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121. need some more testing but maybe the hmg is bit gasp "op" - in General Discussions [original thread]
Rock. paper, scissors. HMG is fine. For the next bunny to post an OP thread in general discussion, lets make a blackbook thread and put them on it and hunt them down in-game every chance we can. There is a "feedback" forum, please go ther...
- by Panoscape - at 2013.01.29 22:15:00
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122. Sp Caps - in General Discussions [original thread]
I like this guys idea>>
- by Panoscape - at 2013.01.29 21:40:00
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123. MASSIVE COMMUNITY EVENT!!! : Voting Closed! Details SoonGäó - in General Discussions [original thread]
HIGH NOON Corp Battles: Pistols & Knives are the ONLY weapons that can be used, any suit/mods are fine. No vehicles.
- by Panoscape - at 2013.01.28 19:12:00
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124. Glass Cannon Build vs Everything else... - in General Discussions [original thread]
Glass cannon's can be the cheapest, as in free, OP suits in the game. Here's the loadout: One Dragonfly Scout Suit: Free Two Militia BPO red bottles: Free (after you bought the AUR BPO) One Militia BPO Light damage Mod: Free (after you bought the...
- by Panoscape - at 2013.01.28 18:04:00
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125. Glass Cannon Build vs Everything else... - in General Discussions [original thread]
Drado Arona wrote: Glass cannon builds are optimum when in squads. Let's say 1 logi (repper not combat) 1 heavy (tank supposidly) 2 Glass cannon assault/scout's. It's a decent play style but you can't complain if you die in normal pubs because ...
- by Panoscape - at 2013.01.28 17:35:00
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126. Glass Cannon Build vs Everything else... - in General Discussions [original thread]
You forgot the Shotti speed scout suit. Nothing is more glass cannon than that. It's a riot to play and icing heavy's is super fun.
- by Panoscape - at 2013.01.28 17:30:00
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127. I capped all 3 of my characters. - in General Discussions [original thread]
Go outside and fly a kite? Ask a girl out on a date? Get a job and pay for a car? Homebrew?
- by Panoscape - at 2013.01.27 05:06:00
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128. Whoopsie - in General Discussions [original thread]
You let your 6 year old play a 'T" rated game?
- by Panoscape - at 2013.01.25 19:17:00
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129. please change the SP Cap already! - in General Discussions [original thread]
Agreed with GM, relax and have a homebrew.
- by Panoscape - at 2013.01.25 18:40:00
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130. At this point ill almost beg... - in General Discussions [original thread]
Best thing you can do is look for a corp squad in game that has an empty spot and join it. After joining, ask if it's all right to squad up with them and play this round. Support them and don't steal their kills. When the game is almost done, ask ...
- by Panoscape - at 2013.01.24 18:14:00
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131. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
#2 FTW
- by Panoscape - at 2013.01.23 16:27:00
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132. Corp Tax? - in General Discussions [original thread]
We have a set tax that funds the corp and heavy machinery. It works well.
- by Panoscape - at 2013.01.23 16:14:00
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133. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Cap, no cap, whatever. People will grind no matter what. What needs to be put in place and functioning is the grouping of simular lvl players in pub matches. Pub games should group players on the basis of their earned SP. If a corp squad is deplo...
- by Panoscape - at 2013.01.23 00:11:00
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134. DUST514.com Character creator - in General Discussions [original thread]
it will most likely go live tomorrow, when open beta starts.
- by Panoscape - at 2013.01.21 18:14:00
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135. so what happens when PSN is down, SP wise? - in General Discussions [original thread]
if you purchased a passive booster it should be working just fine on the CCP servers, but an active booster... you're SOL. At least there are others in your same boat, me included. As HDTT put it... welcome to new eden. EDIT: remember that CCP ...
- by Panoscape - at 2013.01.19 04:43:00
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136. Dont touch my baby. NERF or BUFF? - in General Discussions [original thread]
they need to build value into the advanced and proto versions. Right now, it's not worth going past type 2 suit. So, I think more slots are on their way to the heavy.
- by Panoscape - at 2013.01.18 11:34:00
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137. Diary of a DUST CEO: Faction Warfare Effect (Update 1/17) - in General Discussions [original thread]
What's stopping a main corp from making an alt corp and the alt corp throwing the match for the main corp win and profit? Which, in turn will have a large impact on FW... Maybe CCP needs to look at only allowing one corp enrollment per PSN account.
- by Panoscape - at 2013.01.17 23:55:00
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138. New turrets - in General Discussions [original thread]
I would really like a heavy laser gun for my weeble wobble heavy turret man... which does twice the damage of regular lasers but heats up faster and goes boom if heated too much.
- by Panoscape - at 2013.01.17 22:39:00
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139. Anyone play the new game modes yet? - in General Discussions [original thread]
steady, let me fill that half empty glass for ya... At least it beats getting spawned right next to a group of red dots and insta killed. Now, we have a fighting chance.
- by Panoscape - at 2013.01.17 17:27:00
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140. Am I the only one that likes the daily cap better than the weekly? - in General Discussions [original thread]
The weekly cap was nice because I could play for a day or two during the week and hit the cap and get all my SP. This freed up the rest of the week to take care of real world responsibilities. Now, I have to play every day if I want my max SP... ...
- by Panoscape - at 2013.01.16 19:03:00
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