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1241. How to fix(screw) railguns. - in General Discussions [original thread]
No, just make them like they were. Low rate of fire through spool up and recharge time. Repeat fire does less damage per shot and overheats after three shots. If the rail gun is supposed to be long range then make it for long range, not good at ...
- by Operative 1171 Aajli - at 2014.01.21 23:21:00
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1242. I'm sorry, does this look like fun to you? - in General Discussions [original thread]
I'm sorry, CCP believes in hardcore r*pe mode. This is why all the little p*ssy nerds are the only customers left for them. CCP is apparently happy about that low player base. They call it player "loyalty". That is what they call it in Iceland any...
- by Operative 1171 Aajli - at 2014.01.21 23:16:00
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1243. Not enough zap, too much yellow shots, too much LAME! - in General Discussions [original thread]
Well, if we get different ammo types then lasers will be able to be multicolors.
- by Operative 1171 Aajli - at 2014.01.21 18:52:00
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1244. Large Railgun QQ Analogy - in General Discussions [original thread]
Happy Jack SD wrote: With all of the threads on tanks and railgun turrets of late, I'd like to summarize the nerf-the-railgun brigade's argument: The [Large Railgun] is OP because it is too effective against [Vehicles]. The only way to effecti...
- by Operative 1171 Aajli - at 2014.01.21 18:27:00
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1245. o.o When are we getting spectator mode?!? - in General Discussions [original thread]
Yes, we need the Judge Rad dropship cam.
- by Operative 1171 Aajli - at 2014.01.21 18:24:00
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1246. BAMM Learns to Fly Derpships - in General Discussions [original thread]
Many Bothans have died to my dropship. Not on purpose or from guns mind you; just from erratically flailing around at low altitude. I'd be a menace of FF in FW.
- by Operative 1171 Aajli - at 2014.01.21 13:42:00
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1247. BAMM Learns to Fly Derpships - in General Discussions [original thread]
I am now at the stage where I'm practicing flying as low and as fast as I can. It's like trying to steer a balloon.
- by Operative 1171 Aajli - at 2014.01.21 11:52:00
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1248. An idea for removing the redline. - in General Discussions [original thread]
Slightly-Mental wrote: Jason Pearson wrote: Teilka Darkmist wrote: Jason Pearson wrote: As a guy in a tank all the time, the redline doesn't really bother me too much considering I can easily sit back here and gun people down, but the...
- by Operative 1171 Aajli - at 2014.01.21 11:50:00
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1249. the hints you seek that tell you that your team will lose - in General Discussions [original thread]
Lol, 3 would be a sign you might win. Push the forward points quick and the rear point takes care of itself.
- by Operative 1171 Aajli - at 2014.01.20 15:00:00
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1250. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
And those stupid little lights on the base platform area of that one building next to the supply depot.
- by Operative 1171 Aajli - at 2014.01.20 05:37:00
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1251. EVE Vs DUST - The RP Case - in General Discussions [original thread]
It's odd to find it in this game. It's sad to see too many non-RPers in EVE. I'm not talking about that in character crap either. I mean the good old D&D kind where you simply have an idea about your character and define them accordingly. Fun...
- by Operative 1171 Aajli - at 2014.01.20 05:16:00
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1252. THIS THING IS OP - in General Discussions [original thread]
Tanks being where they're at it makes you wonder where MAVs will and can fit in unless CCP will increase map size and force ppl to be transported around. The only reason to go MAV is if ppl will actually jump in your MAV and that MAVs will get bon...
- by Operative 1171 Aajli - at 2014.01.20 00:04:00
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1253. We have hit hyperdrive - in General Discussions [original thread]
Oh hell yeah! Bye bye DUST. Bye bye EVE.
- by Operative 1171 Aajli - at 2014.01.19 23:41:00
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1254. comparing sniper to railgun - in General Discussions [original thread]
Mortedeamor wrote: railgun has bullet dropoff and travel time it requires you to lead and that lead increases over distance 100% realistically sniping has no bullet drop off no bullet travel time and doesnt require you to lead at all...all it...
- by Operative 1171 Aajli - at 2014.01.19 23:35:00
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1255. Kamikaze jeep are for noobs - in General Discussions [original thread]
It's the latest in murder taxies. What can I say, just like rail dmg mod tanks they are the easy mode so many ppl spam it. That's why games like this won't ever be balanced. Any noob exploit will get used. We're not dealing with military ppl nor ...
- by Operative 1171 Aajli - at 2014.01.19 23:30:00
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1256. Not much tank talk - in General Discussions [original thread]
CCP admitted the problems. Working on a fix. Things like this are done to stress test new stuff anyway due to no test server. Problem will be solved.
- by Operative 1171 Aajli - at 2014.01.19 10:31:00
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1257. What Makes You An AVer? - in General Discussions [original thread]
Are you asking what makes you one or what makes you good? Training the skills and using them makes you an AVer.
- by Operative 1171 Aajli - at 2014.01.19 06:23:00
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1258. It's my turn to freak out - in General Discussions [original thread]
"My nephew is autistic and half mexican and he could make a better game out of tin cans and aborted fetuses. " Classic and soooo politically incorrect I love it and will steal it for my new sig.
- by Operative 1171 Aajli - at 2014.01.18 23:57:00
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1259. DEAR BABY! <3 - in General Discussions [original thread]
Was I the only one who read this in a Barry White voice?
- by Operative 1171 Aajli - at 2014.01.18 20:53:00
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1260. The infantry spam needs to be fixed. - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: While I disagree with limiting specific vehicles per battle as a way to balance things, this is comparing apples and oranges. Apples to oranges? Yeah, like when infantry players complain about a tanker being abl...
- by Operative 1171 Aajli - at 2014.01.18 20:49:00
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