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8041. HAV: The Gunner Dilemma - in General Discussions [original thread]
Aighun wrote: Mavado V Noriega wrote: make 1 person use the legs of the MTAC and walk while another fires? Someone is going to make this game and it will be awesome. Unless they **** it up. Chicken fights at the local swimming pool in...
- by Mobius Wyvern - at 2012.10.28 06:03:00
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8042. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Villore Isu wrote: lordjanuz wrote: would be nice if the fighters was EVE players coming down in destroyers... that would be awsome. Destroyers are over 200 meters long... If not longer :) The MCC is about 200m...
- by Mobius Wyvern - at 2012.10.28 04:31:00
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8043. HAV: The Gunner Dilemma - in General Discussions [original thread]
Mavado V Noriega wrote: Zero Harpuia wrote: I feel the seperation idea is the most sound of them. Doesn't change the numbers side of the debate, and it gives the driver more control over modules, which will be very important if cap comes in....
- by Mobius Wyvern - at 2012.10.28 03:42:00
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8044. About dem tanks - in General Discussions [original thread]
Michael Cratar wrote: I'd like to get going with some tanks but i'm clueless on what to put on them and what ones to buy. Can the tank gods shine there holy light down apon me and enlighten me of the force that is a tank? Soma with 180mm Rein...
- by Mobius Wyvern - at 2012.10.28 02:47:00
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8045. HAV: The Gunner Dilemma - in General Discussions [original thread]
Mavado V Noriega wrote: lol Huh, that was faster than I expected. Anything more constructive to add?
- by Mobius Wyvern - at 2012.10.28 02:43:00
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8046. HAV: The Gunner Dilemma - in General Discussions [original thread]
Look, a lot of people have been throwing out a lot of ideas for balancing the current one-man tanks against AV weapons. I've been a proponent of separate seats for driver and gunner for a while, and rather than insist on a 4-man tank, I even conce...
- by Mobius Wyvern - at 2012.10.28 02:37:00
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8047. counter locking module - in Feedback/Requests [original thread]
Ops Fox wrote: module that increases the time it takes to lock onto a vehicle, be useful for LAV sesne they can be one shot usually. of course swarms would have to be reworked from thier current state sense they are pretty worthless, faster mi...
- by Mobius Wyvern - at 2012.10.28 02:32:00
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8048. Yet Another MTAC Suggestion Thread (Weapons this time) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I thought about it before, and I totally agree. +1 for dual-wielding heavy weapon MTACs. Possibly a top-mounted indirect weapon that you could fire with L2 kind of like a grenade launcher, or something. I'm not su...
- by Mobius Wyvern - at 2012.10.28 02:29:00
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8049. AA flak gun - in Feedback/Requests [original thread]
Ops Fox wrote: vehicle turret that fires proximity AA rounds would be a powerful AA tool We have them in Planetside 2, and it would make sense to have them here with the air vehicles we have planned. This would only be okay as long as they we...
- by Mobius Wyvern - at 2012.10.28 02:27:00
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8050. REQUEST Future Weapons - in Feedback/Requests [original thread]
Number 3 and 5 look pretty badass, but the others don't really feel high-tech to me. I think you can expect that CCP'll have quite a few slick looking weapons out in the future. Their art team is pretty awesome, after all.
- by Mobius Wyvern - at 2012.10.28 02:24:00
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8051. Yet Another MTAC Suggestion Thread (Weapons this time) - in Feedback/Requests [original thread]
While rolling around in my tank today after spending a few hours playing Hawken, another sudden thought occured to me: Why not have MTACs use Heavy Weapons? I figure that since claws wouldn't really be needed for a combat machine, just have a Hea...
- by Mobius Wyvern - at 2012.10.28 02:21:00
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8052. I am a lady now - in General Discussions [original thread]
Ima Leet wrote: it also seems to me that female suits have smaller hit boxes, making them a harder target to hit, especially when they're moving Yeah, there's no way they're going to make the same mistake as Starsiege: Tribes.
- by Mobius Wyvern - at 2012.10.27 19:16:00
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8053. What is the exact point - in General Discussions [original thread]
DarkShadowFox wrote: of the "You are here on the star map" exactly? I mean were like supposedly sitting on a start, wouldn't we burn up D: are we in some cool hypercooled, nano heat resistant bunker or something D: does like the whole front of ...
- by Mobius Wyvern - at 2012.10.27 16:00:00
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8054. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
Governor Odius wrote: The smallest ships in EVE, frigates, are about the size of the MCC. There are drones that could only be about the size of an LAV, but there's no reason to believe they're atmosphere capable. Now, we probably won't see jet...
- by Mobius Wyvern - at 2012.10.27 15:14:00
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8055. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Aighun wrote: Mobius Wyvern wrote: I was outside doing some yardwork, and another idea occured to me. Would it be possible to have a range variable at which point there was a hit delay? To clarify: what if all weapons hit instantaneously wit...
- by Mobius Wyvern - at 2012.10.27 06:23:00
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8056. (REQUEST) why is there no jets or helicopters in this game - in General Discussions [original thread]
BLACK MASK D wrote: idk i just think it would be reallly sick if they wee something like this in this game. because the guns on drop ships cant be fired by the pliot and there pertty big and cost alot to learn how to fly them. "Jets" have be...
- by Mobius Wyvern - at 2012.10.27 06:21:00
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8057. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
HECATONCHIRES GYGES wrote: Iron Wolf Saber wrote: Mobius Wyvern wrote: Iron Wolf Saber wrote: Budget costs... got to hate them. Well, I read that more as cost from a server calculation standpoint. Just saying when you have one pla...
- by Mobius Wyvern - at 2012.10.27 03:28:00
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8058. Gun Balance - in Feedback/Requests [original thread]
The Sniper Rifle sway is the only real means of preventing stupid **** like "quick-scoping" that none of us want to have to deal with. I'm with you 100% on the AR mechanics.
- by Mobius Wyvern - at 2012.10.27 03:22:00
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8059. [Request] Hit notification - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Lion Redstar wrote: Since FF is on, please remove the hit notification when a friendly fires at you or someone from your team bump into you. Many time I get this kitten red hit notification on my HUD and turn around ...
- by Mobius Wyvern - at 2012.10.27 03:15:00
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8060. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
If there is one thing that flying in Planetside 2 makes me do on a continuous basis, its lament the half-plane half-helicopter light aircraft in that game. In my experience, they're usable, but don't really excel at either role, and their stupidly...
- by Mobius Wyvern - at 2012.10.27 03:05:00
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