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101. [Request] Proximity Chat - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Not only do I want to evesdrop on enemy conversations when I'm close... I also want to mercilessly taunt them as I T-Bag their corpse. Make it happen CCP +1 i love this idea and recall a thread where we asked for this o...
- by Mortedeamor - at 2013.10.21 09:49:00
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102. Request: Have gunners pay 25% of vehicle fitting cost killed while inside. - in Feedback/Requests [original thread]
personally i think i should be able to yank you out of my tank by your neck and put an smg bullet in your head..bluedots are stupid,bluedots are not capable of being productive inside a tank. and the least they can do for removing the tankers abil...
- by Mortedeamor - at 2013.10.21 09:46:00
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103. Request: Have gunners pay 25% of vehicle fitting cost killed while inside. - in Feedback/Requests [original thread]
KA24DERT wrote: Take a step back. What you all REALLY want are vehicle permissions. Lock it to Squad/Corp/All. Couple that with the ability to Kick people from vehicles and you have a solution to this and a host of other passenger related is...
- by Mortedeamor - at 2013.10.21 09:44:00
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104. Request: Have gunners pay 25% of vehicle fitting cost killed while inside. - in Feedback/Requests [original thread]
+1000
- by Mortedeamor - at 2013.10.21 09:44:00
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105. overheating of the laser - in Feedback/Requests [original thread]
really doesnt even effect me i rarely overheat but since we are talking laser rifles ccp the viziam is trash buff it
- by Mortedeamor - at 2013.10.21 09:28:00
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106. Dropsuits thats not a heavy but have 700+ armor shield - in Feedback/Requests [original thread]
base heavy 400 shield 400 armor core skills maxed gives you 25% shield and armor so that 500 shield and 500 armor at base for a fully specced heavy..up your core skills...
- by Mortedeamor - at 2013.10.21 09:27:00
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107. making forge harder - in Feedback/Requests [original thread]
1. i want l1 on ds3 to charge the forge and r1 to fire that way a round can be saved even after fully charged 2. i want feedback damage for the round being held to long as well as cool down time for when such overheat has occurred 3. i want assaul...
- by Mortedeamor - at 2013.10.21 09:17:00
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108. A great way to end the Stealing Vehicle problem (Idea) - in Feedback/Requests [original thread]
been suggested before
- by Mortedeamor - at 2013.10.17 16:42:00
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109. repair tools - in Feedback/Requests [original thread]
Bright Cloud wrote: No remote shield reps. You have much better regen capability allready so a big no to that. Otherwise we have again a upside down flipped armor/shield balance. eventually ccp will get to balancing armor repping..they just d...
- by Mortedeamor - at 2013.10.17 10:08:00
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110. repair tools - in Feedback/Requests [original thread]
Garth Mandra wrote: What about a Shield tool that reduces the recharge delay while it's on a guy and then increases the recharge rate when he begins recharging? thats where i was going with that like a kickstart for shield regen and speed boo...
- by Mortedeamor - at 2013.10.17 10:07:00
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111. repair tools - in Feedback/Requests [original thread]
i want a caldari repair tool that heals shields a minmatar repair tool that hacks equipment and an amarian repair tool that acts as a mobile dmg mod i want versions to match all the current armor repper tools
- by Mortedeamor - at 2013.10.17 00:32:00
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112. CCP fix nanoinjector! - in Feedback/Requests [original thread]
press home button quit dust get back on..rinse repeat till ccp puts the basics in dust
- by Mortedeamor - at 2013.10.17 00:28:00
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113. rework the laser rifle - in Feedback/Requests [original thread]
the removal of iron sights as laser is a long range weapon has made it usable..and it is a good weapon if you use it right..but there is not enough variation between the proto laser and stnd..there is reason to skill for skill bonuses..and the pro...
- by Mortedeamor - at 2013.10.13 23:42:00
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114. rework the laser rifle - in Feedback/Requests [original thread]
medomai grey wrote: Echoist wrote: First off we never said the laser was a bad weapon it's fantastic, what we're asking for is incentive to use the higher tiered lasers. Anybody who consistently runs lasers will say it's not worth running an...
- by Mortedeamor - at 2013.10.13 23:36:00
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115. rework the laser rifle - in Feedback/Requests [original thread]
Denn Maell wrote: Joel II X wrote: I get killed in 2 seconds sometimes with an ADV laser rifle, so maybe increase shield damage and lower armor damage? I only have used the Burnstalk Rifle for a few so I can't really contribute much to this ...
- by Mortedeamor - at 2013.10.13 23:34:00
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116. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
i look at the logi suits like this... minmatar speed reinforcement. i use minmatar to speedily relay my nanos and upllinks on defend points.. amarian fighting beside you and providing consistant support. generally the way i have mine set up its ...
- by Mortedeamor - at 2013.10.13 12:33:00
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117. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
Den-tredje Baron wrote: Captain Crutches wrote: I think this would curb a lot of the problems with logi suits being basically assaults with more equipment. Think about it... On most other suit setups, what's in its main (non-sidearm) weapon ...
- by Mortedeamor - at 2013.10.13 12:19:00
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118. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
wow thats a ridiculous idea under those guidelines no logi would be capable of defending themselves...thats a good way to eliminate the logi class altogether...ccp do not listen to this guy..i can only guess that you listening to scrub statements ...
- by Mortedeamor - at 2013.10.13 12:16:00
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119. rework the laser rifle - in Feedback/Requests [original thread]
they may not have ruined the lasr in general..but they have ruined the elm and viziam because there really is no reason tto use anything other than stnd laser on proto amarian assault
- by Mortedeamor - at 2013.10.13 12:12:00
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120. rework the laser rifle - in Feedback/Requests [original thread]
medomai grey wrote: Laser rifles are fine. The only thing that got changed was replacing the sight and increased ADS turning speed. Higher tier laser rifles take longer to over heat but have harsher feedback damage when you do overheat them. L...
- by Mortedeamor - at 2013.10.13 12:10:00
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