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881. Sooooo CCP do you actually have a plan? - in General Discussions [original thread]
Iron Wolf Saber wrote: Squad Deployment high on my lists of things I'd like to see fixed. We'd also like to see that fixed.
- by Nguruthos IX - at 2013.09.15 03:33:00
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882. ADS Question of the week! - in General Discussions [original thread]
gbghg wrote: Im torn, I love both of them. That said the python is the only one that allows me to say "let me whip my snake out". Why you got some grey badge next to yo name
- by Nguruthos IX - at 2013.09.15 00:47:00
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883. So did they remove spash from small blaster turrets, break the hit detection on ... - in General Discussions [original thread]
What happened there? 1.4 small blasters are borked
- by Nguruthos IX - at 2013.09.15 00:04:00
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884. I want ma cloak - in General Discussions [original thread]
dropships were to have cloaking before scouts :(
- by Nguruthos IX - at 2013.09.14 23:16:00
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885. Please kill red-line sniping - in General Discussions [original thread]
red line rail sniping is worse
- by Nguruthos IX - at 2013.09.14 19:29:00
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886. HAVs noticeably faster with a keyboard - in General Discussions [original thread]
Wonder if same in derpship
- by Nguruthos IX - at 2013.09.14 19:23:00
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887. 1.5 is OK..., I like the new weapons but - in General Discussions [original thread]
Jakar Umbra wrote: It's the same? I thought they shoved the DS's camera even farther into the engines to the point where you can't even see what you're hovering in front of, further more over. I can now witness the minute details of internal ...
- by Nguruthos IX - at 2013.09.13 23:07:00
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888. 1.5 is OK..., I like the new weapons but - in General Discussions [original thread]
assault forge still rips top spec drop-ships in a few hits, I'm spending half of the battle leaving to get ammo restock and the other half leaving because my health is low plus have to wait forever to Regen The damage buff to turrets was not en...
- by Nguruthos IX - at 2013.09.13 22:22:00
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889. GTA 5 EARLY GAMEPLAY - in General Discussions [original thread]
InfiniteCrackers wrote: http://www.youtube.com/watch?v=YURd2a5IEkU GO STRAIGHT TO HELL YOUTUBE VIEW SPAMMING FAILURE
- by Nguruthos IX - at 2013.09.13 21:46:00
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890. Why was the splash damage removed from blaster turrets? - in General Discussions [original thread]
ya. They borked small blasters in 1.4 without a word. whatever, lets just hope they don't mess up 1.5 as badly as one might suspect
- by Nguruthos IX - at 2013.09.13 05:55:00
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891. Petition: FIX large turret rendering - in General Discussions [original thread]
If we were infantry maybe they'd care :P
- by Nguruthos IX - at 2013.09.13 01:35:00
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892. the one thing worse then a forge gunner... TWO FORGE-GUNNERS!! - in General Discussions [original thread]
Aero Yassavi wrote: Wolfman said dropships are getting more eHP in 1.5. Yeah, and that promise could be met by raising hp 1 point. I'd rather he come out and say he does not think a single forge gun should be able to take down any DS from ...
- by Nguruthos IX - at 2013.09.13 01:30:00
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893. Weapon balance should be in frequent hotfixes, Not monthly patches - in General Discussions [original thread]
Django Quik wrote: You know why they can't do it quicker than 1 month intervals? It's because they have to gather data and analyse it and this takes time. Forum feedback can be useful but it should never be used in isolation because it is highl...
- by Nguruthos IX - at 2013.09.12 20:57:00
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894. so AR > LR at range - in General Discussions [original thread]
ladwar wrote: Nguruthos IX wrote: Killar-12 wrote: Long Evity wrote: Nguruthos IX wrote: That sounds about right Can someone do me a favor and do a search on this guy and how many QQ threads he's made? I'm guessing 50. SoTa, Why...
- by Nguruthos IX - at 2013.09.12 20:03:00
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895. Weapon balance should be in frequent hotfixes, Not monthly patches - in General Discussions [original thread]
Weapon balance as it pertains to adjusting values should be constant and frequent updates. Weapon balance as it pertains to changing core mechanics of how the weapon functions, obviously would have to go through Sony QA and be included in monthl...
- by Nguruthos IX - at 2013.09.12 20:01:00
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896. so AR > LR at range - in General Discussions [original thread]
Killar-12 wrote: Long Evity wrote: Nguruthos IX wrote: That sounds about right Can someone do me a favor and do a search on this guy and how many QQ threads he's made? I'm guessing 50. SoTa, Why don't you like QQers? I don't like that...
- by Nguruthos IX - at 2013.09.12 19:45:00
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897. The AR-514 Life Cycle - in General Discussions [original thread]
Aisha Ctarl wrote: Whoever says that the AR is jack of all trades but master of none is lying to you; the AR is MASTER OF ALL. The AR will shred anything that stands before it and has made using any other weapon in the game pointless. In Ba...
- by Nguruthos IX - at 2013.09.12 19:42:00
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898. so AR > LR at range - in General Discussions [original thread]
Wtb crystals
- by Nguruthos IX - at 2013.09.12 18:36:00
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899. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Aeon Amadi wrote: smartlayer wrote: Nice work I'm thinking about it since long but i'm lazy+bad at math I think to kill the phantasm or the fog of war about the gap of power between players at differents states of developpment, it could be...
- by Nguruthos IX - at 2013.09.12 14:29:00
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900. Are dropships fulfilling their role? - in General Discussions [original thread]
LT apparition wrote: i believe the effectiveness of the dropship is reflected based on it's pilot... i myself am a good pilot... flying in tight places getting in and out, and laying down gun fire in my assault dropship.. but ... i go maybe 14/...
- by Nguruthos IX - at 2013.09.12 14:13:00
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