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21. [Feedback] The LAV - in Feedback/Requests [original thread]
Severus Smith wrote: Quote: [ROADKILLS] Hitting someone full speed with these should mean instant death. Rather i end up "pushing" the standing character in front of the LAV with no apparent damage. I would say instant death to whoever yo...
- by Nate Silverley - at 2012.08.01 16:10:00
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22. [REQUEST] Jetpacks, new weapons/equipment, aesthetic changes, & alien life PVE - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Laurent Cazaderon wrote: Overall, i like your suggestion as they would make the game more complete. But seriously, hell no to jetpacks. Logi needs a ride to get behind ennemy lines ? Request a ride from a pilot ...
- by Nate Silverley - at 2012.08.01 15:35:00
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23. [Feedback] The LAV - in Feedback/Requests [original thread]
Note: This is feedback that rests upon several test drives without drilling down into the LAV skill tree. If you have some developped LAV skills don't hesitate to add info. [GENERAL OBSERVATIONS] I see few people actually using these to effect...
- by Nate Silverley - at 2012.08.01 15:08:00
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24. (IDEA) EVE/DUST interaction - DUST corp profiles - in Feedback/Requests [original thread]
Scipio Falconius wrote: Hi All, New to these forums so please go easy on me! I have been thinking from an EVE players perspective how a EVE corporation/alliance will go about selecting DUST corporations for their contracts. It got me thinking...
- by Nate Silverley - at 2012.08.01 10:06:00
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25. [Request] Show ISK loss after a match. - in Feedback/Requests [original thread]
Anatoly Gasputin wrote: Or you could do the math yourself? Just saying that it's not that hard to give a close estimate on how much you lost and how much you gained from a match. Die twice in a match with the suit costing, say 10k / death and ...
- by Nate Silverley - at 2012.07.31 13:40:00
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26. Dust's immersive sounds, your thoughts - in Feedback/Requests [original thread]
Darkz azurr wrote: hi guys how you all doing. just wanted to talk about game sounds, what sounds you like and what sounds you don't like. So, sounds in a fps game are a very important part of gameplay for feeling immersed, when you shoot a gu...
- by Nate Silverley - at 2012.07.31 13:28:00
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27. [REQUEST] Standalone Turrets - in Feedback/Requests [original thread]
I don't know if this has been discussed before, but Logis could be transporting lightweight, deployable turrets that they would setup on the field. Depending on skill level, they could be autocannons, grenade launchers, mortars or homing missiles...
- by Nate Silverley - at 2012.07.27 23:39:00
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28. Please add ability to see standings while respawn counts down - in Feedback/Requests [original thread]
Ima Leet wrote: as others have said you can do this by pressing Start and going to Player List. the only catch is, do not press O to back out of it. you must stay or else it will cancel your spawn. :/ That's what it is right now but you have...
- by Nate Silverley - at 2012.07.27 23:32:00
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29. [BRAINSTORM] The Black Market - in Feedback/Requests [original thread]
Milk Supreme wrote: Possible black market goods could be from 0.0 stuff in EVE, where the only method of transferring them to DUST players would be in the rewards of the player contracts, not sellable on the market etc. We're probably going ...
- by Nate Silverley - at 2012.07.24 19:13:00
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30. [BRAINSTORM] The Black Market - in Feedback/Requests [original thread]
I don't know if this is a feature that's going to be implemented on Dust, or if it's something present of EVE already (I have never played EVE). But how about this: Besides the actual market, there could exist a black market that sells "speci...
- by Nate Silverley - at 2012.07.24 18:06:00
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31. [BRAINSTORM] What would you replace the knife with? - in Feedback/Requests [original thread]
Zarkn Frood wrote: Garrett Blacknova wrote: I think they should replace the slow-responding glitchy-hit-detection knife with a faster-swinging knife that hits properly and actually provides some measure of feedback to the player when it hits...
- by Nate Silverley - at 2012.07.21 14:11:00
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32. [BRAINSTORM] What would you replace the knife with? - in Feedback/Requests [original thread]
NOTE: This thread is launching the [BRAINSTORM] subject header, where we contribute to feeding CCP with new ideas for game components. ONE RULE: Never say "no" to an idea.-á -- LET'S START WITH THIS: If we had to come up with a "basic" weapon t...
- by Nate Silverley - at 2012.07.19 15:09:00
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33. [NEW GAME TYPE] Zerg Rush - in Feedback/Requests [original thread]
Traynor Youngs wrote: Its in the game. Its called PvE. They are gonna let you go kill rogue drones and some of the missions will have wave after wave of rogue drones for you to kill solo or as a team. Excellent !! I'm getting a feeling tha...
- by Nate Silverley - at 2012.07.15 00:49:00
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34. [NEW GAME TYPE] Zerg Rush - in Feedback/Requests [original thread]
aden slayer wrote: Do you have Starcraft fever? I got Dust Fever...and the only cure is MORE COWBELL
- by Nate Silverley - at 2012.07.14 16:47:00
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35. [NEW GAME TYPE] Zerg Rush - in Feedback/Requests [original thread]
It would be cool if some Corp. installations were getting overcomed by "unwelcome locals" and mercs were dispatched by affected Corps on a "cleanup" mission. Dozens of tiny red indicators on the radar moving in fast. 12 mercs with assault rifle...
- by Nate Silverley - at 2012.07.14 12:56:00
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36. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I don't even know if CPP will be reading this far into the thread, but here goes: a) Air Maps Two carrier bases hung at mid-atmosphere, somewhat distant from one another. This would make dropships essential to the operation. b) Lush, grassy ...
- by Nate Silverley - at 2012.07.14 12:39:00
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37. Odd request but have heard it a few times now. Read Please. - in Feedback/Requests [original thread]
Finn Kempers wrote: Gilliam Stargleam wrote: I have heard this term thrown around in Playstation Home and told those that asked i would post a thread here. There apparently is a wanted female version of these dropsuits in PSHome. There are t...
- by Nate Silverley - at 2012.07.13 10:00:00
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38. BF 2142's Titan Game Type - in Feedback/Requests [original thread]
Tobaml wrote: Seams to be a good idea but why dont you post it in the official thread? It's already there I believe GÇö lots of people have thought of this. Just wanted to see if it would gather more attention in the feedback / requests thre...
- by Nate Silverley - at 2012.07.11 18:49:00
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39. Let me hear or see hostile granades - in Feedback/Requests [original thread]
I agree with the OP - Some kind of blinking arrow, bleeping sound or indicator of any kind would make this less of a pixel-throwing thing.
- by Nate Silverley - at 2012.07.09 12:48:00
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40. BF 2142's Titan Game Type - in Feedback/Requests [original thread]
If you include this CCP, I will set up a special retirement account so I can play this 'til I'm 100.
- by Nate Silverley - at 2012.07.09 12:37:00
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