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341. Ladies and gentlemen, step right up and place your bets... - in General Discussions [original thread]
Ryder Azorria wrote: Either I'm blind or the Amarr scout lost its cloak cooldown bonus. +1 for the sarcasm Yeah its a stamina bonus now
- by Oswald Rehnquist - at 2014.01.17 09:59:00
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342. Ion Pistol and Bolt Pistol... - in General Discussions [original thread]
the bolt pistol damage is about the same as a Breach ScP + longer delay and more range I think its going to be more of an executioners pistol than anything else, considering how the BrScP was used
- by Oswald Rehnquist - at 2014.01.17 09:57:00
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343. Scout Registry / Killboard - in General Discussions [original thread]
Aero Yassavi wrote: With the base scan radius getting bumped to 20 meters, Amarr and Minmatar scouts will be able to get a 30 meter scan radius without the use of modules Caldari and Gallente scouts will be able to get a 37.5 meter scan radius...
- by Oswald Rehnquist - at 2014.01.17 09:36:00
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344. Scout Registry / Killboard - in General Discussions [original thread]
I've been doing a lot of number crunching with both suits and weapons, I'm already building fits and theory crafting, 1.8 can't come soon enough. I am joyous over the cal scout, it was more than what I expected, also the cal scout with cal sidear...
- by Oswald Rehnquist - at 2014.01.17 09:20:00
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345. Nova knife variants - in General Discussions [original thread]
the last part had me laughing
- by Oswald Rehnquist - at 2014.01.17 07:37:00
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346. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Gavr1lo Pr1nc1p wrote: https://forums.dust514.com/default.aspx?g=posts&t=136328&find=unread This is my semi-final post in regards to Scout bonuses, as determined by community input. If you guys read it and tell...
- by Oswald Rehnquist - at 2014.01.17 04:20:00
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347. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: https://forums.dust514.com/default.aspx?g=posts&t=136328&find=unread This is my semi-final post in regards to Scout bonuses, as determined by community input. If you guys read it and tell me what you think, Id ap...
- by Oswald Rehnquist - at 2014.01.17 04:18:00
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348. What does not make since - in General Discussions [original thread]
Obodiah Garro wrote: Oswald Rehnquist wrote: Not sure if I agree with this one, the speeders obviously hover, so it might be a weight issue, which is something I can understand Eve doesnt use newtonian physics, hell HAV could drive on b...
- by Oswald Rehnquist - at 2014.01.17 02:56:00
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349. What does not make since - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Oswald Rehnquist wrote: 4) Attacking our individual clones vs attacking the storage facilities of our clones The MCC which directs the clones to the MCC itself, Droplinks and CRUs? We do attack the sources of the ...
- by Oswald Rehnquist - at 2014.01.17 02:39:00
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350. What does not make since - in General Discussions [original thread]
I also forgot to address your base question, so my apologies on that 1) Why do we carry two nova knives? Piercing is more effective than slashing when using a knife, which piercing is much more difficult with two knives. 2) The idea the 4 factio...
- by Oswald Rehnquist - at 2014.01.17 02:31:00
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351. What does not make since - in General Discussions [original thread]
Since = time reference Sense - cognition / logical calvin b wrote: What does not make since to me. This is not a QQ or rage thread it is I cant believe they think this should be a reality in this game thread. They should strive for it if t...
- by Oswald Rehnquist - at 2014.01.17 02:01:00
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352. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Qn1f3 wrote: Also, baiting and blowing with RE's is there anything more fun within the game as of now? doing a leroy jenkins into the middle of a full squad and blowing with REs Post your top scores! My best so f...
- by Oswald Rehnquist - at 2014.01.16 23:37:00
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353. Any of you guys save SP? Also any source on Respec? - in General Discussions [original thread]
I am asking because I have literally keep 1/3 of all my sp in reserve (out of 15 mill, I have 5 mill on reserve), for the intended purpose to skill into the very specific suits and weapons that I have been waiting for. While it has been tough on ...
- by Oswald Rehnquist - at 2014.01.16 00:01:00
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354. Epic NK-only FW battles? - in General Discussions [original thread]
Flint Beastgood III wrote: Bayeth Mal wrote: Also bear in mind the ISK bonus only applies if you kill a scout while wearing a non scout suit. Source? It doesn't say on the event page that you have to be wearing a non-scout suit for the I...
- by Oswald Rehnquist - at 2014.01.15 19:09:00
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355. Scout Registry / Killboard - in General Discussions [original thread]
I'm pretty much at ease at this point, whatever happens, happens, I'll make it work Excited for the new weapons coming out, to actually leave my dragonfly scout, and to horse around with the cloak (whatever utility it has). I got 4 mill sp saved ...
- by Oswald Rehnquist - at 2014.01.15 03:28:00
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356. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Oswald Rehnquist wrote: Quil Evrything wrote: So, something to consider. If we were going that direction, I'd suggest making the scout more combat oriented 1) infiltrators (aka light commandos) 2L/1G/1EQ 2) Harrie...
- by Oswald Rehnquist - at 2014.01.14 17:14:00
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357. Equipment > Sidearm - in General Discussions [original thread]
Knight Soiaire wrote: Oswald Rehnquist wrote: This is not popular but it doesn't have to be the scout, I would love to have a new suit with 2 SA and 2 EQ slots as the ewar unit, as to keep the combat scouts as combat oriented as possible ...
- by Oswald Rehnquist - at 2014.01.14 17:10:00
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358. Equipment > Sidearm - in General Discussions [original thread]
This is not popular but it doesn't have to be the scout, I would love to have a new suit with 2 SA and 2 EQ slots as the ewar unit, as to keep the combat scouts as combat oriented as possible
- by Oswald Rehnquist - at 2014.01.14 16:54:00
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359. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: So, something to consider. If we were going that direction, I'd suggest making the scout more combat oriented 1) infiltrators (aka light commandos) 2L/1G/1EQ 2) Harrier (EWAR scout) 2SA / 3 (or 2) EQ
- by Oswald Rehnquist - at 2014.01.14 16:49:00
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360. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
Considering the recent posts by CCP Remnant which was an inquiry on a potential new cal bonus (which was a reduction to firing cost while cloaked), I believe this might be indicative that they are looking to make not shooting from cloak a feature.
- by Oswald Rehnquist - at 2014.01.14 07:07:00
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