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441. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
Mojo XXXIII wrote: Sorry, allow me to clarify: Anything less than Proto Swarms, with full stacked Damage Mods, the extra damage bonus from a Minmando Suit, and the assistance of two or three other Dedicated AV, all working together against an ...
- by NAV HIV - at 2014.04.23 16:40:00
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442. How do people play assault suits - in General Discussions [original thread]
Mossellia Delt wrote: I just want to know your general fits or play style of the different assaults If you don't run assault suits don't bother posting. For me I run the amarr assault with zero tank. Rep buffering and damage mods. I run the m...
- by NAV HIV - at 2014.04.23 13:10:00
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443. running solo... - in General Discussions [original thread]
Iron Wolf Saber wrote: Went up against a maddy in a badly stacked ambush with my team getting farmed. Blew him up sky high despite being surrounded by hostile infantry. Was it milkman ?!
- by NAV HIV - at 2014.04.23 12:45:00
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444. I uhh.... what, CCP? - in General Discussions [original thread]
RuckingFetard wrote: so, any dust devs going here? PS names of dev pls I hope the Guy is a Random blue dots who suffered through every BS in Dust... LOL
- by NAV HIV - at 2014.04.23 12:40:00
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445. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
shaman oga wrote: Every FPS share the same basic concept, shoot to the enemy and kill him, so kills and deaths are occurring very often. Generally in every FPS kills and deaths count only towards to your stats and have no impact on the way you...
- by NAV HIV - at 2014.04.23 12:39:00
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446. Heavies are a complex issue, don't balance recklessly - in General Discussions [original thread]
I am not a Heavy, free Heavy frames don't count... But heavies are a real challenge now and i love fighting them Great post OP... No need to nerf heavies or anything but few issues require some tweaking - Slowing down when hit by HMG - Heavies i...
- by NAV HIV - at 2014.04.23 12:34:00
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447. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
I see you guys are still arguing... Nothing wrong with tanks atm, may be some of the skill trees could give some bonuses other than just being means to get Adv and Proto items... FG works great 90% of the time now... Shots seem to register... S...
- by NAV HIV - at 2014.04.23 12:26:00
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448. your music choice while playing dust??? - in General Discussions [original thread]
When I'm uncloaked : Mortal Combat Theme song When i'm cloaked : Jaws Theme songs When i'm in the quarters : Barbie Girl - Aqua
- by NAV HIV - at 2014.04.22 16:39:00
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449. Someone just said this to me.. - in General Discussions [original thread]
saxonmish wrote: ... Flaylocks shoulld be flux not explosions its the best idea ive heard for them for a long time what do you think? In case you didn't know Flaylocks are back... They are not useless and i'm going Broke paying off for the ...
- by NAV HIV - at 2014.04.22 15:33:00
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450. Jihad Jeeps - in General Discussions [original thread]
Spkr4theDead wrote: Lunatic Kota wrote: You think you're doing your team a great justice. Little news for you. People like me, and most of DNS, have unlimited funding for tanks. Blow up as many as you think you need to but it will not change...
- by NAV HIV - at 2014.04.22 14:07:00
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451. so... rep tanked Maddys - in General Discussions [original thread]
Mojo XXXIII wrote: Spkr4theDead wrote: Jastad wrote: Spkr4theDead wrote: You're starting to sound like dedicated infantry now. Stop Not every tanker want an IWINBUTTON.... PLz go back in your tank, it's awful see you die from you...
- by NAV HIV - at 2014.04.22 14:03:00
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452. so... rep tanked Maddys - in General Discussions [original thread]
Spkr4theDead wrote: Atiim wrote: Takahiro Kashuken wrote: Benjamin Ciscko wrote: They are vulnerable to burst damage PE's RE's Missile Tanks Rail Tanks Breach FG's (in Pairs though with a little skill and luck you can R@pe them solo) 2...
- by NAV HIV - at 2014.04.22 14:00:00
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453. Bring back active HAV armor reppers and reduce passive armor rep rat... - in General Discussions [original thread]
Django Quik wrote: Spkr4theDead wrote: Django Quik wrote: Spkr4theDead wrote: Django Quik wrote: @Spkr4theDead - you'll also note that I clearly asked for vehicle users opinions in the OP, so definitely not telling you what to do. ...
- by NAV HIV - at 2014.04.22 13:55:00
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454. Bring back active HAV armor reppers and reduce passive armor rep rat... - in General Discussions [original thread]
Spkr4theDead wrote: Django Quik wrote: Spkr4theDead wrote: LOL You wanted CCP to make the changes! You FORCED them to make changes! They put vehicles in a place where they like them, and that's not good enough for you, now you want 1.6 ba...
- by NAV HIV - at 2014.04.22 13:50:00
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455. Bring back active HAV armor reppers and reduce passive armor rep rat... - in General Discussions [original thread]
Spkr4theDead wrote: And oh boy, I know nothing about active modules. LOL Best heavy rep, PG expansion, best plate, and 2 of the 15% armor hardeners. I forget their names because it's been a long time. I love how you fully believe you know ev...
- by NAV HIV - at 2014.04.22 13:48:00
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456. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
Spkr4theDead wrote: MarasdF Loron wrote: So, low slot: we have Armor Plate, Armor Hardener and Armor Repair modules. What do you want us to fit? Armor Plates don't give enough EHP in comparison to how much the hull already has. Armor Harden...
- by NAV HIV - at 2014.04.22 13:39:00
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457. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
MarasdF Loron wrote: So, low slot: we have Armor Plate, Armor Hardener and Armor Repair modules. What do you want us to fit? Armor Plates don't give enough EHP in comparison to how much the hull already has. Armor Hardener doesn't do any good ...
- by NAV HIV - at 2014.04.22 13:36:00
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458. dust has too much customisation. - in General Discussions [original thread]
ADAM-OF-EVE wrote: it occurs to me that dust now has way too much customisation where its far easier to just change your fittings to fill a role than it is to actually use a suit designed for that role. now my math may be a little out because ...
- by NAV HIV - at 2014.04.22 13:17:00
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459. A compilation of the most useful recent ideas - in General Discussions [original thread]
KingBabar wrote: Leave tanks alone ( Spkr and Taka...) I feel bad that taka got his name attached to Spkr.... Told him Spkr was rubbing off the scrubbery on him...
- by NAV HIV - at 2014.04.22 13:16:00
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460. Bring back active HAV armor reppers and reduce passive armor rep rat... - in General Discussions [original thread]
Spkr4theDead wrote: NAV HIV wrote: Django Quik wrote: There's been a lot of QQ about triple repping vehicles lately and something needs to be done. Now don't get me wrong - it's not half as big a problem as many people make out but it is...
- by NAV HIV - at 2014.04.22 13:14:00
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