Pages: 1 2 3 [4] 5 6 7 |
61. Commando Rework - in Feedback/Requests [original thread]
There are some things that just dont make sense to me. Feel free to enlighten me with facts and logic. Like, why can I stick one Complex Armor mod on an GalAssault suit, making it the same amount of armor points as a Gallamando, but the assault...
- by Oceltot Mortalis - at 2015.01.25 17:48:00
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62. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
Jack McReady wrote: so you basically want to give real scouts that rely on very fast speed to avoid getting hit a huge nerf just because you want make some fatties run faster? no thanks. use lavs if you want to move a fatty from A to B. and r...
- by Oceltot Mortalis - at 2015.01.25 17:44:00
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63. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
Quote: Slow! Slow! Boy you don't know what slow is! Then enlighten me. Post some numbers to support, make an argument, but don't just troll. I realize I made my case for the Commandos that I enjoy playing, but I'm sure there are some sentine...
- by Oceltot Mortalis - at 2015.01.25 17:15:00
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64. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
This may not apply to everyone's suit, and for that I am open to suggestions and other work arounds. tl;dr at the bottom. Recently, I noticed that Gallente are slow. The slowest race of all. Native to armor tanking, they have a penalty to move...
- by Oceltot Mortalis - at 2015.01.25 17:03:00
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65. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Here's my two cents on the whole matter. If a corporation cannot field a minimum number of players for an attack (i.e. trying to lock a district) said corporation should have to pay a heavy fine before able to attack another district. This numbe...
- by Oceltot Mortalis - at 2015.01.20 22:50:00
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66. Using Existing/Phased Out Assets for Miasma Grenade Type - in Feedback/Requests [original thread]
I would say that this grenade should still destroy equipment / not allow equipment to be placed within it. Can this piece of equipment be destroyed from inside the bubble prematurely? All in all, I like adding diversity and options to the game li...
- by Oceltot Mortalis - at 2015.01.20 22:38:00
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67. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Are we still in an era where dropsuits are advanced enough to have a native repair, but giant mechanical war machines aren't?
- by Oceltot Mortalis - at 2015.01.20 05:20:00
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68. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Also I think if it's range is going to stay as short as it is, then it needs a +5/-5 profile. Effective range traded for effective application.
- by Oceltot Mortalis - at 2015.01.20 05:06:00
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69. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Cat Merc wrote: CCP Rattati wrote: AR needs something, I have buffed it 5 hotfixes in a row, and nothing seems to get it going... Maybe your Range to DPS ratio underestimates the importance of range? Could also be that the Gal Assault ha...
- by Oceltot Mortalis - at 2015.01.20 04:47:00
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70. Alright Rattati it 's time to kill the Breach. - in General Discussions [original thread]
The BAR won't be nerfed until the RR is nerfed.
- by Oceltot Mortalis - at 2014.11.21 23:30:00
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71. To Rattati: ARR final tweaks - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: SImple, there was so much wrong with Rifles, that they still aren't properly balanced with regard to dmg/clip, dmg/ammo, clips per ammo etc. Damage application and range needed to get fixed first. Whi...
- by Oceltot Mortalis - at 2014.11.21 02:23:00
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72. Caldari Logi Role Improvement - in Feedback/Requests [original thread]
Auris Lionesse wrote: well the suits are supposed to be different physically. look at eve. the cruisers look nothing alike laterally. omen-maller-augoror-arbitrater. the color coding in dust is just a place holder as far as i know. yeah its ...
- by Oceltot Mortalis - at 2014.11.19 03:25:00
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73. Caldari Logi Role Improvement - in Feedback/Requests [original thread]
This is my shameless Dust 514 Christmas Wishlist starting with a new feature that I think will give the Cal Logi an actual purpose other than just an ammo dog. Caldari Logistics Nanite injector overcharge ---->Extra 10% hp per level for 5 sec...
- by Oceltot Mortalis - at 2014.11.17 05:08:00
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74. 'EXOPLODABALLS' - Ep4.02 - TOTAL Dust 514 - in General Discussions [original thread]
Come soon? Or come soon tm?
- by Oceltot Mortalis - at 2014.11.05 22:34:00
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75. Thank you for testing Eve Legion. Images and Video arriving SoonGäó - in General Discussions [original thread]
well that was a like farming thread if i ever saw one :P
- by Oceltot Mortalis - at 2014.10.27 01:35:00
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76. Thank you for testing Eve Legion. Images and Video arriving SoonGäó - in General Discussions [original thread]
moar.
- by Oceltot Mortalis - at 2014.10.26 22:17:00
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77. [Feedback & Suggestion] about Legion's open world system. - in General Discussions [original thread]
Jathniel wrote: deployable aerial buoys. Warbarges and MCCs must have AWACS functionality and other such mechanisms. Deployable jammer devices. Hazardous environments. Anything and everything that is a utility that can even the playing field, ...
- by Oceltot Mortalis - at 2014.10.07 16:40:00
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78. oculus rift - in General Discussions [original thread]
Sure, exploration would be cool, but how do you balance oculus users with non-oculus users? If someone is extremely limited by their television, people will get pissed off and feel like there's no point to playing without it. While the people with...
- by Oceltot Mortalis - at 2014.10.01 16:49:00
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79. oculus rift - in General Discussions [original thread]
No. God no. How long do you want this thing to be in development? And do you really want it to be that niche of a shooter? I don't. The more accessible the better, I say.
- by Oceltot Mortalis - at 2014.09.29 21:42:00
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80. [Suggestion] The Beginning of the Eve-Legion Link - in General Discussions [original thread]
Maken Tosch wrote: Sounds like fun and reminds me of the incursions. They could work similar to incursions so that Eve players are alerted to the fact that there is an escalation going on within the region. That way capsuleers aren't running ...
- by Oceltot Mortalis - at 2014.09.15 04:54:00
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