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261. Possible hacker or crazy invisibility bug? - in Feedback/Requests [original thread]
I was a ghost once. flippin weird and cool. i passed by enemies and hacked an objective. hmg shot an empty obj. but he killed me.
- by Niuvo - at 2013.07.12 19:17:00
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262. what do snipers need? - in Feedback/Requests [original thread]
Jathniel wrote: I'm sorry, I'm breaking the rules. I can't seem to settle for one request, when so much is badly in need of adjustment. Adjustable Zoom Scope - There is too much data clutter when you are scoped in on a bunch of friendlies...
- by Niuvo - at 2013.07.12 19:07:00
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263. STOP ASKING FOR MORE NERFS - in Feedback/Requests [original thread]
Draco Cerberus wrote: Some of the questionable gameplay (LAV derby matches, AFK in MCC, etc.) isn't just about balance. Players get bored with the lack of variety, the grind, and bugs like the PSN-disconnect or LAG and it makes you less willi...
- by Niuvo - at 2013.07.12 18:40:00
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264. [Feedback] Let's talk about Uplinks... - in Feedback/Requests [original thread]
I think they should give us 5wp for destroying ULs and nanos.
- by Niuvo - at 2013.07.12 18:28:00
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265. what do snipers need? - in Feedback/Requests [original thread]
one request per merc. Bipod.
- by Niuvo - at 2013.07.12 07:55:00
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266. [FEEDBACK] Complex Shield Reg. UP - in Feedback/Requests [original thread]
Are they working properly?
- by Niuvo - at 2013.07.12 07:53:00
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267. [Feedback] Let's talk about Uplinks... - in Feedback/Requests [original thread]
SponkSponkSponk wrote: That's why I think it's better to have a team cap, just like vehicles. would it be cool if you can destroy your own nanos and ULs?
- by Niuvo - at 2013.07.12 07:45:00
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268. [Feedback] Let's talk about Uplinks... - in Feedback/Requests [original thread]
Shadow Archeus wrote: To me it can be used as a minimap scrambler........Sooo many icons u can't see anything pop up this needs to be fixed That' is dumb too. They need to take out that pulse that obj. and crus and uplinks make when on the b...
- by Niuvo - at 2013.07.12 07:42:00
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269. [Feedback] Let's talk about Uplinks... - in Feedback/Requests [original thread]
I like your post, very methodical. You've hit the problem on the head. CCp listen to this guy. Some uplinks you can't even kill. I like the 30hp per spawn or something, because it is painful. I like the breathing room idea or else it will be a st...
- by Niuvo - at 2013.07.12 07:39:00
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270. [Request] Event progress tracker - in Feedback/Requests [original thread]
Since my focus is on hacks, I've resorted to tally marks on paper.
- by Niuvo - at 2013.07.12 07:28:00
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271. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
sin, how are the F/49s?
- by Niuvo - at 2013.07.12 07:26:00
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272. Shot through driver seat in LAV - in Feedback/Requests [original thread]
TheEnd762 wrote: I love sniping LAV drivers right out of their seat from hundreds of yards away. its a tough thing to do, I've done it once. I killed a dropship guy once.
- by Niuvo - at 2013.07.12 07:23:00
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273. Shot through driver seat in LAV - in Feedback/Requests [original thread]
Now this is some bull sh. right here: I was sniping this guy on the turret at 5m, Squarely on the head, I was getting hit markers but no damage, he spots me and blasts me with the missile. the f....? Shooting people around installations and null ...
- by Niuvo - at 2013.07.12 03:40:00
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274. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Galvan Nized wrote: I think RE dmg should stay the same through levels but get a bigger splash. Sorry, but I would like to see more damage! We are paying for prototype, so give me a big BOOM! A shockwave will be nice.
- by Niuvo - at 2013.07.10 07:58:00
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275. Expanded "show info" info - in Feedback/Requests [original thread]
It will be cool to show their fittings, most weapon used, accuracy rating, kd, kills, deaths, wp, kill assists, hacks etc. Where in the body do they hit the most! Headshots, Strikes called, dropships vs dropship kills, tank vs tank kills. relevant...
- by Niuvo - at 2013.07.09 13:49:00
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276. uplinks and death - in Feedback/Requests [original thread]
so we get teleported from the ship?
- by Niuvo - at 2013.07.09 11:47:00
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277. uplinks and death - in Feedback/Requests [original thread]
If the uplinks are scanned on the field then it will be reasonable, but from high above the map? What's up with std ulinks that spawn u in 3 sec? and then the same one can spawn u in 10. Why get advanced? The game is off in that matter. ukno.
- by Niuvo - at 2013.07.09 11:34:00
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278. uplinks and death - in Feedback/Requests [original thread]
Uplinks shouldn't show on the map for tactical reasons, I think the nanos show up to, pin-pointing a sniper. Can we fall differently when we die? We just lay on our right side. I wonder what they have in store for us in the near future.
- by Niuvo - at 2013.07.09 11:21:00
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279. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
CCp, make us full-fledged scouts. I infiltrate all the time in skirmish, gets the ol' ticker pumping. Scouts can win wars.
- by Niuvo - at 2013.07.09 11:14:00
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280. [REQUEST] SCOUTS FIX - in Feedback/Requests [original thread]
It just sux how they favored med. frames. smh.
- by Niuvo - at 2013.07.09 11:05:00
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