Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
401. Caldari Logistics Needs To Be Looked At. - in Feedback/Requests [original thread]
Caldari Logis vs Assault First lets look at their stats: ---------------- Caldari Assauault : Caldari Logi : PG:-----------60-----------------------70 CPU:---------300---------------------390 Shield:-------210---------------------180 Armor:-----...
- by NeoWraith Acedia - at 2013.05.11 16:55:00
|
402. Current situation of logis - in General Discussions [original thread]
Caldari logi needs it's bonus nerfed, or changed, nothing else. Perhaps give assault users a damage boost as their bonus to make them better at "slaying". https://forums.dust514.com/default.aspx?g=posts&t=75780&p=1 Logis are not OP, jus...
- by NeoWraith Acedia - at 2013.05.11 16:48:00
|
403. assault suits vs logis, the disconnect - in General Discussions [original thread]
William HBonney wrote: The recharge rate and the delay being better then assaults is very odd to me. It is. You would think that if a logi gets hit he should run, since they aren't as good at strafing as assault suits.
- by NeoWraith Acedia - at 2013.05.11 16:43:00
|
404. Caldari Logi vs Assault - in General Discussions [original thread]
Bump, because too many people still think logis are OP.
- by NeoWraith Acedia - at 2013.05.11 16:37:00
|
405. assault suits vs logis, the disconnect - in General Discussions [original thread]
Exact stats, for the caldari suits. https://forums.dust514.com/default.aspx?g=posts&m=785807#post785807 No need to change anything other than the caldari logi bonus, though I would be willing to switch shield recharge delay with assault use...
- by NeoWraith Acedia - at 2013.05.11 16:33:00
|
406. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
Zarr Du'Kar wrote: Anyway, I digress. Logis need only to have their high and low slots decreased. Logis need all those slots just to tie with the assault suit, at max health and extenders the caldari logi just barely comes close to the assa...
- by NeoWraith Acedia - at 2013.05.11 16:28:00
|
407. Brainstorming potential Assault Class Bonus's - in General Discussions [original thread]
Nova Knife wrote: All they need to do is switch the bonuses for assault and logistics classes. BOOM. Instant balance. Logistics suits have no business having survivability bonuses when assaults are stuck with fitting bonuses. Seems backward...
- by NeoWraith Acedia - at 2013.05.11 16:21:00
|
408. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
Gauder Berwyck wrote: I don't get it... Logis only have one weapon slot, and many of you guys wanna change that to a sidearm slot only. Seriously... ignore them...
- by NeoWraith Acedia - at 2013.05.11 07:10:00
|
409. Simple solution to balancing logistic suits - in General Discussions [original thread]
Card Drunook wrote: I (and I think most of the people complaining) wasn't thinking simple of health stats. A logistics suit can currently be fitted to be as good or better at just about anything that any of the other suits can be fitted for. ...
- by NeoWraith Acedia - at 2013.05.11 07:04:00
|
410. Simple solution to balancing logistic suits - in General Discussions [original thread]
CaoticFox wrote: Card Drunook wrote: Skywalker83 wrote: I vote no. I need my cpu and pg for proto hives, injectors, and repair tools. Most logi's run three equipments and the high pg and cpu is needed. And we need the high level modules f...
- by NeoWraith Acedia - at 2013.05.11 06:46:00
|
411. Simple solution to balancing logistic suits - in General Discussions [original thread]
Card Drunook wrote: I don't think a logistics suit should be able to fit better damage modules than an assault suit, and I don't think I'm alone in that opinion. They can't, and if they can then it only manages to even them out, but for the ...
- by NeoWraith Acedia - at 2013.05.11 06:33:00
|
412. Brainstorming potential Assault Class Bonus's - in General Discussions [original thread]
Nova Knife wrote: All they need to do is switch the bonuses for assault and logistics classes. BOOM. Instant balance. Logistics suits have no business having survivability bonuses when assaults are stuck with fitting bonuses. Seems backward...
- by NeoWraith Acedia - at 2013.05.11 06:19:00
|
413. Simple solution to balancing logistic suits - in General Discussions [original thread]
No, only the caldari logi is broken. If by "fix" you mean make it less of combat role, then still no. They are in fact combat roles, and not support roles. They are slayers who are good at support, assault suits are slayers who are good at adapti...
- by NeoWraith Acedia - at 2013.05.11 06:14:00
|
414. CCP, the 10% buff to all weapons was a mistake. - in General Discussions [original thread]
Cosgar wrote: Then we'd be right back where we are. The AR did not need the 10% because it was the only weapon that didn't take a damage nerf. It did, when weaponry got removed, but they AR should have been buffed by 5% instead of 10%.
- by NeoWraith Acedia - at 2013.05.11 05:28:00
|
415. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Orin the Freak wrote: What is to be done about the Tactical AR, and AR's in general? with the new 10% passive increase in damage, they are absolutely broken. Assault rifles were good enough before the blanket buff. the 10% should be taken off t...
- by NeoWraith Acedia - at 2013.05.11 05:25:00
|
416. Caldari Logi vs Assault - in General Discussions [original thread]
Do you see this CCP? Nerf the Caldari logi, leave us other logis alone!
- by NeoWraith Acedia - at 2013.05.11 05:09:00
|
417. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
Cody Sietz wrote: NeoWraith Acedia wrote: XeroTheBigBoss wrote: OMG STFU. You only chose Logi cause it's strong stop acting like you are good. https://forums.dust514.com/default.aspx?g=posts&t=75780 Go on, tell us how logis are s...
- by NeoWraith Acedia - at 2013.05.11 05:01:00
|
418. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
XeroTheBigBoss wrote: NeoWraith Acedia wrote: XeroTheBigBoss wrote: OMG STFU. You only chose Logi cause it's strong stop acting like you are good. https://forums.dust514.com/default.aspx?g=posts&t=75780 Go on, tell us how logis a...
- by NeoWraith Acedia - at 2013.05.11 04:57:00
|
419. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
XeroTheBigBoss wrote: OMG STFU. You only chose Logi cause it's strong stop acting like you are good. https://forums.dust514.com/default.aspx?g=posts&t=75780 Go on, tell us how logis are stronger than assault suits? And I mean Logis, no...
- by NeoWraith Acedia - at 2013.05.11 04:43:00
|
420. Dropsuit descriptions. - in General Discussions [original thread]
A Kangaroo wrote: Ordo Malachai wrote: A Kangaroo wrote: http://dust514.com/universe/dropsuits/ mechanical support ." Sounds like logis may increase the efficacy of other suits equipment? Repairing armour is 'mechanical support'. ...
- by NeoWraith Acedia - at 2013.05.11 03:56:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |