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901. QQ 514 - in General Discussions [original thread]
Pubstoming isn't the issue its the glaring imbalance for a role that was already dominating to begin with. Dust's nerf history was entirely centered around medium frame Ar users moaning and complaining that they could be killed. Their first major...
- by Oswald Rehnquist - at 2013.11.08 15:35:00
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902. 1.6 Dropship changes - in General Discussions [original thread]
itsmellslikefish wrote: Xak Arji wrote: CCP Wolfman wrote: Dachande Anasazi wrote: For the militia if you stop touchign the sticks the ship will automatically even out and be parrallel to the ground. It is only bad if you kept wanting ...
- by Oswald Rehnquist - at 2013.11.08 15:31:00
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903. 1.6 Dropship changes - in General Discussions [original thread]
My favorite change to 1.6 is probably the militia dropship stabilization, because it made it possible to be a lot more aggressive and to perform a lot more crazy aerial maneuvers than before, which at the moment, speed is a much more valued asset ...
- by Oswald Rehnquist - at 2013.11.08 13:55:00
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904. Hear Me Fellow Scout: Convert to AR Logibros - in General Discussions [original thread]
I'd like to quote myself from over a much older post Quote: Got my friend into Dust, while he technically started his character before chromosome or during (somewhere around there, it was before they created the academy because I was able to p...
- by Oswald Rehnquist - at 2013.11.08 03:48:00
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905. Who think's CCP can pull off Dust on PS3? - in General Discussions [original thread]
That's not even considering the time to iron out the terrible balancing for the untested content.
- by Oswald Rehnquist - at 2013.11.08 03:40:00
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906. Dust for PS4!?!?! - in General Discussions [original thread]
If Dust ever ports it will be like in 1 /12 years +/- 6 months While I am not getting the ps4 anytime soon (probably like year in) Killzone 4 looks to have better well rounded gameplay, offered at a much sooner date too.
- by Oswald Rehnquist - at 2013.11.08 03:32:00
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907. If TTK is now very low..... - in General Discussions [original thread]
Rynoceros wrote: I can get 2-4 kills out of a MLT AR (Prof 5) and those only have ~45 (48?) rounds. This seems reasonable enough to try. But, the AR crowd is vast and possess strong QQ skills. Good luck. They'd rather have us rework everything...
- by Oswald Rehnquist - at 2013.11.08 03:25:00
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908. where is the new militia dropship stablize button? - in General Discussions [original thread]
The difference is night and day, as I played before hand and afterwards, the controls respond a lot better and it is a lot easier to get it back under control.
- by Oswald Rehnquist - at 2013.11.08 03:13:00
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909. My God the Gallente are Evil! - in General Discussions [original thread]
The Caldari already know that Gallenteans are two faced, so this particular incident is not unexpected, while such acts are tragic, the bigger picture is still the crime committed over Caldari Prime The Gallenteans are also thy most dishonest rac...
- by Oswald Rehnquist - at 2013.11.08 02:12:00
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910. Third Party Invasions and Bounty Sytem - in General Discussions [original thread]
Llast 326 wrote: Oswald Rehnquist wrote: Having it as a game mode would be interesting, but what I was thinking of it as way for Vets, Major Corps, and Eve Pilots to burn isk for lols and by creating more dynamic matches where you could get ...
- by Oswald Rehnquist - at 2013.11.08 01:37:00
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911. Third Party Invasions and Bounty Sytem - in General Discussions [original thread]
MPX Shad wrote: Here's a post from a time back about a Pub Bounty system. See if it helps at all https://forums.dust514.com/default.aspx?g=posts&t=55118 Was a good link, too bad I can't bump it directly, what he calls bounties I calle...
- by Oswald Rehnquist - at 2013.11.08 01:34:00
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912. Third Party Invasions and Bounty Sytem - in General Discussions [original thread]
Having it as a game mode would be interesting, but what I was thinking of it as way for Vets, Major Corps, and Eve Pilots to burn isk for lols and by creating more dynamic matches where you could get interrupted by a merc bad during your normal fi...
- by Oswald Rehnquist - at 2013.11.08 01:10:00
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913. Cloaks: Equipment Slot v Light Weapon Slot - in General Discussions [original thread]
Alaika Arbosa wrote: Oswald Rehnquist wrote: Alaika Arbosa wrote: IMHO, either option gimps the cloak; granted, the second option gimps more severely. It should be similar to how it is in Eve, reduced movement rate for all cloaks except ...
- by Oswald Rehnquist - at 2013.11.08 01:09:00
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914. Cloaks: Equipment Slot v Light Weapon Slot - in General Discussions [original thread]
Alaika Arbosa wrote: IMHO, either option gimps the cloak; granted, the second option gimps more severely. It should be similar to how it is in Eve, reduced movement rate for all cloaks except the CovOps. If the restrictions on the cloaks are ...
- by Oswald Rehnquist - at 2013.11.08 00:59:00
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915. Third Party Invasions and Bounty Sytem - in General Discussions [original thread]
Considering that Dust 514 is suppose to be compromised as mercs, and New Eden is full of douches, wouldn't it be interesting if you could say pursue a particular player as a third party entering a match, with the only goal of putting the hurt on t...
- by Oswald Rehnquist - at 2013.11.08 00:53:00
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916. Assault rifles - in General Discussions [original thread]
Delta 749 wrote: I know that was meant to prove something but when my clicks come in at less than .1 of a second it doesnt support your cause There are many many many variables at work when it comes to reaction and motor speeds but personally...
- by Oswald Rehnquist - at 2013.11.08 00:45:00
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917. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Jadd Hatchen wrote: So in one, it overly penalizes the player for the ability to change one skill. In another it's just not good business to remove SP. And finally, SP are akin to AUR to begin with. So why charge AUR and SP when SP = AUR and ...
- by Oswald Rehnquist - at 2013.11.07 23:08:00
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918. Discussion: Respecs for Aurum... - in General Discussions [original thread]
0 Aurum, just a -35% reduction in total sp
- by Oswald Rehnquist - at 2013.11.07 22:27:00
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919. Assault rifles - in General Discussions [original thread]
Krom Ganesh wrote: Oswald Rehnquist wrote: Delta 749 wrote: Chunky Munkey wrote: Delta 749 wrote: Inb4 RR QQ RR is going to imbalance the LR Doubtful, the spool up and smaller clip size limit the gun more than most people ...
- by Oswald Rehnquist - at 2013.11.07 22:22:00
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920. Assault rifles - in General Discussions [original thread]
Delta 749 wrote: Oswald Rehnquist wrote: Delta 749 wrote: Chunky Munkey wrote: Delta 749 wrote: Inb4 RR QQ RR is going to imbalance the LR Doubtful, the spool up and smaller clip size limit the gun more than most people re...
- by Oswald Rehnquist - at 2013.11.07 22:20:00
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