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421. Who are the top Scrambler Rifle users? - in General Discussions [original thread]
Xveneryx. He says it needs a nerf via amarr suits.
- by Paran Tadec - at 2013.11.12 15:23:00
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422. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Remove assault suit equipment slots.
- by Paran Tadec - at 2013.11.12 13:20:00
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423. Redline - in General Discussions [original thread]
no WP, SP or ISK for babies who hide in the redline. Sick of cry baby snipers who hide where they cant be countered. Headglitch all you want scrubs, but when everyone leaves this game you only have yourselves to blame.
- by Paran Tadec - at 2013.11.12 04:16:00
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424. Redline - in General Discussions [original thread]
Heimdallr69 wrote: Either the redline goes or the thales goes...seriously officer weapons that can hide that far back and take lil to no chance of dying?.. what ive been saying. This game lacks the excitement and skill it required in E3 2012...
- by Paran Tadec - at 2013.11.11 23:55:00
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425. request for cpm to look into time to kill matter - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: I don't miss fairy weaving between 2 bullets fired from a full automatic weapon. that still happens with the right fit
- by Paran Tadec - at 2013.11.11 05:15:00
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426. When They Remove Assault Dropships - in General Discussions [original thread]
No.
- by Paran Tadec - at 2013.11.10 14:58:00
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427. A Better Education Of New Eden's 4 Races - in General Discussions [original thread]
The only story that matters in New Eden is what you create.
- by Paran Tadec - at 2013.11.09 15:41:00
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428. EVE Lore/Earth Tech - in General Discussions [original thread]
Rizlax Yazzax wrote: I'm not a player of EVE and have little knowledge of the lore above basics (each races' origins, EVE gate, some back story). But in the 20,000 years since the collapse of the EVE gate, civilisation collapsed and rebuilt its...
- by Paran Tadec - at 2013.11.09 14:27:00
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429. FREAKING THALES!!! - in General Discussions [original thread]
gotta love scrubs who use thale's from the redline and then send you hatemail after they killed you. Like that was hard or something. Scrubs.
- by Paran Tadec - at 2013.11.09 14:25:00
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430. request for cpm to look into time to kill matter - in The Council's Chamber [original thread]
proto tank suit gets melted in under .5 seconds.
- by Paran Tadec - at 2013.11.09 06:51:00
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431. kb/m and the fail! - in General Discussions [original thread]
bolsh lee wrote: 1: Rawinput wasn't OP in Chromosome.. Even if it wasn't raw input, im almost positive it was becuase in chromosome I was surgical with the AR like I am in most PC shooters.. 2: I'm a veteran kb/m user have used kb/m in old sc...
- by Paran Tadec - at 2013.11.08 21:47:00
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432. kb/m and the fail! - in General Discussions [original thread]
Bendtner92 wrote: SteelDark Knight wrote: Sadly, the attempt to find balance between KB/M and DS3 has caused nothing but frustrations for the player base on the whole. Each side complains of competitive balance issues and every time CCP trie...
- by Paran Tadec - at 2013.11.08 18:31:00
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433. [Idea] Various ammo clips types and loading them up... - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=118792&find=unread
- by Paran Tadec - at 2013.11.08 15:20:00
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434. Rail and combat rifle images ? - in General Discussions [original thread]
Search the forums from Jan..
- by Paran Tadec - at 2013.11.07 23:45:00
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435. Assault vs. Logi Argument is pissing me off - in General Discussions [original thread]
The Logi itself is fine. My thread is about making the assault more appealing for its role.
- by Paran Tadec - at 2013.11.07 20:56:00
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436. crazy idea to fix TTK and assault v logi (blue tags?) - in General Discussions [original thread]
Atiim wrote: So basically, your idea to fix the short TTK is to give PRO assaults built in complex damage mods? With a damage reduction they would be back to current level without a single damage mod. At most they would be able to get 20 ...
- by Paran Tadec - at 2013.11.07 20:55:00
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437. crazy idea to fix TTK and assault v logi (blue tags?) - in General Discussions [original thread]
Ploo-Koon wrote: The first point I agree with. The damage mods aren't the issue, if they were it wouldn't just be the assault weapons getting such a large benefit. All assault suits shouldn't have the same advantage, otherwise what's the point...
- by Paran Tadec - at 2013.11.07 18:56:00
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438. crazy idea to fix TTK and assault v logi (blue tags?) - in General Discussions [original thread]
Remove 10% buff on damage from AR and similar weapons (ScR, SMG...) Limit suits to one damage mods per suit. Replace assault suit shield bonus with a bonus of 2% light weapon damage per level. At V it'll be like a complex damage mod. This way ass...
- by Paran Tadec - at 2013.11.07 18:49:00
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439. To all the AR whiners - in General Discussions [original thread]
Just need to limit damage mods to one per suit and roll back 10% buff on most guns. Also change assault suit bonus to 2% light weapon dmg per level so assaults get a decent bonus.
- by Paran Tadec - at 2013.11.07 18:38:00
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440. Too Many Crutches CCP - in General Discussions [original thread]
Kam Elto wrote: nerf the towers, not the forge gun whose main purpose is anti-material not anti-vehicle. it's a heavy's only effective heavy weapon. Anti materiel means anti vehicle and anti turret
- by Paran Tadec - at 2013.11.07 16:27:00
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