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8021. Food for Thought - in General Discussions [original thread]
http://www.youtube.com/watch?v=E1U261Lt9V4&feature=g-all-u http://www.youtube.com/watch?v=KpCUfPuDrOY&feature=g-all-u No, its not about this game, but it brings up some related points that I think we should all keep in mind. Planetsid...
- by Mobius Wyvern - at 2012.10.29 21:15:00
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8022. [Request] No more new additions - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: The thing is that the Corp contracts don't provide the individual players with ISK, just the Corp. There are a couple of things I do agree with the French about, such as the Swarm and Dropship issues and the memory leak on ...
- by Mobius Wyvern - at 2012.10.29 19:14:00
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8023. Dust 514 Release Date Announced? - in General Discussions [original thread]
Stephan p wrote: http://dailygamingnews1.blogspot.com/2012/10/dust-514-release-date-announced.html now look carefully on top of the page right next to the facebook likes & the dust logo u see the Dust 514 Release Date Release Date: Dec 31...
- by Mobius Wyvern - at 2012.10.29 18:23:00
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8024. Balancing Vehicle Deployment. - in General Discussions [original thread]
Shiro Mokuzan wrote: Terrible idea. Vehicles are an asset that you train for and pay for, not a bonus you might get to use. ^This.
- by Mobius Wyvern - at 2012.10.29 18:21:00
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8025. Face Direction of your killer - in Feedback/Requests [original thread]
EnglishSnake wrote: Tony Calif wrote: Please reread my last post. This is about facing the guy with a shotgun who just killed you, so that IF you get rezzed, you don't just get insta shot in the back. Snipers have the least the fear. It's...
- by Mobius Wyvern - at 2012.10.29 17:44:00
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8026. [Request] Rework HAVs - in Feedback/Requests [original thread]
Logi Bro wrote: So as of now, I am writing this post while my game is running, I'm hiding in my team's red-zone base while three enemy tanks are roaming the game, insta-killing anything and everything with a single shot from their missile turre...
- by Mobius Wyvern - at 2012.10.29 17:42:00
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8027. Recall Teleporter - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Kharga Lum wrote: Teleportation is not a thing that exists in Eve. You can fold space but the drive for that is so big it needs a capital ship to fit it. Wormholes exist, which are functionally the same thing....
- by Mobius Wyvern - at 2012.10.29 06:18:00
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8028. CCP Level System - in Feedback/Requests [original thread]
The whole idea behind this game is not to have any progression type system. You're able to spec into anything and as many things as you wish. Being able to use a "Crusader" suit and provide AOE buffs and de-buffs will be tied to skills, and that's...
- by Mobius Wyvern - at 2012.10.29 05:57:00
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8029. Face Direction of your killer - in Feedback/Requests [original thread]
Look if a sniper manages to find a well hidden spot to kill you from repeatedly, he -deserves- to continue to be able to do so. That said, I can't wait till Wolfman implements the changes to Sniper Rifles so they aren't cheesy faceroll.
- by Mobius Wyvern - at 2012.10.29 05:54:00
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8030. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think it would really add to the game if there were types of modules for dropsuits that had to be activated (like vehicle armor repairers, and vehicle shield boosters). They could be used for temporary effects. ...
- by Mobius Wyvern - at 2012.10.29 02:45:00
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8031. large missile turrets are game breaking OP - in General Discussions [original thread]
Zekain Kade wrote: Here's why. A Large blaster turret has short range, is meant to deal with infantry, or light vehicles. A rail gun is for long range, but it does have it's own range cap. it is meant to take out heavy armor, but can't deal e...
- by Mobius Wyvern - at 2012.10.29 02:40:00
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8032. HAV: The Gunner Dilemma - in General Discussions [original thread]
Waruiko DUST wrote: I've got a thread on turrets and AV and damage types and how they interact in feedback that covers my opinions nicely. Not sure how to link that thread as I get yelled at by the board every time I try to do so. Are you tr...
- by Mobius Wyvern - at 2012.10.28 15:54:00
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8033. [Suggestion/Request] "Jet" Classifications and Capabilities. - in Feedback/Requests [original thread]
Conraire wrote: Hmmm I think something cool multi-role wise would be something equivalent to the Drop ship, Bomber from the Aliens movie. Vectored thrust with the missile pod wings, nose gun, and ability to carrying the MAV troop transport in t...
- by Mobius Wyvern - at 2012.10.28 06:40:00
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8034. CCP please answer this sometime - in General Discussions [original thread]
Ydubbs81 RND wrote: Will there be an ISK EVE transfer cap post release? I'm under the presumption that there won't be since the tourney is giving $250K ISK that's replenished each wipe. I'm just worried that the ingame ISK grind will be worthl...
- by Mobius Wyvern - at 2012.10.28 06:38:00
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8035. HAV: The Gunner Dilemma - in General Discussions [original thread]
Sarra Jardox wrote: Mobius testing this is a bad idea because of the limited timeline this game is on to launch. Obviously we don't know for sure wat the timeline is but so far all evidence tht I have seen points to December 4th (this is just m...
- by Mobius Wyvern - at 2012.10.28 06:32:00
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8036. DEV FEEDBACK REQ/MTAC'S:MECHS FOR THOSE OF YOU WHO DONT KNOW - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: Mobius Wyvern wrote: HECATONCHIRES GYGES wrote: When are we gonna see the MTAC'S in the BETA? We aren't. They were confirmed as being released for the game's first expansion at FanFest this year. Dang. Than...
- by Mobius Wyvern - at 2012.10.28 06:30:00
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8037. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
Conraire wrote: The smallest frigates, basically the Amarr are about 70-80m long. The large frigates are Caldari and Minmattar, those are around 100m long, and the minmatar around 130m on the Rifter if I remember. Destroyers are between 223m an...
- by Mobius Wyvern - at 2012.10.28 06:29:00
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8038. Dust 514 and vehicles! - in General Discussions [original thread]
Shijima Kuraimaru wrote: Back to the issue though... I don't use vehicles, but I understand that if you limit vehicle spawns by a timer, or by numbers, then you limit the game for people who spec into those vehicles. What you're asking for is t...
- by Mobius Wyvern - at 2012.10.28 06:26:00
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8039. Dust 514 and vehicles! - in General Discussions [original thread]
Aighun wrote: Regis Mk V wrote: [ The maps can still be open but ther should be some places vehicles can and cannot be very effective. Right now if you really want to push an objective just get a vehicle... Also they need to fix the sounds f...
- by Mobius Wyvern - at 2012.10.28 06:12:00
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8040. Dust 514 and vehicles! - in General Discussions [original thread]
Regis Mk V wrote: There should be timers in this game for spawning vehicles. If CCP did this vehicle spam would happen less and punish players for letting there vehicles be destroyed. Rocket turrets on tanks as support gunners is just lolwtfbbq...
- by Mobius Wyvern - at 2012.10.28 06:06:00
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