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2181. proto stompers wanted board - in General Discussions [original thread]
devonus durga wrote: rage as I watch countless matches where newberries, corp mates, friends, are brutalized put down, and frustrated for no other reason then that the players that have been here longer can do that to them. and thats exactly...
- by Nirwanda Vaughns - at 2014.01.12 11:51:00
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2182. proto stompers wanted board - in General Discussions [original thread]
devonus durga wrote: I know right? I'm about to start sending thank you messages to people who kill me with something other then a rail or combat rifle! Scramblers I don't actually mind to much, though I tink assault scrsmblers push it a bit. ...
- by Nirwanda Vaughns - at 2014.01.12 11:37:00
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2183. proto stompers wanted board - in General Discussions [original thread]
devonus durga wrote: Nirwanda Vaughns wrote: in all honesty it sounds more to do with the bad matchmaking system than corps running proto or not and someone with lower sp got their a** handed to them. it happens and i know from experience wi...
- by Nirwanda Vaughns - at 2014.01.12 11:18:00
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2184. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
I have lv3 commando atm which i run if i'm playing solo but i'll be running it more actively when the new ones comes out. i'm waiting for th eminny and gal ones just cos they look sexier
- by Nirwanda Vaughns - at 2014.01.12 10:27:00
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2185. proto stompers wanted board - in General Discussions [original thread]
in all honesty it sounds more to do with the bad matchmaking system than corps running proto or not and someone with lower sp got their a** handed to them. it happens and i know from experience with friends that it can discourage newer players. i ...
- by Nirwanda Vaughns - at 2014.01.12 10:25:00
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2186. proto stompers wanted board - in General Discussions [original thread]
devonus durga wrote: This thread shall be used to publicly aknowledge the scions of no skill so that others might be aware of their actions, transgressions, and take appropriate action to either avoid or kill such members. Please be aware that ...
- by Nirwanda Vaughns - at 2014.01.12 02:11:00
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2187. what should I do with 115 mil isk? - in General Discussions [original thread]
i'm currently quite rich atm so i'm doubling any isk sent to me so if you send me say 10mill or so i'll send you 20mill back
- by Nirwanda Vaughns - at 2014.01.09 19:15:00
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2188. CA Scout + Thale + Cloak + Redline - in General Discussions [original thread]
am sure ther ewill be measures to prevent cloak abuse for snipers. sniping is broken as it is but with the visibility and precision increase from gallente logi the 200m scan will be pretty awesome for redline hunting
- by Nirwanda Vaughns - at 2014.01.09 09:23:00
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2189. What happen to Overdrives? - in General Discussions [original thread]
yeah i have several laying around too. puzzled as to why they were'nt removed like the rest of the modules but only explaination i can think of is that they will be re-introduced when vehicles come back in. must admit though i put couple on my gun...
- by Nirwanda Vaughns - at 2014.01.09 03:34:00
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2190. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
cant help but think that balancing the suits and their skills for the heavy would work better with the 4 resistances that the ships of eve get to shields and armor. that way at least damage can be more efined and calculated better and the heavies ...
- by Nirwanda Vaughns - at 2014.01.09 03:31:00
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2191. What heavy suit are you going to spec in to? - in General Discussions [original thread]
been waiting for gallente and minny one just cos i love th elook of them so will probs just stick with that and make the most of the skill bonus they get
- by Nirwanda Vaughns - at 2014.01.09 03:22:00
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2192. 1.8 devblogs - in General Discussions [original thread]
i reckon 1.8 being released around feb 11th so expect patch notes week before
- by Nirwanda Vaughns - at 2014.01.09 00:17:00
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2193. 10% to rate of fire added on to already crazy weapons like the combat rifle. - in General Discussions [original thread]
yeah proto assault and six kin ACR is gonan be pretty awesome for once. i'm guessing the damage mod bonus is there to compensate for minny having quite poor shield hp and so you have to use the 4 hi slots for shield sand just one complex damage mo...
- by Nirwanda Vaughns - at 2014.01.07 21:33:00
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2194. Swarm Launchers - in General Discussions [original thread]
The Robot Devil wrote: Suanar Daranaus wrote: If CCP would just give Swarm launchers back their Lock Range and keep the damage nerf they have implemented. It would fix a lot of the problems with 'Red line ' tanks, Un-droppable Drop ships. ...
- by Nirwanda Vaughns - at 2014.01.07 19:02:00
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2195. Swarm Launchers - in General Discussions [original thread]
Ld Collins wrote: Are there any commandos that use the swarm launcher? Having 20% reload speed over 10% reload speed should help you down a vehicle. i have a dual proto swarm commando and the reload speed is pretty nice but the main issue i...
- by Nirwanda Vaughns - at 2014.01.07 07:50:00
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2196. "UN-SKILLING" ? - in General Discussions [original thread]
Criteria Shipment wrote: DaBOMB dotCOM wrote: Sir Dukey wrote: DaBOMB dotCOM wrote: I think we should be able to take back skill points from what we have put them into. This way players will be able to invest those skill points into so...
- by Nirwanda Vaughns - at 2014.01.07 05:00:00
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2197. Swarm Launchers - in General Discussions [original thread]
personally i think swarm damage is fine. i have mine to prof 3 and run 3 complex damage mods to it. yes its a lot to get them killing effectivly but i think it helps keep more balance. i had a few ideas about swarms to try keep balance together v...
- by Nirwanda Vaughns - at 2014.01.07 04:57:00
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2198. "UN-SKILLING" ? - in General Discussions [original thread]
I proposed a similar funtion to cut back on all the whiney lil b****es who want re-specs. allow players to sell the skillbooks and returning SP at a cost of say 10%=20% of the overall skillpoints so if you had proto logi worth about 2.5mill you'd ...
- by Nirwanda Vaughns - at 2014.01.07 04:47:00
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2199. 12 days of Dust final reward? - in General Discussions [original thread]
yer i received all my other rewards when i've just logged in today apart from the final reward of the neo assault m-1
- by Nirwanda Vaughns - at 2014.01.06 12:44:00
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2200. less then 4 months until fanfest - in General Discussions [original thread]
i'm expecting a ton of my hopes and dreams about the game to be shattered and we'll see a bunch of empty promises and half fleshed out ideas... so exactly same as last year
- by Nirwanda Vaughns - at 2014.01.05 23:26:00
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