Uprising 1.3 Expected late July/early Aug ... between this confirming the "rapid release" model CCP is moving to for Dust, and the updates in Uprising 1.2 making the FPS much better (not saying it doesn't need work, but it was an improvement), here's hoping things only keep looking up, and we get to hear some news about what's coming in 1.3 "SNTMGäó" (Soon, no Gäó ) |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
841
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Posted - 2013.07.08 20:56:00 -
[73] - Quote
My problem with this "roadmap" is that its not a roadmap, just a list of upcoming improvements and features. A roadmap lists what is being worked on and when, and when it can be expected to be finished, not a ton of things they may or may not be working on which we do not know when they will be out.
That said, that was a tremendous amount of compiling you did there, so good job! |
Dao Ferret
BetaMax. CRONOS.
144
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Posted - 2013.07.08 21:12:00 -
[74] - Quote
J'Jor Da'Wg wrote:My problem with this "roadmap" is that its not a roadmap, just a list of upcoming improvements and features. A roadmap lists what is being worked on and when, and when it can be expected to be finished, not a ton of things they may or may not be working on which we do not know when they will be out.
That said, that was a tremendous amount of compiling you did there, so good job!
I agree it not really a Roadmap, and I would happily see it replaced by something CCP maintained, even if it did the same sort of a job (if they actually DID maintain it), but CCP seems to tend to tease features out with rough time frames of 3-6 months, 1 year, or longer. Barring CCP actually giving us some idea of how far along certain features are coming, all we (the community) can do is keep a list of the things they've shown us that we haven't seen released, and if we see things that indicate those features are getting "close", we can try to get excited.
That said, if you see something better from CCP, or an item I missed, drop a link. |
Dao Ferret
BetaMax. CRONOS.
160
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Posted - 2013.07.12 20:03:00 -
[75] - Quote
Update to the "mechanics" including some points by CCP Hans that the Roadmap CCP have kindly shared with us is in order of priority (honestly, not sure I realized that or not, but it IS worth noting). It is also worth noting that Hans' blog is worth reading.
I also upped the status for dropsuits in 1.3. Bluntly, I'm expecting something (new Racial Heavy or Pilot) in 1.3 or 1.4 ... If it is in 1.3, then we'll probably (hopefully) here about it as we get closer to the expected release date in late July/Early Aug (I wouldn't really expect to hear anything until at least after the current Events finish playing out).
Edit: Forgot to include a link to Hans' excelent Blog |
Iron Wolf Saber
Den of Swords
6012
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Posted - 2013.07.12 20:58:00 -
[76] - Quote
Needs update 1.2 has been out... |
Celeste Cyra
Tal-Romon Legion Amarr Empire
0
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Posted - 2013.07.13 10:43:00 -
[77] - Quote
The Amarr vehicles are sexy http://i.imgur.com/xSxlftZ.png |
Mirataf
WARRIORS 1NC
9
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Posted - 2013.07.13 11:00:00 -
[78] - Quote
OP good job Nuff said
/Mirataf dips hat |
Marston VC
Sver true blood Public Disorder.
563
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Posted - 2013.07.13 11:35:00 -
[79] - Quote
Good post, make sure to keep it updated! |
Dao Ferret
BetaMax. CRONOS.
171
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Posted - 2013.07.14 18:18:00 -
[80] - Quote
Keep in mind, the Amarr vehicles all look like "Artist Renderings" vs. actual in-game assets (like the Caldari and Gal ones).
The Minmitar vehicles also look like "Artist Renderings" judging by the white under them, and the jaggies around the edge of the picture (looks more like a cut/paste/cleanup versus a rendering they could just grab and use specifically for the slide).
I'm not positive with the Minmitar vehicles, but it looks probable. |
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Iron Wolf Saber
Den of Swords
6091
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Posted - 2013.07.14 18:21:00 -
[81] - Quote
Dao Ferret wrote:Keep in mind, the Amarr vehicles all look like "Artist Renderings" vs. actual in-game assets (like the Caldari and Gal ones). The Minmitar vehicles also look like "Artist Renderings" judging by the white under them, and the jaggies around the edge of the picture (looks more like a cut/paste/cleanup versus a rendering they could just grab and use specifically for the slide). I'm not positive with the Minmitar vehicles, but it looks probable.
I highly doubt CCP will just release minmatar by their lonesome though but they can prove me wrong.
Either way 1.3 patch notes may be next week. Also new blogs enroute going over features of 1.3 and beyond. |
Dao Ferret
BetaMax. CRONOS.
