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81. [Feedback] Faction Warfare Loyal Bonuses. Idea's inside. - in Feedback/Requests [original thread]
discounts will be cool. How about if your character is gallente and you fight for your race using gallente dropsuits, you get "something" anything. Right now I'm Amarr using gallente dropsuits. I think it will make sense to get a bonus for using...
- by Niuvo - at 2013.10.09 05:53:00
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82. [Important] - A Review of Nova Knives - in Feedback/Requests [original thread]
TechMechMeds wrote: People walking backwards so fast is also annoying YEEEEEESSSS THEY AREEEE. I've died countless times to this crap.
- by Niuvo - at 2013.10.07 03:37:00
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83. [Important] - A Review of Nova Knives - in Feedback/Requests [original thread]
IgniteableAura wrote: Bump for fixing nova knife hit detection and making them consistent again. Do you need video evidence.? I can provide it. Perhaps a fail montage is on order. Please put funny music in the background lol
- by Niuvo - at 2013.10.07 03:34:00
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84. [Important] - A Review of Nova Knives - in Feedback/Requests [original thread]
Nova Knifing is a different game all together. It takes skill and brains. It's almost perfect, it needs minor tweaks. As mentioned before_sprint-charge will be what we need. Scout-only cloak. I switch to equipment, cloak, and switch to the knives...
- by Niuvo - at 2013.10.07 03:32:00
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85. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
RAIN6 BLOOD wrote: Just started playing DUST 514 and would like to give them feedback, all constructive. We need to be able to transfer isk to our mercs so we can actually get somewhere. Need to get people who have a mic to start using them. Pe...
- by Niuvo - at 2013.09.29 07:22:00
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86. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
I want my knives to glow from the heat build-up. I also wish to throw them! Have no reticule, so that way you have to line it up yourself. Imagine being skilled at throwing them from crazy angles.
- by Niuvo - at 2013.09.25 03:37:00
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87. Laser Rifle Variation - in Feedback/Requests [original thread]
I think there should be new types of lasers.
- by Niuvo - at 2013.09.25 03:30:00
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88. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Yes to plasma flamethrower.
- by Niuvo - at 2013.09.25 03:26:00
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89. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
2/3 layout is not pushing it.
- by Niuvo - at 2013.09.25 03:18:00
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90. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
Matticus Monk wrote: I wouldn't mind going with a 2H/4L for Gallente proto, provided that the Minmitar suit also got an additional slot added to it. I would still favor a 1H/3L for the ADV suit, since they proto suits would provide a nice bump ...
- by Niuvo - at 2013.09.24 04:49:00
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91. Charged Melee Weapons - in Feedback/Requests [original thread]
Here's something the devs don't know about. No one will ever shoot a fool and then switch to NKs to finish him off or switch to NKs in CQC. It makes sense to switch it to a Light weapon class. What I do is, I knife a tough heavy and then finish hi...
- by Niuvo - at 2013.09.24 04:43:00
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92. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
yea man, damn how do they miss stuff like this?
- by Niuvo - at 2013.09.23 12:28:00
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93. private contracts - in Feedback/Requests [original thread]
These will be in game missions that you must complete for an ISK bonus. These contracts should evolve with your gamestyle and get harder and harder. Every dropsuit will get role-specific contracts. This should add variety in weaponry. If you thin...
- by Niuvo - at 2013.09.23 12:22:00
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94. diff merc packs on sale - in Feedback/Requests [original thread]
have a scout merc pack a heavy a logi a assult have it always on the market and you can ONLY buy it once. This will cater to specialized players.
- by Niuvo - at 2013.09.23 10:42:00
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95. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
Korvin Lomont wrote: Bojo The Mighty wrote: Maken Tosch wrote: I agree that I do find it inconsistent with the pattern. Gallente suits really aren't meant to deal maximum damage for a scout class as that is the job for the Minmatar suits ...
- by Niuvo - at 2013.09.23 10:38:00
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96. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
If we truly want to be a menace. We should opt for a 1H 5L layout lol Why not?
- by Niuvo - at 2013.09.23 10:36:00
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97. revives cost killer 25 war points - in Feedback/Requests [original thread]
I think they should add diff types of needles too! Like a variant that heals shield too!
- by Niuvo - at 2013.09.18 11:55:00
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98. Locus Grenade Spam - in Feedback/Requests [original thread]
Jerry Beans Man wrote: Niuvo wrote: grenades are tactical, but not right now. Can't they try to emulate real-life battle strategies? Agreed, I carry Locus Grenades in case I run into a Heavy while I've got my scrambler rifle out. I'm rea...
- by Niuvo - at 2013.09.18 04:19:00
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99. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
Matticus Monk wrote: I like your proposal and I would like to see either an additional module slot (as allocated in your post) OR a second EQ slot with the current slot layouts. I do think that the ADV Gallente scout should have a 1H/3L layout...
- by Niuvo - at 2013.09.18 04:15:00
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100. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
I wonder why the scout was gimped in the first place. I'm not an assault, with the extra anything I'll still be a scout and nothing else.
- by Niuvo - at 2013.09.16 15:50:00
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