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481. So why all the grief for using proto? - in General Discussions [original thread]
Nirwanda Vaughns wrote: Just wondering why there is such a big deal about players using proto in pub matches? Surely the idea of the game is to grind skills, get proto gear and use it? is it jealously from newbies who cant use it? vets who can...
- by Monty Mole Clone - at 2013.08.12 19:23:00
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482. hive spam shielding? - in General Discussions [original thread]
i see this all the time but it aint the hives, its the instalations eating up your rounds and nades, some of them are impossible to shoot through too
- by Monty Mole Clone - at 2013.08.12 19:10:00
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483. That Active Scanner Day 1 - in General Discussions [original thread]
even if you run solo the 150m std one is very handy when used with a scrambler rifle, even more so with a lazer i should imagine
- by Monty Mole Clone - at 2013.08.12 16:05:00
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484. what weapon should i spec into? - in General Discussions [original thread]
Charlotte O'Dell wrote: Armor tanks and MDs will be nerfed. I already have points in callogi proto which isn't awful, so wondering what weapon I should spec into, now, that isn't an AR. It would have to be a light weapon but I can't help but fe...
- by Monty Mole Clone - at 2013.08.08 17:05:00
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485. Plasma Cannon = I win button - in General Discussions [original thread]
shame its a dirty gallente weapon, i was watching someone use it the other night. he was lobbing stuff a good distance, looked like fun
- by Monty Mole Clone - at 2013.08.08 16:17:00
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486. Commando Suit - in General Discussions [original thread]
been using it with 2 scramblers, its not a bad suit 600+ehp at std lvl with just passives and im sure it moves sideways faster than it moves forward. i will agree it could do with at least a low slot at std lvl, maybe change its bonus to include a...
- by Monty Mole Clone - at 2013.08.08 15:59:00
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487. Heavy Class. Running Out of Things to Skill Into - in General Discussions [original thread]
The Attorney General wrote: Commando suit, then start speccing into light weapons, suddenly you have tons of options, and if you ever decide to build up a logi suit or something you will already have light weapons to use. if you have a ligh...
- by Monty Mole Clone - at 2013.08.07 15:28:00
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488. scrambler charge bug - in Technical Support/Bugs [original thread]
my ds3 is fine, i do have stupid big oaf hands but im sure its a bug and it happens during rapid fire bursts.
- by Monty Mole Clone - at 2013.08.04 23:51:00
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489. scrambler charge bug - in Technical Support/Bugs [original thread]
did a quick search found nothing, my scrambler sometimes has a mind of its own and will begin charging by its self. i have no idea how to replicate it, is this a known issue?
- by Monty Mole Clone - at 2013.08.04 17:21:00
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490. Armor builds - in General Discussions [original thread]
i suppose if your doing it right slaves to revive you and rep you + stupid amounts of damage coz you dont care about shields?
- by Monty Mole Clone - at 2013.07.25 23:02:00
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491. 48-2, 48-3, 66-2 Skirmish - in General Discussions [original thread]
Alldin Kan wrote: Monty Mole Clone wrote: after actually fitting one of the standard gallente suits up i find it hard to believe that they are inferior in any way. for example 3 enhanced plates on the std suit yields 550 armour, thats about...
- by Monty Mole Clone - at 2013.07.25 20:17:00
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492. 48-2, 48-3, 66-2 Skirmish - in General Discussions [original thread]
after actually fitting one of the standard gallente suits up i find it hard to believe that they are inferior in any way. for example 3 enhanced plates on the std suit yields 550 armour, thats about 50 less than my proto amarr with 3 complex plat...
- by Monty Mole Clone - at 2013.07.25 20:06:00
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493. The removal of tiers - in General Discussions [original thread]
an easy fix for this is to give each suit its own bonus or two, like that other game.
- by Monty Mole Clone - at 2013.07.25 00:36:00
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494. Scrambler rifle tips - in General Discussions [original thread]
dont be afraid to overheat that sucka as fast as possible, even if it means melting your own face of in the process.
- by Monty Mole Clone - at 2013.07.23 15:45:00
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495. Gear based matchmaking = everyone smiles - in General Discussions [original thread]
all that needs doing is to change the name of the academy to high sec and only allow std weapons, suits and fittings. nobody is excluded and nobody has a massive advantage in suit ehp or damage output.
- by Monty Mole Clone - at 2013.07.23 00:39:00
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496. I invite everyone to try..... - in General Discussions [original thread]
Scheneighnay McBob wrote: yes- overheat in no time i kill myself all the time with mine, dont care if i overheat. if my shots where on target they will be very crispy indeed and you dont need a autofire button to do it
- by Monty Mole Clone - at 2013.07.22 15:11:00
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497. Its not the Radius, its the Damage - in General Discussions [original thread]
if it does hav a blast radius of 2.5 meteres i say it needs increasing coz an explosion 5 meters across is nowhere near big enough for such a feeble weapon
- by Monty Mole Clone - at 2013.07.14 15:54:00
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498. Matchmaking, why not? - in General Discussions [original thread]
Smots Ju-Kyu wrote: They already played with this a little in the early closed beta. For about 2 weeks there were matches in the merc tab based on gear. This was right before they instituted the instant battle system. If it was a std gear room ...
- by Monty Mole Clone - at 2013.07.10 13:02:00
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499. An idea to improve the NPE and player rentention, Opinions? - in General Discussions [original thread]
militia/standard playlist is the way to, even more so since it seems apparant that ccp are sticking with linear progression from crap stuff to good stuff no fancy matchmaking is required, it becomes a player choice, its a bit stupid to expect pla...
- by Monty Mole Clone - at 2013.07.09 13:52:00
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500. Ideas to increase Dust 514 game population - in General Discussions [original thread]
we need dust version of eve high sec, militia/standard only playlist. i would say militia only but not everthing has a militia varient, decrease isk/sp gain in high sec
- by Monty Mole Clone - at 2013.07.08 19:52:00
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