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601. Granades are... - in General Discussions [original thread]
Caeli SineDeo wrote: Sad thing is within the first few days i brought this up and everyone said i was wrong. They are just fine. Finally people are relizing the contact timer is broken. Lol no one listens to IMPs especially caeli
- by Mr Zitro - at 2013.01.06 01:04:00
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602. We need grenade repellent modules - in General Discussions [original thread]
xprotoman23 wrote: I want an explosive resistant skill that not only lowers the damage from explosives, but also gets rid of the stagger from mass drivers and missiles. I'm with proto but CCP spent all my sp in to making dust easy proficiency 5
- by Mr Zitro - at 2013.01.06 00:57:00
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603. Earnings per day?? - in General Discussions [original thread]
Ydubbs81 RND wrote: Just wondering how much ISK, the general consensus is earning a day after restocking. I've never calculated mine but I may start paying attention to it. It seems as if some people have earned $100M ISK.....I've just restock...
- by Mr Zitro - at 2013.01.06 00:54:00
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604. Where are the drop ships? - in General Discussions [original thread]
The controls are a joke plus they cost too much because everyone used them as gunship. So make the maps bigger and now dropships have a role, and don't forget about the unnecessary flight ceiling
- by Mr Zitro - at 2013.01.06 00:49:00
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605. Is it just me or.. - in General Discussions [original thread]
Reimus Klinsman wrote: SoTa PoP wrote: Don't railguns need a buff? seems strange infantry can wield forgeguns more powerful then Large Railguns. They are more powerful from a balance point of view. A railgun can one hit any heavy. A forge...
- by Mr Zitro - at 2013.01.05 22:41:00
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606. Thread for the QQ's - in General Discussions [original thread]
Tiel Syysch wrote: Lance 2ballzStrong wrote: Edit: you're clearly not seeing the point to my post. The price difference in proto heavy compared to assault is a joke. Wow we have a couple 100 more armor at the expense of our slow speed... nic...
- by Mr Zitro - at 2013.01.04 23:50:00
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607. heavies - in General Discussions [original thread]
No , basically CCP is saying that heavies= dogs and CCP=Michael Vick! They want more dog fights
- by Mr Zitro - at 2013.01.04 23:48:00
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608. Thread for the QQ's - in General Discussions [original thread]
Tiel Syysch wrote: Mr Zitro wrote: Tiel this is a QQ thread, it's all about the tissues not the real issues QQing about being sick of all the bad math on the forums. Lol well I have tissues cause flu seasons early :)
- by Mr Zitro - at 2013.01.04 23:46:00
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609. Thread for the QQ's - in General Discussions [original thread]
Tiel this is a QQ thread, it's all about the tissues not the real issues
- by Mr Zitro - at 2013.01.04 23:43:00
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610. heavies - in General Discussions [original thread]
Fargen Icehole wrote: mikegunnz wrote: Mr Zitro wrote: KingBabar wrote: Mr Zitro wrote: -.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was...
- by Mr Zitro - at 2013.01.04 22:25:00
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611. heavies - in General Discussions [original thread]
KingBabar wrote: Mr Zitro wrote: -.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) Again WTF? Whats wrong with the ARs ...
- by Mr Zitro - at 2013.01.04 22:04:00
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612. Done with Dust - in General Discussions [original thread]
Tony Calif wrote: semperfi1999 wrote: I agree that imperfects need a nerf. We need a challenge as right now its boring just redlining everyone. CCP make our guns do half dmg that way other players will at least stand a chance. I remembe...
- by Mr Zitro - at 2013.01.04 21:05:00
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613. Done with Dust - in General Discussions [original thread]
BMSTUBBYx wrote: semperfi1999 wrote: I agree that imperfects need a nerf. We need a challenge as right now its boring just redlining everyone. CCP make our guns do half dmg that way other players will at least stand a chance. Just run m...
- by Mr Zitro - at 2013.01.04 21:02:00
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614. My Mass Driver kills all the boys in the yard, because its better then yours. - in General Discussions [original thread]
Nova Knife wrote: I'm personally fond of getting a nicely tanked scout suit, charging up point blank and shooting someone directly in the face with a breach MD. OHK pretty much anything, and the splash is usually small enough that it barely sti...
- by Mr Zitro - at 2013.01.04 08:45:00
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615. Zitro's free lessons - in General Discussions [original thread]
Mikel Dracionas wrote: Regis Mk V wrote: ForumPolice wrote: Regis Mk V wrote: If the gear is flattened would the better player come out on top in a gun fight? The way it was before the better geared person could beat the better skilled...
- by Mr Zitro - at 2013.01.04 08:41:00
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616. Dust514 affecting EVE-Online - in General Discussions [original thread]
tribal wyvern wrote: Jason Pearson wrote: G-SLicK wrote: how bout you do some f****** research -_- How bout not being a f****** nob -_- Slick can't stop being a nob bro, he was like that in local tonight. Thinks because his corp won...
- by Mr Zitro - at 2013.01.04 08:36:00
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617. Haven't played much of the beta since the pre e3 build - in General Discussions [original thread]
xprotoman23 wrote: replication took skill Protoman is the dust Jesus!!! Hallelujah
- by Mr Zitro - at 2013.01.04 08:19:00
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618. heavies - in General Discussions [original thread]
-.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular)
- by Mr Zitro - at 2013.01.04 08:07:00
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619. heavies - in General Discussions [original thread]
Here is somethings I have noticed, if you suck at AR you go either laser or mass driver. And if you suck at both of those or dislike them you go heavy or logi. I have no problem with people using heavies last build(except for murder taxis! How can...
- by Mr Zitro - at 2013.01.04 07:43:00
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620. Just figured out CCP's AR damage nerf...... - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Yay Adski wrote: Mr Zitro wrote: Ydubbs81 RND wrote: Remember in Codex..each tier was separated by a complex damage mod? Militia was 30, Gek was 33, and duvolle was 36. Now, they are separated by an enhanced damag...
- by Mr Zitro - at 2013.01.04 07:16:00
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