Pages: 1 [2] 3 4 5 6 7 8 9 10 |
21. AR variants needs to be reworked in order to compete with the new rifles - in Feedback/Requests [original thread]
Actually I was expecting the informations you're requesting in the same thread CCP made about updated weapon stats. I appreciate CCP's work, but this should be an important part of the weapon rework. With these stats out, there are no more excus...
- by Pandora Mars - at 2013.10.26 06:27:00
|
22. My gun is a placeholder... aw really? - in General Discussions [original thread]
Nocturnal Soul wrote: Idc for the TACar because its in-superior to the real TAC/Scr. More kudos to the OP for being that good with the Tac AR. I've been at the receiving end and that hurts. Tac AR users are very rare, but it doesn't mean t...
- by Pandora Mars - at 2013.10.26 01:34:00
|
23. The 'fix uplinks' movement! - in General Discussions [original thread]
Keri Starlight wrote: Horrible, horrible article, I disagree entirely. Yeah, let's make it "Call of the Battlefield"... DUST needs changes but none of them will keep me playing this game. lol yes. Stopped reading at: "Heavies outrunning ...
- by Pandora Mars - at 2013.10.21 11:35:00
|
24. Why do we still have a weekly cap? - in General Discussions [original thread]
Keri Starlight wrote: I would be probably quitting the game if I realize that those few hours I can play when I'm back home don't give me any SP just because I have a good KDR. This.
- by Pandora Mars - at 2013.10.14 19:09:00
|
25. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Cosgar wrote: Shield Energizer/recharger + Extenders + Regulators on a Caldari suit goes much further than a bunch of plates that slow you down. EHP isn't everything when you can pop into cover real quick and regen 2/3 of your max shields in a...
- by Pandora Mars - at 2013.10.11 13:49:00
|
26. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Viktor Hadah Jr wrote: I'd say go for as many CPU upgrades as you want and i say this because the idea of dual tanking burns my eyes. hell get CPU and PG upgrades in those low slots to get proto nades and proto SMG instead of dual tanking... ...
- by Pandora Mars - at 2013.10.11 13:06:00
|
27. Balancing the Combat Rifle and the Assault Rifle (Plasma Rifle) - in General Discussions [original thread]
You really understand the essence of this Forum community when you see a thread about balancing not-yet-existing stuff.
- by Pandora Mars - at 2013.10.11 13:04:00
|
28. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Repe Susi wrote: Pandora Mars wrote: Repe Susi wrote: And why the hell am I helping you to get more deadly? My friend, I know you and you're a solid player who plays smart. So I would say go for the most Alpha damage possible to insta...
- by Pandora Mars - at 2013.10.11 12:15:00
|
29. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Repe Susi wrote: And why the hell am I helping you to get more deadly? My friend, I know you and you're are a solid player who plays smart. So I would say go for the most Alpha damage possible to insta-pop people with your TAR before they c...
- by Pandora Mars - at 2013.10.11 11:58:00
|
30. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
It's fine.
- by Pandora Mars - at 2013.10.08 06:37:00
|
31. HAV large turrets having issues - in General Discussions [original thread]
Keri Starlight wrote: Delta 749 wrote: No go cry back to your tin can where you are safe from all but three weapons and cry about how that makes you guys UP He never said something like that... Why so aggressive? Heh, you don't know ...
- by Pandora Mars - at 2013.10.08 06:32:00
|
32. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
CCP Logibro wrote: Couple of things to keep in mind guys: AV weapons should also be getting work done to them to bring them in line with the new numbers. Those will be posted at a later date. For now, try to focus on vehicle vs vehicle interac...
- by Pandora Mars - at 2013.10.04 20:50:00
|
33. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Keri Starlight wrote: CharCharOdell wrote: No shield tanks will do fine. A particle cannon with 2 dmpds will do over 2400 damage per ****. An XT01 will do >3000 per volley. Both have extremely long range to keep a nlaster Maddy at bay a...
- by Pandora Mars - at 2013.10.04 20:37:00
|
34. Vehicle HP buff is a lie! - in General Discussions [original thread]
Iron Wolf Saber wrote: The only vehicle to lose out on HP was the Saga. https://docs.google.com/spreadsheet/ccc?key=0AqHgiF-KXQZXdFZ2ZzEyNW1neVdqYUF4bXU5NUdUOXc#gid=0 Where those values are coming from? LOL, they are completely wrong! B...
- by Pandora Mars - at 2013.10.03 22:02:00
|
35. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The moral: Never ask for a buff in this game, CCP will give you a nerf instead under the name of "rebalance". Everybody were hyped for the proto modules and the shocking truth is that they are weaker then the current ADV modules we have now, exce...
- by Pandora Mars - at 2013.10.03 05:40:00
|
36. Color Blind dust players need this - in General Discussions [original thread]
Keri Starlight wrote: Nguruthos IX wrote: Asirius Medaius wrote: As someone who is Red-Green colorblind, I don't think I've had any trouble yet with the colors the Dev's put in this game... Keyword: yet. well I'm not color blind (I thi...
- by Pandora Mars - at 2013.10.02 03:59:00
|
37. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
True Adamance wrote: What you don't understand and you really should is laser tech out ranges blaster tech every time, all the time. The OP explained why exactly with the current stats you can't just change the ranges (because it would jus...
- by Pandora Mars - at 2013.09.30 01:19:00
|
38. CCP, I'm no fool... - in General Discussions [original thread]
Garrett Blacknova wrote: Problem with the TAR wasn't fixed by 1.4 - aim assist reduced the effect of kick on weapons that SHOULDN'T have their kick reduced, and the TAR still has more kick than it should have. Tone that kick down now that aim a...
- by Pandora Mars - at 2013.09.14 11:52:00
|
39. CCP, I'm no fool... - in General Discussions [original thread]
Vrain Matari wrote: +1 OP. Anyone who doesn't, at some point, get immensely frustrated with this development process is either a robot or has the making of a solid Buddhist. In this case my feeling is that what we're seeing with AA now is an ...
- by Pandora Mars - at 2013.09.13 13:09:00
|
40. CCP, I'm no fool... - in General Discussions [original thread]
Keri Starlight wrote: Pandora Mars wrote: FATPrincess - XOXO wrote: Wat. They removed aim assist? -XOXO Nerfed pretty hard. Decreasing it for all weapons was not a good idea. All weapons need different level of aim assist and more...
- by Pandora Mars - at 2013.09.13 12:45:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |