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61. Question of Alts - in Rookie Training Grounds [original thread]
Gorra Snell wrote: I, too, have extra accounts for this purpose. Hey, CCP, maybe just enable passive gain on all toons so we don't have to do this nonsense? Seriously. It's not as though there's any limit to the number of PSN accounts we c...
- by Muud Kipz - at 2013.07.18 19:14:00
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62. Suit EHP/Isk - in Rookie Training Grounds [original thread]
Telleth wrote: Has been what I've been using, still get popped out occasionally. Not worth it to push any further? Nope, definitely not suit-wise. At this point you're probably either getting popped by lucky AV nades or you drive too predicta...
- by Muud Kipz - at 2013.07.18 19:10:00
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63. New plates, my problem with them - in Feedback/Requests [original thread]
Zahle Undt wrote: So I did a quick search on ferroscale plates and saw very little posted regarding them so started this thread, apologies if it is already out there. So I really like the new reactive and ferroscale plates, I think they offer ...
- by Muud Kipz - at 2013.07.18 19:05:00
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64. [Feedback] Good job with the 1.3 Amarr Logi suit! - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: ? Source? http://dust514.com/news/blog/2013/07/logistics-dropsuit-changes-in-uprising-1.3/
- by Muud Kipz - at 2013.07.18 19:02:00
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65. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Copy/pasted from my post on the LogiCode thread: Overall, the tweaks are all better than nothing, but a 25% shield regulator effectiveness bonus, combined with how broken current shield recharge mechanics are, are going to leave the CalLogi as sti...
- by Muud Kipz - at 2013.07.18 18:53:00
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66. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Baosh Shiryl wrote: New logistics tweaks for 1.3 Thoughts on this? They listened! To me and everyone else who complained about how terrible the ALogi suit was. Overall, the tweaks are all better than nothing, but a 25% shield regulator ef...
- by Muud Kipz - at 2013.07.18 18:45:00
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67. Plasma cannon guide(revised) - in Rookie Training Grounds [original thread]
Muud Kipz wrote: Logi PLC? I can't imagine trying to fight with just a PLC. Now, Amarr logi PLC would actually make some sense. You could make a cruel, cruel build i.e. PLC + core FP + locus nades + 2 nanohives + quantum active scanner for a m...
- by Muud Kipz - at 2013.07.18 18:25:00
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68. [Feedback] Good job with the 1.3 Amarr Logi suit! - in Feedback/Requests [original thread]
Dear CCP, Thank you for listening to your community! There's been a lot of discussion on the amount of shaft the 1.2 and earlier Amarr logi suit got, and you've fixed every complaint. Sidearm slot from the get go: check. 3rd equip slot at ADV lev...
- by Muud Kipz - at 2013.07.18 18:22:00
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69. Need At Least 30 People For Input - in Rookie Training Grounds [original thread]
N1ck Comeau wrote: How high is the skill level? If they can aim like gods then i'd say 1-4 seconds, but if they can't aim at all i'd say 12-20 seconds. This is why theorycraft, beyond the level of "X provides optimal tank", etc, is silly in ...
- by Muud Kipz - at 2013.07.18 17:29:00
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70. Suit EHP/Isk - in Rookie Training Grounds [original thread]
SteelDark Knight wrote: Militia Heavy suit. Fit for tanking with militia gear. Cheap and sturdy. If you plan to stay with a vehicle role I would currently not invest any SP into drop suits until we see what the pilot suit holds for us. Thi...
- by Muud Kipz - at 2013.07.18 16:47:00
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71. Plasma cannon guide(revised) - in Rookie Training Grounds [original thread]
Severance Pay wrote: Muud Kipz wrote: So now that the Commando suit is out, what have you found to be the most effective PLC/X light weapon combinations? I've been really enjoying PLC/PLC and PLC/MD, for reasons that should be immediately ob...
- by Muud Kipz - at 2013.07.16 17:50:00
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72. Tank Petition - in General Discussions [original thread]
+1, get signed.
- by Muud Kipz - at 2013.07.16 15:32:00
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73. Plasma cannon guide(revised) - in Rookie Training Grounds [original thread]
So now that the Commando suit is out, what have you found to be the most effective PLC/X light weapon combinations? I've been really enjoying PLC/PLC and PLC/MD, for reasons that should be immediately obvious.
- by Muud Kipz - at 2013.07.16 14:33:00
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74. Question of Alts - in Rookie Training Grounds [original thread]
BARDAS wrote: Question for those of you with Alternate characters. How do you guys have them setup? Do you have them on the same account and forgo the passive SP gain or do you have completely separate PSN accounts that you log into for them? I...
- by Muud Kipz - at 2013.07.16 13:41:00
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75. Anyone Staying with PS3 instead of PS4? - in General Discussions [original thread]
Oss Tex wrote: ...not sure if thread is serious. edit: only the poors are staying w/ PS3 Yep. <-- le poor
- by Muud Kipz - at 2013.07.11 16:23:00
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76. Forgelock pistol (real in-game bug w/photos) - in General Discussions [original thread]
Imagine my surprise as I drop down from the MCC and switch from my forge gun to my flaylock, only to discover that the two had gotten busy and created their overpowered baby, the forgelock! Sorry, no sexy screen cap, just my smartphone. http://i...
- by Muud Kipz - at 2013.07.10 16:43:00
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77. [Request] Rethinking the Shotgun - in Feedback/Requests [original thread]
+1 for a well written, well reasoned post with a reasonable fix for a legitimate issue. What's next, flying pigs?
- by Muud Kipz - at 2013.07.10 15:34:00
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78. New racial bonus ideas - in General Discussions [original thread]
ZDub 303 wrote: I guess its just time for me to roll assault then. I enjoyed being able to actually play on the frontline with my assault buddies while still providing some support via equipment. But clearly everyone wants to make sure logis ge...
- by Muud Kipz - at 2013.07.10 13:38:00
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79. New racial bonus ideas - in General Discussions [original thread]
ZDub 303 wrote: mikegunnz wrote: I think the point Zdub, is that if you want to be a "frontline" guy that can occasionally rep or revive someone, you can be an assault with a rep tool or injector. It'll force you to make a compromise. If you...
- by Muud Kipz - at 2013.07.10 13:12:00
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80. So Active Scanners - in General Discussions [original thread]
Am I really the only one who uses it as a conventional slayer's tool? It seems to clear to me that that's a good idea, since you get no WP from just the scan, and it pairs perfectly with the Tac AR due to its range and low ammo consumption. Any we...
- by Muud Kipz - at 2013.07.09 20:37:00
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