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2761. What's your sp count? - in General Discussions [original thread]
How long has have all your characters existed? I've been for 1 month, 2 days. I think I only was a week late getting into the beta and yet have far less than most people here. Wondering how that's possible when I get every cap and then some.
- by Nguruthos IX - at 2013.03.05 01:25:00
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2762. An exploit which needs addressed: I can drive proto tank with NO SP - in General Discussions [original thread]
Skihids wrote: I'd like to see a skill requirement to get into the pilots set of a vehicle to reduce theft and make the skills worth more to your corporation. You could add skill requirements for individual modules or guns too. That's obvio...
- by Nguruthos IX - at 2013.03.04 23:17:00
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2763. Forge gun vs Drop Ship montage - in General Discussions [original thread]
Skihids wrote: Forge Guns are a real problem for dropships as they are currently balanced against the HAV's. Any medium vehicle is going to suffer proportionally more than a heavy vehicle, and the dropship with its huge hitbox, extreme exposur...
- by Nguruthos IX - at 2013.03.04 22:59:00
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2764. An exploit which needs addressed: I can drive proto tank with NO SP - in General Discussions [original thread]
Once eve can inject ISK into dust you may fully realize this problem. Currently only the vehicle owner is required to have the millions of SP invested in a Tank/Drop-ship and the SP for modules to unlock them or skills to reduce power grid and ev...
- by Nguruthos IX - at 2013.03.04 22:57:00
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2765. Forge gun vs Drop Ship montage - in General Discussions [original thread]
Panoscape wrote: I stopped flying when missiles where nerfed. The cost vs. reward just isn't there now. How were they changed? Also why do missiles seem impossibly to aim from a moving vehicle. They seem to stray off in random directions (No...
- by Nguruthos IX - at 2013.03.04 22:26:00
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2766. Forge gun vs Drop Ship montage - in General Discussions [original thread]
gbghg wrote: Bojo the mighty, vyzrion eril(something like that) eternal RPG(seen him in condor squad and in game but not on forums) and a couple of others i'm not sure about. EDIT: most of the pilots i come across are through condor squad I...
- by Nguruthos IX - at 2013.03.04 21:53:00
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2767. The pilot problem - in General Discussions [original thread]
Pokey Dravon wrote: Sounds like a lot of your complaints stem from the RDV, which I agree is piloted by blind cats. RDVs really need to just drop it straight down, none of this coming in at an angle crap and exploding half the time if you're a...
- by Nguruthos IX - at 2013.03.04 21:52:00
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2768. Forge gun vs Drop Ship montage - in General Discussions [original thread]
Mithridates VI wrote: Hi, I fly derpships. My condolences.
- by Nguruthos IX - at 2013.03.04 21:46:00
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2769. Forge gun vs Drop Ship montage - in General Discussions [original thread]
I know the game is small and forums smaller still But I noticed us three are pretty much the only pilots always on this forum. Who are the other pilots you see in games often?
- by Nguruthos IX - at 2013.03.04 21:39:00
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2770. Forge gun vs Drop Ship montage - in General Discussions [original thread]
Enjoy http://i.imgur.com/99NLLXG.gif
- by Nguruthos IX - at 2013.03.04 21:31:00
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2771. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
Pokey Dravon wrote: Illuminaughty-696 wrote: I haven't paid much attention to this but I thought that active boosters only increase the amount of SP per match, not the weekly skill cap. Basically, you would just be able to hit the cap more q...
- by Nguruthos IX - at 2013.03.04 21:07:00
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2772. The pilot problem - in General Discussions [original thread]
Also years ago there was some dev blog about drop-ships having a cloaking mechanism. Any chance of that coming to fruition soon? And not Soon (tm) but the real kind of soon :(
- by Nguruthos IX - at 2013.03.04 20:46:00
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2773. The pilot problem - in General Discussions [original thread]
Call in 700K ISK ship. The following happens: ~RDV crashes into wall, dies. ~Deploys vehicle on ground. It rolls everrr so slightly. Crushes me. Idiot blueberry comes over and jacks ship. Drives it straight into wall. It dies. ~Flying near a wall...
- by Nguruthos IX - at 2013.03.04 20:45:00
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2774. Has the weekly cap dulled Dust? - in General Discussions [original thread]
If it seems bad that's because currently the only thing to do in the game is get SP. That's a fault of lack of content. When you think about it the features in this beta so far are very small. It's far from enough to be considered a released "game"
- by Nguruthos IX - at 2013.03.04 20:00:00
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2775. Has the weekly cap dulled Dust? - in General Discussions [original thread]
Noc Tempre wrote: Not a single bit. If we ever go back to making DUST a job I quit for good. this
- by Nguruthos IX - at 2013.03.04 19:58:00
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2776. Regarding the Active Omega-Booster - in General Discussions [original thread]
I don't even see it on the market.
- by Nguruthos IX - at 2013.03.04 09:32:00
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2777. Need help with Dropships - in General Discussions [original thread]
Herrick Arcos wrote: You are a contact explosive. Do not bump anything unless it is an enemy dropship. Have fun! well put
- by Nguruthos IX - at 2013.03.04 07:35:00
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2778. Dust 514 to be release this Summer?! - in General Discussions [original thread]
What all features do they say are needed before they will call it an official release? Does this mean we can expect 15km map sizes, more guns/vehicles, or double the player count in game? What's it all mean?
- by Nguruthos IX - at 2013.03.04 07:29:00
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2779. Dropship Updates? - in General Discussions [original thread]
It would be so great to get a word on this.
- by Nguruthos IX - at 2013.03.03 23:03:00
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2780. Railguns vs Missile turrets on dropships - in General Discussions [original thread]
Which one is better for what? Could either ever be an effective anti-tank fitting?
- by Nguruthos IX - at 2013.03.03 21:40:00
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