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461. When they say 11:00GMT... - in General Discussions [original thread]
Baal Roo wrote: on a related note: Are we talking BC or AD here? Cuz if you guys are talking BC, I think you're wrong. dummies Oh. how I love splitting hair...
- by Odiain Suliis - at 2012.09.30 07:38:00
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462. When they say 11:00GMT... - in General Discussions [original thread]
Avery Shepard wrote: Is that AM or PM? EVE/DUST clock is in 24h time format. So AM.
- by Odiain Suliis - at 2012.09.30 07:23:00
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463. Issues/Fails and Questions regarding New Patch - in General Discussions [original thread]
tribal wyvern wrote: Ok but what about the people who lose connection, have a power cut, have to HONESTLY cut their game short because of family duties (put their kids to bed, make their kids lunch, go to work, service the wife) like myself and...
- by Odiain Suliis - at 2012.09.30 06:22:00
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464. Thoughts on CODEX patch notes? - in General Discussions [original thread]
STB FORKyouiWIN EV wrote: I wanted a new map, but if they fixed the lag problem then I'm fine with the same maps, and I don't know about anyone else but I'm going to make a girl character for fun this build. Quote: Visual * New female cha...
- by Odiain Suliis - at 2012.09.30 06:07:00
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465. Issues/Fails and Questions regarding New Patch - in General Discussions [original thread]
Ydubbs81 RND wrote: I know everyone is pumped and glorifying some of the new features that are cool but some are questionable. For example: Although, I know d/c'ing out is frustrating but I liked the fact that if you back out....you get nothin...
- by Odiain Suliis - at 2012.09.30 05:56:00
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466. OMFG PATCH NOTES!!! - in General Discussions [original thread]
Ydubbs81 RND wrote: Provide the link to the patch notes please? It can be found at the top of general section. And link is allso in OP of this thread.
- by Odiain Suliis - at 2012.09.30 05:13:00
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467. OMFG PATCH NOTES!!! - in General Discussions [original thread]
Quote: * Taking a contract means paying a collateral that will only be returned if the battle is won Oh.. this! I already can see nulsec battles where corporation A puts up a contract for DUSTers to wight and puts up a significant collatera...
- by Odiain Suliis - at 2012.09.30 04:54:00
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468. convert isk into aurum - in Feedback/Requests [original thread]
Alberto LM wrote: Point well made but there are grenades, like the thukkers, that cost aur that give the wielder an upper hand. I heard their supposed to make an isk variant but who knows and how they charge aur for a uvt is too much. If anythi...
- by Odiain Suliis - at 2012.09.28 21:08:00
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469. convert isk into aurum - in Feedback/Requests [original thread]
I don't see this desireable or even essecary and the conversion rate would be tremendously bigger that that. One might wonder why one would wan't this? To buy AUR items? Well when player driven economy is implemented, then player A can buy with R...
- by Odiain Suliis - at 2012.09.28 21:02:00
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470. Industry in DUST 514 - in General Discussions [original thread]
Here are few questions that I have been thinking about relating to industry: Why do DUST need it's own industry capability? Why not just rely on EVE players to produce the items for us?
Who would be producing the DUST items that we use? E...
- by Odiain Suliis - at 2012.09.26 20:51:00
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471. CMDR WANG and David Reid on Podside (Cast will be on iTunes soon) - in General Discussions [original thread]
For those that tried to listen but couldn't because of buffering issues and haven't heared reason is that the streaming server got DDOS'd pretty hard. The recordings for this show are now up on iTunes and http://s8.multiplexgaming.com/ under th...
- by Odiain Suliis - at 2012.09.26 13:45:00
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472. How to activate armor repair on HAV - in General Discussions [original thread]
I haven't used tanks, but I would suspect that it's activated the same way all other active modules are. By holding R2 down and from the dial that shows up select the correct module with right stick by pushing that direction. And while pushing to ...
- by Odiain Suliis - at 2012.09.26 03:59:00
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473. A slap in the face to all you socialist hippie carebears. - in General Discussions [original thread]
Whispercrow wrote: [...] Logis should have a KDRR. A Kill/Death/Revive ratio. Who cares if he dies 4 times if he revives 12 people on your squad. That's a KDRR of 3:1, and he is more beneficial to your team than a guy who has a 2.5:1 KDR who j...
- by Odiain Suliis - at 2012.09.25 18:28:00
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474. A slap in the face to all you socialist hippie carebears. - in General Discussions [original thread]
My opinion is that what this bouls down to is are you having fun and can you keep on doing what you are doing thae same way for extended periods of time? Can you afford taking losses? Even if you have high KD/R are you losing ISK? Can you support ...
- by Odiain Suliis - at 2012.09.25 18:23:00
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475. A slap in the face to all you socialist hippie carebears. - in General Discussions [original thread]
Once aranged corporation battles are here the KD/R padding comes even more easy. Aranged corp matches: 1.) Have a friend create alt charachter. 2.) That alt joins corporation oposing to your side or alt corporation of your corp. 3.) Arange corpo...
- by Odiain Suliis - at 2012.09.25 18:17:00
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476. CMDR WANG and David Reid on Podside (Cast will be on iTunes soon) - in General Discussions [original thread]
GLOO GLOO wrote: Aeon Amadi wrote: Laurent Cazaderon wrote: Zion Shad wrote: David Reid and Cmdr Wang are booked for Podside Tonight. Show starts at 10pm CT the 25th(GMT is 0300 the 26th. Guest time may vary) Arrrgh as always...
- by Odiain Suliis - at 2012.09.25 16:06:00
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477. Dust Off News Blog - What Will Make Dust/Eve Successful? - in General Discussions [original thread]
Someone has precisely put my thoughts to words.
- by Odiain Suliis - at 2012.09.25 12:57:00
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478. [Request] The Death Channel - in Feedback/Requests [original thread]
Might be technically difficult to do. And one thing is that if this is a feature that one could specify location/battle/timeframe/real time info, then on more serious battles there will be group of players just watching and parsing the informatio...
- by Odiain Suliis - at 2012.09.25 04:59:00
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479. killcam or not?i vote no killcam(a no killcam ever request) - in Feedback/Requests [original thread]
Maken Tosch wrote: Odiain Suliis wrote: Use search buttan and find out that everytime that kill cam has been requested, it has been almost uninamously shot down as a bad idea. For good reason. Exactly.
- by Odiain Suliis - at 2012.09.25 04:44:00
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480. killcam or not?i vote no killcam(a no killcam ever request) - in Feedback/Requests [original thread]
Use search buttan and find out that everytime that kill cam has been requested, it has been almost uninamously shot down as a bad idea.
- by Odiain Suliis - at 2012.09.25 04:33:00
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