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241. Request Stances - in Feedback/Requests [original thread]
Exactly, why add yet another pro to the other classes and disadvantage Heavies even more?
- by Noraa Anderson - at 2012.12.30 05:00:00
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242. congratulations ccp - in General Discussions [original thread]
There was no drive aside from it being new and mildly exciting.
- by Noraa Anderson - at 2012.12.30 04:55:00
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243. Request Stances - in Feedback/Requests [original thread]
I wouldn't want to see this feature.
- by Noraa Anderson - at 2012.12.30 04:43:00
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244. Number of maps at full launch? - in General Discussions [original thread]
I'd expect a minimum of 16 maps with Ambush and Skirmish sizes as well as many map variations (weather, gravity, landmarks)
- by Noraa Anderson - at 2012.12.30 04:21:00
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245. Is there REALLY anything overpowered right now? - in General Discussions [original thread]
The truth is only skill as a player counts now in determining who wins battles. The game is starving for content which should be suggested rather than striving for everything to be perfectly balanced which is just not doable.
- by Noraa Anderson - at 2012.12.30 01:09:00
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246. Pilot Dropsuits - in General Discussions [original thread]
Hopefully moderately priced. Aircraft are expensive enough as it is.
- by Noraa Anderson - at 2012.12.29 23:09:00
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247. Quit your jibber jabber with heavy's - in General Discussions [original thread]
I guess it is pretty aggravating. Heavies can obliterate LAVs and poorly fitted Dropships. Sometimes a Heavy can even just stand around while being shot by SMGs or Militia ARs and easily take out their attacker although that surely is the point fo...
- by Noraa Anderson - at 2012.12.29 23:08:00
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248. (Feedback) I think the Militia Forge Gun should be removed Or require Forge Gun ... - in Feedback/Requests [original thread]
True, but a properly fitted HAV or DS is pretty invulnerable against the Militia FG. I should know seeing as I've been using it for a while and skilling up to be a FG Heavy. Nothing pleases me more than the sight of an LAV, though, which only once...
- by Noraa Anderson - at 2012.12.29 22:39:00
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249. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
If you're being optimistic then you still expect a PS4.
- by Noraa Anderson - at 2012.12.29 22:33:00
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250. Faith in Blueberries temporarily restored. - in The Locker Room [original thread]
The only thing I'll say is there are plenty of ways to mic up. Any Bluetooth coms can work, any USB Headset or Microphone that doesn't need to install drivers can work. You can even use the PS EYE camera thingy I hear.
- by Noraa Anderson - at 2012.12.29 22:31:00
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251. OK...So I'm Lost In This Game.... - in Rookie Training Grounds [original thread]
You need to skill up for some dropsuits and armour modules. Skill up your weapon of choice sharpshooter skills. Join a Corp, squad with some team players, play better.
- by Noraa Anderson - at 2012.12.29 02:01:00
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252. Your Edited... DEAL WITH IT - in General Discussions [original thread]
Shhh, no tears now. Only dreams.
- by Noraa Anderson - at 2012.12.28 23:46:00
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253. {Request} Bounties Like in EVE for Mercs in DUST - in Feedback/Requests [original thread]
Really not sure it would work in Dust 514. We could assassinate marked EVE players while they are walking about stations. If the features are ever implemented. All kinds of wizardry needed to get something like that working.
- by Noraa Anderson - at 2012.12.28 23:15:00
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254. doing a 180 degree turn or just turning with controller - in Feedback/Requests [original thread]
Quick double-tap left or right with the right stick to do a 180 turn
- by Noraa Anderson - at 2012.12.28 22:49:00
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255. are Skill Points annoying you - in General Discussions [original thread]
It annoys me because I'm playing an FPS were I get more points for doing anything other than shooting my opponents.
- by Noraa Anderson - at 2012.12.28 20:43:00
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256. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
Good point, perhaps have 1 minute over-time instead before the match ends or every enemy is eliminated.
- by Noraa Anderson - at 2012.12.28 19:12:00
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257. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
I agree, been in a few close Skirmish battles and the ability to fight to the last man and beyond would have been game-changing.
- by Noraa Anderson - at 2012.12.28 19:02:00
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258. Squad leader in a pub match - in Feedback/Requests [original thread]
It's really difficult to improvise teamwork in a random matchup. I usually try my best to find an ally to move around with even if they're not paying much attention to me. If I heard a squad commander on mic (bear in mind that how am I going to kn...
- by Noraa Anderson - at 2012.12.28 00:45:00
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259. Are there day and night cycles in the maps? - in General Discussions [original thread]
There seems to be some sort of variable weather effect as well.
- by Noraa Anderson - at 2012.12.27 23:27:00
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260. timestamps in chat please - in Feedback/Requests [original thread]
That's good, it's good to see everyone here bringing strong ideas to Dust 514. I hope the devs know they've developed a solid fanbase so far.
- by Noraa Anderson - at 2012.12.27 23:25:00
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