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21. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
I-¦m thinking the transportation system of the Salvage Goods will be similar to Silkroad
- by Natu Nobilis - at 2014.06.23 00:32:00
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22. @ CCP Z - in General Discussions [original thread]
If you folks are reducing EVE to the battle parts, then we-¦re gonna have a bad time. I LOVE the adrenaline of fighting, but i respect that the ship, modules, rigs and ammo that i use were mined, manufactured and sold by someone(s). EVE is not 9...
- by Natu Nobilis - at 2014.06.22 22:42:00
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23. @ CCP Z - in General Discussions [original thread]
Found this strangely appropriate.
- by Natu Nobilis - at 2014.06.22 18:13:00
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24. @ CCP Z - in General Discussions [original thread]
It all starts with a well paved road full of signs, then before you know it.... this .
- by Natu Nobilis - at 2014.06.22 04:03:00
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25. [Feedback] Legion HUD - in General Discussions [original thread]
CCP MC Peanut, are you still with us?
- by Natu Nobilis - at 2014.06.19 04:31:00
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26. Putting more sand in the sandbox - in General Discussions [original thread]
Menawhile, at CCP Z-¦s conference room .
- by Natu Nobilis - at 2014.06.16 20:52:00
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27. Putting more sand in the sandbox - in General Discussions [original thread]
That's what i've been wanting all along since 2009. You gather resources, you build stuff, you build stuff to defender the other stuff, you attack stuff, you conquer stuff, and the more you conquer, the more you need people to run stuff and defen...
- by Natu Nobilis - at 2014.06.16 12:43:00
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28. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
This one ?
- by Natu Nobilis - at 2014.06.16 02:12:00
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29. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: [quote=Lilith Serenity] At a minimum there will be text chat but we are considering some further indication of player intention. There were some interesting thoughts earlier about seeing players with FF on as reds and FF off ...
- by Natu Nobilis - at 2014.06.12 11:17:00
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30. Continuity Error(s) and a Proposal - in General Discussions [original thread]
That-¦s the kind of example that shows that the communication between the people who do implementation doesn-¦t talk to the the people who do lore. There-¦s a LOT in Dust that makes abolsutely no sense to the Canon and the lore of New Eden.
- by Natu Nobilis - at 2014.06.11 16:09:00
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31. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Severus Smith wrote: Thanks for the clarification and I apologize for the misunderstanding. Though, I have another small question. If the "deployable" salvager takes up an Equipment slot then what does that mean for suits with limited, or no, ...
- by Natu Nobilis - at 2014.06.11 15:58:00
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32. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
About " Open Worlds "
- by Natu Nobilis - at 2014.06.10 17:00:00
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33. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Why can-¦t we get more games like Tie-Fighte r? I-¦m really hoping EVE Valkirie does somethign like this =~ My CCP wetdream woud be a New Eden battlefront with the EVE economy system
- by Natu Nobilis - at 2014.06.10 16:16:00
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34. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Do not despair! There-¦s always Battlefront to look foward to
- by Natu Nobilis - at 2014.06.10 01:40:00
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35. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
Day/Night cycles The universe on the sky!
- by Natu Nobilis - at 2014.06.09 18:14:00
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36. [Suggestion] Leadership UI - in General Discussions [original thread]
No onde else?
- by Natu Nobilis - at 2014.06.08 12:43:00
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37. [Suggestion] Leadership UI - in General Discussions [original thread]
Finally more people wanting it :) https://forums.dust514.com/default.aspx?g=posts&m=2152161#post2152161
- by Natu Nobilis - at 2014.06.07 04:10:00
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38. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
I agree with the necessity of a NPC seeded market at first until the player one can actually supply the demand. However, the logisticis and transportation is essential, i should be able to kill and steal someone before he can safely get to wherev...
- by Natu Nobilis - at 2014.06.06 18:39:00
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39. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Alaika Arbosa wrote: Maken Tosch wrote: I suppose we may have discouraged CCP Z for a long while. I haven't seen him post anything here recently. Hopefully this is because he is taking our advice and revising his ideas for Progression ...
- by Natu Nobilis - at 2014.06.05 19:16:00
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40. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
The-Errorist wrote: [quote=Natu Nobilis] It does, but this thread nor this section of the forums is the right place to post it. Actually, its the perfect place for it. CCP is showing a lack of perspective on their goals, "the final destinat...
- by Natu Nobilis - at 2014.06.05 17:08:00
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