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141. ZionShad is Officially running for CSM8 - in General Discussions [original thread]
Heinz Doofenshertz wrote: Sorry bro, probably gonna be backing Twostep again, he has done good work the last two years. He has done pretty well hasn't he. I bet Mittens makes it again though.
- by Octavian Vetiver - at 2013.01.24 01:45:00
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142. [Suggestion] New Gameplay Style - in Feedback/Requests [original thread]
Jackof All-Trades wrote: A bit far off, and so maybe I should have this in General Discussion, but here's a thought: http://wiki.eveonline.com/en/wiki/Hot_dropping Not a very accurate method of transportation, but widely accepted and favored...
- by Octavian Vetiver - at 2013.01.23 14:52:00
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143. Noobs look here - in General Discussions [original thread]
Jay Sterling wrote: ChribbaX wrote: Also, don't forget to have fun! Are you The Chribba? The one with the mining dreadnaught in empire space? He is indeed the Veld Lord.
- by Octavian Vetiver - at 2013.01.23 14:08:00
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144. The next great war?! - in General Discussions [original thread]
Well, guess that's that. I hope the highseccers are ready to for a Burn High Sec it sounds like.
- by Octavian Vetiver - at 2013.01.23 02:39:00
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145. Look at this ScreenShot - in General Discussions [original thread]
They look more like buildings. Except there are no windows, caldari apartments maybe.
- by Octavian Vetiver - at 2013.01.23 01:47:00
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146. Open Beta Trailer - Glimpse into the future... - in General Discussions [original thread]
Needless Sacermendor wrote: C Saunders wrote: Django Quik wrote: So, just watched the new open beta trailer and gotta say it looks wicked. We get short glimpses of what looks like drone PVE and different looking environments and I'm su...
- by Octavian Vetiver - at 2013.01.22 15:54:00
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147. I encountered the OPEN BETA TRAILER on Youtube - in General Discussions [original thread]
Oh! Oh! I SAW A RAVEN o.0 !!!! Now if only the things weren't such crap these days.
- by Octavian Vetiver - at 2013.01.22 15:49:00
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148. Stop Making New Corps (For Your Own Good) - in Rookie Training Grounds [original thread]
From the one poster above it sounds like Zion has their priorities in order. Being isk efficient if your corp is subsidizing at a later point is something to look at. Also, later on down the road when armories are out and corps/alliances are holdi...
- by Octavian Vetiver - at 2013.01.22 13:52:00
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149. What does the 514 mean? I have a thought, stop me if you heard this one before. - in General Discussions [original thread]
It's from Revelation 9:6. It was also in the Revelations expansion trailer. "In those days shall men seek death and shall not find it and shall desite to die and death shall flee from them"
- by Octavian Vetiver - at 2013.01.21 20:08:00
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150. What does the 514 mean? I have a thought, stop me if you heard this one before. - in General Discussions [original thread]
Some possibilities from an old EVE forums thread. It's all about the immortal clones and the Xtian Amarr bible (KJV): Dust, as in Genesis 2:7 And the lord god formed man of the dust of the ground, and breathed into his nostrils the breath of lif...
- by Octavian Vetiver - at 2013.01.21 18:45:00
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151. Cost for Skill Books? Is there a decoder around here somewhere? - in Rookie Training Grounds [original thread]
Importance is what it seems to go by. A bit of a combination in x# and importance. The driving skill is of higher usefulness then turret skill. Rapid reload has higher importance then mag size.
- by Octavian Vetiver - at 2013.01.21 17:32:00
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152. The Immortal Mercenary Press Dust514 Newspaper needs Writers like you! - in The Locker Room [original thread]
Nice. You finally decided on a name. I'm already anxious to see the first edition.
- by Octavian Vetiver - at 2013.01.20 05:46:00
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153. [Request] Sansha Incursions and Faction Gear - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: I don't care about the gear... But Sansha zombie raids would be awesome! "Brains.... Brains...." I don't think they eat. When they invade it's not for food. It's to capture people to be made into True Slaves. They'...
- by Octavian Vetiver - at 2013.01.17 16:26:00
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154. Procedural Maps? - in General Discussions [original thread]
Laurent Cazaderon wrote: Hmmmm no. Height maps are designed by CCP. Then an algorythm studies EVE's planet surface to determine wich district are compatible with available height maps. The engine then uses the planet's mood in EVE to add a spe...
- by Octavian Vetiver - at 2013.01.17 16:12:00
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155. Procedural Maps? - in General Discussions [original thread]
Terrain map, hills, valleys, ridges and all that will be based on a planets texture map. The system takes that and creates a bump map. After that any map changes are building and object placements and the over all look of the area.
- by Octavian Vetiver - at 2013.01.17 16:11:00
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156. A quick question to devs - in General Discussions [original thread]
xxwhitedevilxx M wrote: Dr Debo Galaxy wrote: thats not the same build, plus that looks worse than what we are playing. I believe that was on a PC not ps3. I would like that version much more (considering that was a pre alpha) That wa...
- by Octavian Vetiver - at 2013.01.17 04:08:00
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157. We need better matchmaking NOW - in Feedback/Requests [original thread]
It's the way it due to closed beta. There's only a few hundred players on generally. Hard to match make with that few of them.
- by Octavian Vetiver - at 2013.01.17 04:01:00
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158. headshots - in General Discussions [original thread]
Nah, we don't need that crap because it'd take too long. Unless you're sitting there just watching the kill feed and tooling around then you're going to be too busy trying to stay alive and kill some more.
- by Octavian Vetiver - at 2013.01.17 03:59:00
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159. What was wrong with MAG? - in The Locker Room [original thread]
Crm234 wrote: Also like WOW??? in no way is it like WOW, Right now Dust has more of a WOW leveling system then any other FPS. Full number based levels. There are no levels on here other then skill ones. We don't go from 1-70 like MAG or 1-...
- by Octavian Vetiver - at 2013.01.17 03:57:00
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160. What was wrong with MAG? - in The Locker Room [original thread]
Crm234 wrote: I have nothing against skills , this is always the misconception. Throw the baby out with the bathwater thinking on your part. I dont like the SP skills that increase a players damage, shields, armor, and range. Every other skill ...
- by Octavian Vetiver - at 2013.01.17 01:54:00
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