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281. URGENCY! This game lacks URGENCY! - in General Discussions [original thread]
Especially since we have no idea as to how many MCC types CCP is planning on having and how much each one might cost a corporation. It may be more then one MCC per race with each one having different attributes and bonuses. I do expect them at som...
- by Octavian Vetiver - at 2013.01.05 05:30:00
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282. Is it just me or is it becoming another boring/bland shooter? - in General Discussions [original thread]
Tony Calif wrote: If they would just bring back tier restricted games, newbs and not so good players would actually have a place to play. Instead of a place to constantly be slaughtered by experienced groups running high level gear. New groups ...
- by Octavian Vetiver - at 2013.01.04 20:39:00
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283. Is it just me or is it becoming another boring/bland shooter? - in General Discussions [original thread]
I think part of the issue right is that the suit s have no bonuses as of yet. When they finally get around to adding and differentiating between the suits in racial variants and capabilities is when we should see to the more advanced types begin t...
- by Octavian Vetiver - at 2013.01.04 17:59:00
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284. Pod and Planet Contest Results [Eve Online] - in General Discussions [original thread]
I very much enjoyed your story. The grand prize winner was great also along with all the others.
- by Octavian Vetiver - at 2013.01.04 17:46:00
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285. The 10th & the Tinfoil Hat - in General Discussions [original thread]
heart u wrote: The QA guys are already testing Dust on TQ - and have been for a few weeks now. That explains the numbers in E- on tranq and supposedly some people saw infantry pop up in local in some of the FW lowsec systems.
- by Octavian Vetiver - at 2013.01.04 16:04:00
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286. Fighter Jets - in General Discussions [original thread]
Wouldn't matter if they did attempt it. No server system in the world would never handle stuffing a 2000-3000 plus players in ships that are zipping around and maneuvering through a 250km spherical chunk of space. Even if it was just the fighters ...
- by Octavian Vetiver - at 2013.01.01 18:49:00
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287. Where has the "Gun on Gun" action gone? - in General Discussions [original thread]
Enji Elric wrote: Vyzion Eyri wrote: I believe last recorded sighting of people standing face to face shooting each other without considering any possible tactical advantage before doing so was World War One. earlier than that try BEFORE t...
- by Octavian Vetiver - at 2013.01.01 16:16:00
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288. Fighter Jets - in General Discussions [original thread]
Breakin Stuff wrote: Governor Odius wrote: Sev Alcatraz wrote: Plausible but improbable Not even slightly plausible, dude. plausible if we get to build and fly cyclops bombers and firbolg fighters and such. Unlikely... but plausible...
- by Octavian Vetiver - at 2013.01.01 06:22:00
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289. [Request] Anti-OS/PS shield - in Feedback/Requests [original thread]
That'd need to be a pretty strong shield. You realize of course that the current weapons are small. So 75mm or so, and basically are firing rounds capable of shattering buildings. A suit would never have enough power to really protect against that...
- by Octavian Vetiver - at 2013.01.01 01:01:00
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290. What MAG had that planetside 2 and Dust 514 dont. - in The Locker Room [original thread]
Crm234 wrote: Octavian Vetiver wrote: Crm234 wrote: that is one thing i give credit to zipper for, they really stay up late nights thinking about the game play and balance. they took everything that was liked in other games over the years...
- by Octavian Vetiver - at 2012.12.31 17:10:00
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291. Easing in the Casual Audience [Feedback/Idea/Suggestion] - in Feedback/Requests [original thread]
Maken Tosch wrote: fenrir storm wrote: Maken Tosch wrote: But don't get me wrong. I would love to see millions of players joining Eve Online and Dust 514 just like how World of Warcraft has millions of their own players. But take a quic...
- by Octavian Vetiver - at 2012.12.31 03:27:00
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292. Easing in the Casual Audience [Feedback/Idea/Suggestion] - in Feedback/Requests [original thread]
NO! They can adapt or die just like everyone else!......also jking. It would be nice to have something like that to help them. Also, would suggest we need something like an ISD or other player volunteers to help. Some of them might have questions ...
- by Octavian Vetiver - at 2012.12.30 23:57:00
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293. I'm confused about the beta->final release process - in General Discussions [original thread]
SubZero DeZigns wrote: I don't know about you but, It's taking me alone time to get that upper level stuff. And yeah, It's kinda ****** to think it'll just get wiped upon Final release. Goes with being a beta tester I guess. lol I myself don't...
- by Octavian Vetiver - at 2012.12.30 23:45:00
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294. I'm confused about the beta->final release process - in General Discussions [original thread]
SubZero DeZigns wrote: Well, That's bogus. I guess I'll be putting more time in other things then. No use of putting all the time and effort into something that's gonna get wiped. I can see that it would be an unfair advantage to new players t...
- by Octavian Vetiver - at 2012.12.30 18:03:00
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295. (Request For Full Game )Merc/Corp Rooms - in Feedback/Requests [original thread]
Kaathe wrote: Psychotic Shooter wrote: But when we take over a planet we should have the war barge in orbit and have the planet as a asset we can build on by paying people in eve to bring resources so we can build that way isk will go in a c...
- by Octavian Vetiver - at 2012.12.30 05:44:00
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296. [REQUEST] A "Holodeck" for training in DUST 514 - in Feedback/Requests [original thread]
Lord Echo Prime wrote: That's what I'm talking about, something of the Armored Core 2 - 3 setup, Metal Gear solid VR Training, etc. Heck, this is beta, GO FOR BROKE! Use the same maps, vehicles, weapons, etc., put it on a smaller scale, add net...
- by Octavian Vetiver - at 2012.12.30 05:43:00
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297. Number of maps at full launch? - in General Discussions [original thread]
The districts for most barren and temperate planets are already in place. The maps themselves are procedurally generated. It means the map software looks at basically the texture of the planet and makes a 3 dimensional mapping of it. It's pretty m...
- by Octavian Vetiver - at 2012.12.30 05:39:00
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298. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Noc Tempre wrote: Octavian Vetiver wrote: Snifff...........sniff.......It warms the cockles of my heart to see someone do a spreadsheet so quickly for this. You should get a prize for being the first to EVEn the game up some. If he is f...
- by Octavian Vetiver - at 2012.12.30 03:51:00
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299. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Snifff...........sniff.......It warms the cockles of my heart to see someone do a spreadsheet so quickly for this. You should get a prize for being the first to EVEn the game up some.
- by Octavian Vetiver - at 2012.12.30 03:07:00
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300. What MAG had that planetside 2 and Dust 514 dont. - in The Locker Room [original thread]
Crm234 wrote: that is one thing i give credit to zipper for, they really stay up late nights thinking about the game play and balance. they took everything that was liked in other games over the years and put their own spin on it and added more...
- by Octavian Vetiver - at 2012.12.30 02:33:00
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