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261. [Feedback/Request] Why I feel the scout suit is in a decent place as it is (and ... - in Feedback/Requests [original thread]
ELITE INQUISITOR wrote: I think that ccp should do modules for scouts and heavies. For scouts the module would reduce the size of their hit box. For the heavies it would reduce the small arm and grenade damage by a percentage. I could be wrong ...
- by Outer Raven - at 2013.10.30 14:33:00
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262. [Feedback/Request] Why I feel the scout suit is in a decent place as it is (and ... - in Feedback/Requests [original thread]
To OP it does seem as though you are just talking in a round about way for the TTK of suits, not to say your ideas aren't good though. In other threads its has been brought up that a 10% damage buff was added to certain weapons such as the AR when...
- by Outer Raven - at 2013.10.30 14:24:00
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263. [Request] New scout specific bonuses - in Feedback/Requests [original thread]
TranquilBiscuit ofVaLoR wrote: Outer Raven wrote: Scouts are about stealth, misdirection, and intelligent positioning to maximize there combat or lack there of abilities. But when you find yourself in pinch with already low ehp your very env...
- by Outer Raven - at 2013.10.30 03:00:00
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264. [Request] New scout specific bonuses - in Feedback/Requests [original thread]
Scouts are about stealth, misdirection, and intelligent positioning to maximize there combat or lack there of abilities. But when you find yourself in pinch with already low ehp your very environment can become your enemy as well. So with that sai...
- by Outer Raven - at 2013.10.30 02:06:00
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265. Reduced payouts - in General Discussions [original thread]
This issue is why they are removing BPO's but as you have stated TTK (time to kill) is still quite small an as such cheaper suit will still be used thus a continuation of the reduced payouts will occur. It will be interesting to see what they try...
- by Outer Raven - at 2013.10.29 00:17:00
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266. Warbarge update livestream (vegas) - in General Discussions [original thread]
Arkena Wyrnspire wrote: Outer Raven wrote: crazy space 1 wrote: I'm looking forward to boarding parties and seeing the eve ships fight outside the window I mean we can already see them fighting above our heads in normal battles in the sk...
- by Outer Raven - at 2013.10.20 00:13:00
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267. Warbarge update livestream (vegas) - in General Discussions [original thread]
crazy space 1 wrote: I'm looking forward to boarding parties and seeing the eve ships fight outside the window I mean we can already see them fighting above our heads in normal battles in the skybox! I honestly haven't noticed this when do...
- by Outer Raven - at 2013.10.20 00:05:00
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268. When When When???????????? - in General Discussions [original thread]
Borne Velvalor wrote: Outer Raven wrote: According to the Vegas live stream 1.7 - 1.8 for Heavy suits more so than scouts lucky you. Apparently they have models of the Heavy suit to work with, while they are still playing with scouts. ___...
- by Outer Raven - at 2013.10.19 23:10:00
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269. When When When???????????? - in General Discussions [original thread]
According to the Vegas live stream 1.7 - 1.8 for Heavy suits more so than scouts lucky you. Apparently they have models of the Heavy suit to work with, while they are still playing with scouts. __________________________________________________...
- by Outer Raven - at 2013.10.19 23:01:00
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270. In round table - in General Discussions [original thread]
Zion Shad wrote: Lighting will change very soon... This will help the frame rate a lot and the coloring of items and suits will be better Is that with the incoming engine enhancement mentioned a little while ago. _________________________...
- by Outer Raven - at 2013.10.19 22:56:00
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271. In round table - in General Discussions [original thread]
What is the eta on environmental effects such a rain storms, blizzards, sand storms, etc. _______________________________________________________________________________________________ GǣStrategy without tactics is the slowest route to vic...
- by Outer Raven - at 2013.10.19 22:52:00
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272. Warbarge update livestream (vegas) - in General Discussions [original thread]
Soooo,,,,,,,,just watched the dust 514 portion of the Eve Vegas live stream and the changes that they at CCP are proposing sound " EPIC "!!!!!! So for those of you that have not heard warbarges will be changed to actual barges through EVE!! What...
- by Outer Raven - at 2013.10.19 22:42:00
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273. Suggested Speed Changes (Scout Buff) - in Feedback/Requests [original thread]
This isn't bad, like how you included the suits that aren't here yet which most posts I see fail to the remember to include when talking about " balance ".
Sure certain base speeds could be tweeked but it helps establish some semblance of l...
- by Outer Raven - at 2013.10.18 00:17:00
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274. (Request) All Proto Sniper guns need Thales Zoom - in Feedback/Requests [original thread]
Not sure about the Thales zoom on all the rifles but some kind of zoom feature agreed. Also made a similar post an had some good ideas thrown around. ___________________________________________________________________________________________...
- by Outer Raven - at 2013.10.17 23:43:00
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275. Mass squad invitations - in Feedback/Requests [original thread]
With the addition of Squad Finder finding squads to jump into has been greatly improved, good job to the team at CCP that helped in its implementation, not saying its perfect yet but still good. However if you have created a squad and are in the...
- by Outer Raven - at 2013.10.17 22:58:00
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276. Built in variable scope on the Sniper Rifle - in General Discussions [original thread]
Delta 749 wrote: Outer Raven wrote: Delta 749 wrote: So you want zoom but dont want zoom? I dont get what you are trying to get at since a variable zoom scope has a pretty clear meaning and you describe something that functions exactly th...
- by Outer Raven - at 2013.10.15 02:42:00
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277. Built in variable scope on the Sniper Rifle - in General Discussions [original thread]
lrian Locust wrote: An additional skill for zoom would be great! here's an alternative: add a new module that allows you to zoom (or automatically increases zoom). This way mercs can choose to trade in additional zoom vs. e.g. damage modifier...
- by Outer Raven - at 2013.10.15 02:39:00
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278. Built in variable scope on the Sniper Rifle - in General Discussions [original thread]
Delta 749 wrote: So you want zoom but dont want zoom? I dont get what you are trying to get at since a variable zoom scope has a pretty clear meaning and you describe something that functions exactly that way but say it shouldnt actually zoom i...
- by Outer Raven - at 2013.10.15 02:29:00
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279. Built in variable scope on the Sniper Rifle - in General Discussions [original thread]
Operative 1171 Aajli wrote: Outer Raven wrote: Something on my mind as of late has been the reason sniper rifle's have no built in variable scope. Not to increase the zoom of said rifle per se but to enhance what is in its sight. There doesn...
- by Outer Raven - at 2013.10.15 02:22:00
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280. Built in variable scope on the Sniper Rifle - in General Discussions [original thread]
Oh wait wait , let me add this before there is any confusion. I've been a sniper for a "While" I land shots consistently no prob with gun game. This was just a lamentation on a proposed mechanic is all. One can dream right. ------------------...
- by Outer Raven - at 2013.10.15 02:20:00
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