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1421. I want my AUR refunded - in General Discussions [original thread]
Mithridates VI wrote: Noc Tempre wrote: anyone who contact support about this issue got the same answer, consistent with information gleaned from talking to devs. This is incorrect. I've already explained why. Meet me on IRC and we'll...
- by Noc Tempre - at 2013.03.25 00:20:00
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1422. I want my AUR refunded - in General Discussions [original thread]
Baal Roo wrote: Noc Tempre wrote: Mithridates VI wrote: Frank Devine wrote: When I got the merc pack everything was to be refunded when this game came out of beta, since then I have also spent another 60.00 on AUR and I want it back as...
- by Noc Tempre - at 2013.03.25 00:18:00
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1423. I want my AUR refunded - in General Discussions [original thread]
Altina McAlterson wrote: I'm not really sure how I feel about this whole thing, honestly. Just about the only right a customer actually has is they must receive the goods as they were defined at the time of sale. So there's a very good possibil...
- by Noc Tempre - at 2013.03.25 00:17:00
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1424. I want my AUR refunded - in General Discussions [original thread]
Mithridates VI wrote: Frank Devine wrote: When I got the merc pack everything was to be refunded when this game came out if beta, since then I have also spent another 60.00 on AUR and I want it back as promises and I want my 3 day head start...
- by Noc Tempre - at 2013.03.25 00:13:00
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1425. I want my AUR refunded - in General Discussions [original thread]
Thog A Kuma wrote: aren't we still in beta? Beta is a marketing label. But we are released.
- by Noc Tempre - at 2013.03.25 00:13:00
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1426. Alternatives to improving game speed. - in General Discussions [original thread]
Iron Wolf Saber wrote: Noc Tempre wrote: Iron Wolf Saber wrote: Noc Tempre wrote: Laheon wrote: True to your first point, but then again, playing the oft-played card, this game has yet to be released. They're still testing it. And ...
- by Noc Tempre - at 2013.03.24 21:58:00
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1427. Alternatives to improving game speed. - in General Discussions [original thread]
Logi Bro wrote: Lol at ^ "willingly raped" ^ But, more to the point of this thread, when you say layered objectives, do you perhaps mean the game mode that we originally had in.......Replication, I believe it was? Those were the days. I'm t...
- by Noc Tempre - at 2013.03.24 19:27:00
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1428. Alternatives to improving game speed. - in General Discussions [original thread]
Iron Wolf Saber wrote: Noc Tempre wrote: Laheon wrote: True to your first point, but then again, playing the oft-played card, this game has yet to be released. They're still testing it. And despite all of this, I do enjoy DUST. Very much...
- by Noc Tempre - at 2013.03.24 19:11:00
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1429. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: True to your first point, but then again, playing the oft-played card, this game has yet to be released. They're still testing it. And despite all of this, I do enjoy DUST. Very much so. I enjoy running from A to B, shooting ever...
- by Noc Tempre - at 2013.03.24 17:16:00
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1430. Alternatives to improving game speed. - in General Discussions [original thread]
IRuby Heart wrote: Yeah right, there are no technical limitations to fixing hit detection. CCP just doesn't know how. And since ssteafe speeds are most likely a simple modifiable parameter, I doubt that applies to any technical limitations eit...
- by Noc Tempre - at 2013.03.24 16:57:00
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1431. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: Eh. I was never too fussed about walking around in stations. Not to mention I was incredibly impressed with the new character design system. Suitably so... It's much more impressive than most dedicated AAA games out there. Poin...
- by Noc Tempre - at 2013.03.24 16:55:00
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1432. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: Noc Tempre wrote: I'm here for that too. But I've finally realized I can't judge the game on what it could be someday... True. But there's always the option of going away and coming back in a year, and in the meantime, play...
- by Noc Tempre - at 2013.03.24 16:50:00
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1433. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: In that case, pardon my ignorance. CCP has plans for both PC and FW, and they've been quoted as saying there will be districts 200km long, or it was possibly 200km^2. Either way, they'll be quite big. As such, you can consider FW ...
- by Noc Tempre - at 2013.03.24 16:44:00
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1434. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: You're trying to say that we already have faction warfare and planetary conquest. Are we able to fight in nullsec or lowsec for sov? No. There's no planetary conquest. You cannot "conquer" a "planet". Which is kind of implied by ...
- by Noc Tempre - at 2013.03.24 16:34:00
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1435. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: Noc Tempre wrote: Both already exist as the corp battle mechanic. The logistics are slightly changing, as well as potentially the UI, but the battle functionality is in game and underwhelming. Nope. Sorry, you're wrong in t...
- by Noc Tempre - at 2013.03.24 16:23:00
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1436. Alternatives to improving game speed. - in General Discussions [original thread]
DUST Fiend wrote: I just want to say, as far as "slow" gameplay goes, I don't get that feeling because I play a shotgun scout about 40% of the time. It's plenty quick for me, personally. I'd rather have more ways to traverse terrain, like vau...
- by Noc Tempre - at 2013.03.24 16:17:00
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1437. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: Really? We have planetary conquest? And faction warfare?! Where are these things?! You really don't keep up to date with the updates, do you. What we have now is just playing on the same maps. There is no planetary conquest. Ther...
- by Noc Tempre - at 2013.03.24 16:14:00
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1438. Alternatives to improving game speed. - in General Discussions [original thread]
Iron Wolf Saber wrote: Noc Tempre wrote: The sad truth is there is technical restrictions that have prompted the slower gameplay in DUST. In other words, asking for better hit detection and higher strafe speed together is asking for a techno...
- by Noc Tempre - at 2013.03.24 16:13:00
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1439. Alternatives to improving game speed. - in General Discussions [original thread]
Cat Merc wrote: And why would we need fast paced gameplay? Can't we have a slow shooter from once in a while? Seriously are you guys that impatient that you have to kill someone every 0.4 seconds? In a tracking shooter slow speed flattens th...
- by Noc Tempre - at 2013.03.24 16:02:00
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1440. Alternatives to improving game speed. - in General Discussions [original thread]
Laheon wrote: Noc, that's going to happen, wait for PC and FW. We have those things and yet the maps keep getting smaller...
- by Noc Tempre - at 2013.03.24 16:02:00
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