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621. To people who accuse tank drivers of KDR padding: - in General Discussions [original thread]
STB-TedNugent EV wrote: Naturally I flock to where the most enemy are. If we cap all the letters and they are pushed back to the spawn why would I be anywhere else? You keep them pinned down so they cant get out and you wint he match. So wh...
- by Parson Atreides - at 2012.09.04 10:56:00
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622. Orbital Bombardment Suggestion - in General Discussions [original thread]
Buzzwords wrote: seems fair to me. god forbid the enemy can hide when our free kills from the sky happen. i mean, just think how positively bullshit you would be the first time you lost a prototype suit to a strike that you had absolutely no ...
- by Parson Atreides - at 2012.09.04 07:43:00
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623. To people who accuse tank drivers of KDR padding: - in General Discussions [original thread]
I think people would be a little more forgiving (and less frustrated) if a lot of tank drivers didn't camp the other team's base at the end of a match, if it ever gets that far. And before you say STB doesn't do it, I know you do because I was in...
- by Parson Atreides - at 2012.09.04 07:40:00
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624. Top End AUR items gone - in General Discussions [original thread]
Gauder Berwyck wrote: Meh, I can like it still... I mean, if anything was pay2win, it was those items.... This. There were some legitimate concerns that if you spent enough Aurum on the items that reduced the CPU/PG usage, you could actually...
- by Parson Atreides - at 2012.09.04 07:19:00
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625. Contribution - in General Discussions [original thread]
Kengfa wrote: It's based on what you destroy. You get paid by the damage caused. "It" being ISK?
- by Parson Atreides - at 2012.09.04 00:25:00
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626. How to End Ambush Games Quicker/ Corp Spy tactics - in General Discussions [original thread]
There needs to be a dislike button.
- by Parson Atreides - at 2012.09.04 00:24:00
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627. Contribution - in General Discussions [original thread]
SP gain is based on how many warpoints you get during the game (with decreasing values the more games you play in a day). ISK appears to be based on how expensive the suits/vehicles are that the other team fields during the match. I played one ...
- by Parson Atreides - at 2012.09.04 00:20:00
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628. MCC missles are REAL... - in General Discussions [original thread]
Gotta love CCP for actually putting time into making those missiles real instead of just some minor special effect for our viewing pleasure.
- by Parson Atreides - at 2012.09.03 23:37:00
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629. Why does suicide bombing not work? - in General Discussions [original thread]
Think of it as a chance to practice your nova knifing skills.
- by Parson Atreides - at 2012.09.03 21:53:00
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630. Tank Busting, the subtle art of making things go BOOM! - in General Discussions [original thread]
Soleire wrote: Dropsuit Fittings There's no secret recipe here. I find the most useful modules to fit are the armor repair and damage booster, increasing shields, shield regen and armor seem pointless as most tank will one shot you unless y...
- by Parson Atreides - at 2012.09.03 18:57:00
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631. salvaged guns that are not on the market? - in General Discussions [original thread]
Antonius Dacinci wrote: I found this P-A something something scrambler pistol, it did 107 base damage per shot, I think I was comparable to some sniper rifles xD oh yeah it has a base clip of 12 so your max becomes 17 if you have the right skil...
- by Parson Atreides - at 2012.09.03 07:24:00
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632. Day 3 Corp. vs Corp. Battles - in General Discussions [original thread]
Villore US went 3 wins 0 losses.
- by Parson Atreides - at 2012.09.03 01:30:00
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633. CCP Can You Post the Current Standings Of The Corp Vs Corp Battles - in General Discussions [original thread]
Last I heard of Villore (Gallente) we were 5-1 for US testing.
- by Parson Atreides - at 2012.09.01 16:03:00
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634. Corp Battle Results. - in General Discussions [original thread]
Villore just won our second. Still couldn't get in though :(
- by Parson Atreides - at 2012.08.31 20:52:00
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635. Corp Battle Results. - in General Discussions [original thread]
Villore won our match. But yea, only 1 lobby is lame (hopefully they add more for the US test). Does that mean everyone in Villore (and whoever else wins) gets 1mil isk/sp even if they didn't participate?
- by Parson Atreides - at 2012.08.31 20:35:00
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636. Why get revived? - in General Discussions [original thread]
EMPTY SL0T wrote: On your above point quoted in this message, I've tested it too, but differently. If you have only 1 death for yourself, get " killed " and are bleeding out, but you get revived, if you then look at the players list that...
- by Parson Atreides - at 2012.08.20 22:39:00
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637. "Rare weapons salvaged from the battlefield" - in General Discussions [original thread]
Stile451 wrote: Apparently it's just a predefined list of items where what you get is selected randomly. Are you saying regardless of how well you do, it's already decided what you'll be getting at the end of the match (that's what predefine...
- by Parson Atreides - at 2012.08.20 03:34:00
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638. How much ISK/SP are you getting in battle each match, if you can get in? - in General Discussions [original thread]
Keep hitting quote instead of edit :(
- by Parson Atreides - at 2012.08.20 03:29:00
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639. How much ISK/SP are you getting in battle each match, if you can get in? - in General Discussions [original thread]
It's a lot lower than it was in previous builds, I'm pretty certain of that. I remember games in the previous couple builds where I had over 200k SP and 500k ISK (granted I did really well those games). It's probably a good thing, though. If SP a...
- by Parson Atreides - at 2012.08.20 03:27:00
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640. How to get around bad hit detection? - in General Discussions [original thread]
Kage Roth wrote: Shotgun scout. Get in close and it is hard to miss. The point is, we're not missing. Like I said, the hit detection is a lot better, but it still seems a little off. Coupled with the over-sensitivity when aiming and it can...
- by Parson Atreides - at 2012.08.20 01:33:00
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