Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
7701. [Request] PVE NPC ship boarding (EVE players are safe) - in Feedback/Requests [original thread]
As long as it causes absolutely no performance issues for EVE players on Tranquility. I don't get the obsession with it, but if it's NPC ships, I can't really find an issue with it.
- by Mobius Wyvern - at 2012.12.17 04:11:00
|
7702. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
ugg reset wrote: Aeon Amadi wrote: None of this addresses my biggest pet peeve in that Heavies use the damn LAVs as fast travel and can get right up on you in a hurry. There seriously needs to be an animation of entering/exiting a vehicle ...
- by Mobius Wyvern - at 2012.12.17 04:10:00
|
7703. [request] more militia gear. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Mobius Wyvern wrote: knight of 6 wrote: I'd like to try out the forge gun. but I don't want to skill in it just to find out I don't like it. every gun in the game should have a militia variation to encourage p...
- by Mobius Wyvern - at 2012.12.17 04:09:00
|
7704. Please do not add PvE. - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: Garrett Blacknova wrote: And this fits the definition of "trolling" if you look at it the right way. My apologies if you took it that way. I meant it more to arouse or stimulate thought and discussion. I did not see ano...
- by Mobius Wyvern - at 2012.12.17 04:02:00
|
7705. [request] more militia gear. - in Feedback/Requests [original thread]
knight of 6 wrote: I'd like to try out the forge gun. but I don't want to skill in it just to find out I don't like it. every gun in the game should have a militia variation to encourage players to experiment with them and find awesome unique f...
- by Mobius Wyvern - at 2012.12.17 03:58:00
|
7706. The original assault rifle model returns in the New Build? - in General Discussions [original thread]
aden slayer wrote: Aeon Amadi wrote: aden slayer wrote: Aeon Amadi wrote: It'd be nice but I somehow doubt it. I mean, come on they had prototype fighters and a number of maps already made for those Fanfest videos and we aren't seeing ...
- by Mobius Wyvern - at 2012.12.17 03:53:00
|
7707. Sleepy Zan RAGE QUIT - in General Discussions [original thread]
Really? Have we really degraded to making threads dedicated to masturbating over having killed one guy?
- by Mobius Wyvern - at 2012.12.15 23:26:00
|
7708. NEW MICRO TRANSACTION SUGESTION - in Feedback/Requests [original thread]
RADIUS SKIMM wrote: I need to tell you that the micro transaction strategy for DUST 514 is flawed. You should go the path that planetside 2 is going. You should make everything in the game purchasable through isk and also should be able to get ...
- by Mobius Wyvern - at 2012.12.15 05:26:00
|
7709. [Request] Alternative to hard range limit (no disappearing shots) - in Feedback/Requests [original thread]
Honestly, I think there should be a steady falloff to damage over range, but that you should at least do some . I'm not sure if anyone here was in for the Blacklight: Retribution Beta in the early stages, but the hard falloffs were a major issue ...
- by Mobius Wyvern - at 2012.12.15 04:52:00
|
7710. Exile AR Screens - ADS - in General Discussions [original thread]
I still just don't understand why people want this. I'd much rather have a proper sight or scope. I mean, this method takes up quite a bit of your view.
- by Mobius Wyvern - at 2012.12.15 04:49:00
|
7711. [Request] Boarding and Dis-boarding animations for vehicles. - in Feedback/Requests [original thread]
DJINN Marauder wrote: Mobius Wyvern wrote: EnglishSnake wrote: Make it too long and its pointless As it is its fine, i rarely see ppl jump into a moving vehicle as it is I see that quite frequently, and have even taken advantage of i...
- by Mobius Wyvern - at 2012.12.13 23:18:00
|
7712. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Cross Atu wrote: Mobius Wyvern wrote: Terram Nenokal wrote: I've been using the 'codewish' lately, and it feels a bit pay-to-win still. I can fit some extra damage mods on my suit because of the lower CPU cost. Although it's an indirect d...
- by Mobius Wyvern - at 2012.12.13 22:16:00
|
7713. [Request] Boarding and Dis-boarding animations for vehicles. - in Feedback/Requests [original thread]
Musta Tornius wrote: Personally I don't see a reason why this would be a negative thing, add the option of aborting the entering or exiting so you aren't a sitting bunny for someone with an ar 30m away, though. So yes I'm all for it :) As a ...
- by Mobius Wyvern - at 2012.12.13 22:07:00
|
7714. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
DarkShadowFox wrote: Nova Knife wrote: I've stated my opinion on this multiple times. Separating the driver from the main turret is a massive buff that would only serve to make HAV's harder to kill and crush enemies easier than it does now...
- by Mobius Wyvern - at 2012.12.13 22:02:00
|
7715. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
It occurred to me that I should have made a point in my initial post that I just made in IRC. Nova makes several good points about the weaknesses and strengths of HAVs, and how such a change would alter the balance of those. The thing is, I think...
- by Mobius Wyvern - at 2012.12.13 18:58:00
|
7716. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
Onieros The Void wrote: ^ If a tank has no passengers its no where near as dangerous. You're thinking balance is equal to numbers in the field, in reality its actually combat effectiveness you should be concerned with. A solo tank driver will b...
- by Mobius Wyvern - at 2012.12.13 17:28:00
|
7717. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Telcontar Dunedain wrote: I am playing this game to kill you AND take your stuff. http://blog.us.playstation.com/2012/12/11/dust-514-war-and-profit/ In this devblog we find out that we won't get stuff from our kills but instead it's going t...
- by Mobius Wyvern - at 2012.12.13 16:54:00
|
7718. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
Nova Knife wrote: I've stated my opinion on this multiple times. Separating the driver from the main turret is a massive buff that would only serve to make HAV's harder to kill and crush enemies easier than it does now. It'd remove the obviou...
- by Mobius Wyvern - at 2012.12.13 16:39:00
|
7719. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
Bendtner92 wrote: I somewhat agree with you, except that I think the driver should have a small turret, and not be left without a turret completely as you're suggesting. I think anyone be fine with that as a compromise. The small turret on th...
- by Mobius Wyvern - at 2012.12.13 16:20:00
|
7720. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
tl;dr version: I believe HAVs should remain powerful vehicles that are a dominating force on the battlefield, but that they should require at least two operators to do so. I would have no issue with the cost of them being drastically reduced to co...
- by Mobius Wyvern - at 2012.12.13 15:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |