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361. Just plain evil...... - in General Discussions [original thread]
Neither QQ or rant. I could've complained about OP duvolles, KDR padding snipers, Aim assist, or any new FOTM I may die to. Just saying DUST is going to be stale no matter how much content we have if the same few things still reign supreme.
- by PEW JACKSON - at 2013.09.13 17:08:00
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362. Just plain evil...... - in General Discussions [original thread]
We've all seen how ruthless and OP the nerfs can be. I would never wish a nerf like the flaylock on any weapon in the game. I weap for the HMG. I lose sleep for the scout runners. I'm also riding the thin line between sanity and instability for dr...
- by PEW JACKSON - at 2013.09.13 16:40:00
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363. BPOs - in General Discussions [original thread]
Vespasian Andendare wrote: You're missing the point about depleteable resources and the need to continually stock up. If you're not spending isk on kit, what would the point be, again? Missing the point on the isk thing would be asking for ...
- by PEW JACKSON - at 2013.09.13 03:24:00
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364. BPOs - in General Discussions [original thread]
Thought the same. We only get Swarm launcher, AR, SMG bpos as far as I know. Not counting militia grade.
- by PEW JACKSON - at 2013.09.13 02:57:00
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365. BPOs - in General Discussions [original thread]
LR Sniper rifle MD FG Scrambler pistol Flaylock pistol Nova knife Srambler rifle Semi/Auto RE Nanite injector Nanohive Uplink Repair tool Plasma cannon HMG Shotgun Shield extender Armor plates Armor repairer Shield recharger Profile dampener Pr...
- by PEW JACKSON - at 2013.09.13 02:39:00
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366. [Suggestion] Alter the Laser Rifle's beam opacity based on range of target - in Feedback/Requests [original thread]
The new efficiency readout does this for you... Aim at a target, and read the numbers.
- by PEW JACKSON - at 2013.09.12 18:17:00
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367. What's your favorite gun? - in General Discussions [original thread]
STD LR. Named her Daisy
- by PEW JACKSON - at 2013.09.12 11:47:00
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368. LR damage - in General Discussions [original thread]
Grimmiers wrote: The optimal range for close quarters makes them useless. I think it's a bit harsh to go well below 50% damage as it is the amarrian assault rifle after all. For the damage it does in it's optimal, I'd be okay if the LR only...
- by PEW JACKSON - at 2013.09.11 04:33:00
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369. I could see LR getting a range buff - in General Discussions [original thread]
Nguruthos IX wrote: how do LR range compare to something like a blaster in Eve? Dunno, but alot of DUST's mechanics fail at mirroring EVE's
- by PEW JACKSON - at 2013.09.11 04:11:00
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370. I could see LR getting a range buff - in General Discussions [original thread]
90-115m optimal, and I'll have a field day on AR try hards.
- by PEW JACKSON - at 2013.09.11 01:53:00
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371. LR damage - in General Discussions [original thread]
If CCP decided to give the LR different optimal ranges for tiers, then maybe I'd use a Viziam over my STD LR.
- by PEW JACKSON - at 2013.09.11 01:37:00
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372. Shield tanker, wth - in General Discussions [original thread]
Daddy Pew "Lissun hurr boyz, weez a gowen huntin! See that thurr Gunnlogi?" Ya mean that one over thurr pa? "Yessum Pew Jr." We gonna wait furr that critter to run outta them thurr reps. Git yurr swarms a ready! 1 shot 2 shot 3 shot, reload.....
- by PEW JACKSON - at 2013.09.11 01:17:00
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373. Heavies Before & After - in General Discussions [original thread]
Heavy before uprising = http://www.youtube.com/watch?v=fyuNidSrVik Heavy after 1.4 = http://www.youtube.com/watch?v=H91rPIq2mN4
- by PEW JACKSON - at 2013.09.10 01:10:00
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374. 1.0 Duvolle TAR vs 1.2 Core Flaylock vs Chrome Viziam - in General Discussions [original thread]
Viziam. If all three weaps were up against a proto heavy FG'er inside their respective optimals, viziam takes the prize. Heavy would be melted .3 secs before his AFG shot came out.
- by PEW JACKSON - at 2013.09.09 22:02:00
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375. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
I'm buying a pack of rubber bands to rig my left joy stick. Need some?
- by PEW JACKSON - at 2013.09.06 17:21:00
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376. Chromosome + Uprising = Happy mercs - in General Discussions [original thread]
Give us the aiming mechanics from Chromosome coupled with the improved Uprising hit detection and I think that will bide most of us over until the next patch. The aim friction from Chromosome was beautiful. Bring that back and I don't see a need...
- by PEW JACKSON - at 2013.09.04 17:32:00
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377. Why was Aim Assit put into the Game? - in General Discussions [original thread]
I lolled after I pre-heated my lazer and watched aim bot swipe across a red berry's head. Switching from Battlefield Bad Company 2 aim mechanics to this has always been a headache... I can do near perfect fine tune aiming as a recon in bc2, but...
- by PEW JACKSON - at 2013.09.03 20:48:00
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378. [REQUEST] Null cannon & MCC destruction - in Feedback/Requests [original thread]
It's a crying shame I wasn't around to enjoy Skirmish 1.0 :'(
- by PEW JACKSON - at 2013.09.02 23:02:00
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379. [REQUEST] Null cannon & MCC destruction - in Feedback/Requests [original thread]
KING CHECKMATE wrote: You make it sound easy. Not only its NOT easy. I doubt you could do it yourself. It IS possible, maybe,but if the 4 tankers AND the rest of the team are total random a** bluedots and fail to hold a single objective. AND...
- by PEW JACKSON - at 2013.09.02 22:21:00
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380. [REQUEST] Null cannon & MCC destruction - in Feedback/Requests [original thread]
lithkul devant wrote: Okay...the notion of actually attacking an MCC is aboslute horseshit, these are ships that are geared to go through space and blow up space ships and whatever is trying to go after them, the amount of weaponry on them woul...
- by PEW JACKSON - at 2013.09.02 22:06:00
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