172
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Posted - 2013.07.14 18:30:00 -
[82] - Quote
Iron Wolf Saber wrote:Dao Ferret wrote:Keep in mind, the Amarr vehicles all look like "Artist Renderings" vs. actual in-game assets (like the Caldari and Gal ones). The Minmitar vehicles also look like "Artist Renderings" judging by the white under them, and the jaggies around the edge of the picture (looks more like a cut/paste/cleanup versus a rendering they could just grab and use specifically for the slide). I'm not positive with the Minmitar vehicles, but it looks probable. I highly doubt CCP will just release minmatar by their lonesome though but they can prove me wrong. Either way 1.3 patch notes may be next week. Also new blogs enroute going over features of 1.3 and beyond.
Oh, I quote agree with you. I doubt they'd just release Min vehicles without Amarr, and to clarify, I don't expect either to show up in the next few months (happy to be proven wrong, but not expected). I meant I thought the Minmitar vehicle pictures looked like artist renderings, vs. in-game asset renderings.
Updated my post to reflect that ... as for patch notes and more blogs, I have only two things to say ... 1) darn it ... I'm almost out of characters in the posts I reserved that I've been using to keep track of things. 2) YIPPEEE. |
Iron Wolf Saber
Den of Swords
6094
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Posted - 2013.07.14 18:45:00 -
[83] - Quote
Now 1.4 is not content or featured lock yet, but if they content lock it with some of the things I am expecting it to lock with. Well its going to be epic for some players.
And no, I can't divulge any of the features of 1.4 sorry. |
Parson Atreides
Ahrendee Mercenaries EoN.
475
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Posted - 2013.07.14 18:46:00 -
[84] - Quote
Iron Wolf Saber wrote:Now 1.4 is not content or featured lock yet, but if they content lock it with some of the things I am expecting it to lock with. Well its going to be epic for some players.
And no, I can't divulge any of the features of 1.4 sorry.
Can you hint at anything for 1.3 which is content and feature locked? |
Dao Ferret
BetaMax. CRONOS.
172
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Posted - 2013.07.14 18:47:00 -
[85] - Quote
Iron Wolf Saber wrote:Now 1.4 is not content or featured lock yet, but if they content lock it with some of the things I am expecting it to lock with. Well its going to be epic for some players.
From the hints from CCP and the CPM of things I've seen at various stages, I think I'd agree.
An epic 1.4 would also put things in line for a Winter 2013 media push on Dust 514 (which we really haven't seen yet). |
Dao Ferret
BetaMax. CRONOS.
176
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Posted - 2013.07.14 18:58:00 -
[86] - Quote
Parson Atreides wrote:Iron Wolf Saber wrote:Now 1.4 is not content or featured lock yet, but if they content lock it with some of the things I am expecting it to lock with. Well its going to be epic for some players.
And no, I can't divulge any of the features of 1.4 sorry. Can you hint at anything for 1.3 which is content and feature locked?
For the most part the CPM members can't really divulge anything that CCP hasn't already revealed.
That said, reading Han's blog and some of the comments by the CPM members can give certain hints about things to expect.
Part of the purpose I put this thread together was to try to keep track of those bits and hints. |
Svipdagr Hero
Molon Labe. League of Infamy
20
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Posted - 2013.07.15 03:50:00 -
[87] - Quote
Next week eh? |
Dao Ferret
BetaMax. CRONOS.
186
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Posted - 2013.07.16 00:31:00 -
[88] - Quote
Svipdagr Hero wrote:Next week eh?
The vagaries of time on forums being what they are, he could mean July 14th - July 20th, or he could mean July 21st - July 26th.
With luck we might hear 1.3 patch notes by then, since its expected (barring technical issue), late July, early August. |
Michael Arck
sephiroth clones General Tso's Alliance
286
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Posted - 2013.07.16 00:38:00 -
[89] - Quote
necessary bumpage
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
568
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Posted - 2013.07.16 02:12:00 -
[90] - Quote
Why is it that in terms of new vehicles (MAV, fighters, speeders) we only got Caldari and Gallente renderings? Do they seriously plan the balance out all the racial vehicles only to once again add more for only Caldari and Gallente?
Also a couple things I noitced, you have it listed as "Stealth modules" and even the deployable shield listed under modules. Both are going to be used in equipment slots. And in that video that showed the combat rifle in the kill feed you can also see the Gallente RDV, not that many people are excited for that. |
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