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7721. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Terram Nenokal wrote: I've been using the 'codewish' lately, and it feels a bit pay-to-win still. I can fit some extra damage mods on my suit because of the lower CPU cost. Although it's an indirect damage boost, it's still a damage boost other...
- by Mobius Wyvern - at 2012.12.13 15:25:00
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7722. [Request] Boarding and Dis-boarding animations for vehicles. - in Feedback/Requests [original thread]
EnglishSnake wrote: Make it too long and its pointless As it is its fine, i rarely see ppl jump into a moving vehicle as it is I see that quite frequently, and have even taken advantage of it myself on multiple occasions. As well, I'm sure...
- by Mobius Wyvern - at 2012.12.13 14:37:00
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7723. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Garrett Blacknova wrote: There are TWO guns that are wrong. Codewish AR and Broadside HMG. EVERY SINGLE OTHER AUR WEAPON VARIANT WORKS FAIRLY. These two, AND ONLY THESE TWO, give a measurable and provable advantage over the ISK equivalents. ...
- by Mobius Wyvern - at 2012.12.13 14:35:00
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7724. [Request] Boarding and Dis-boarding animations for vehicles. - in Feedback/Requests [original thread]
Captain-Awesome wrote: actually a very good idea lol, it slows down the game play sadly but it is something that makes sense - it shouldn't take rediculously long, (2 seconds lav, 3 seconds hav/dropship) at most but those 2-3 seconds really mak...
- by Mobius Wyvern - at 2012.12.13 14:21:00
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7725. [Feedback] Dust514 Unfair to New PLayers. - in Feedback/Requests [original thread]
GrilledCheese Sandwich wrote: I have been playing the Dust beta ever since it was released, so I am pretty familiar with the game. Though my friend recently won a beta code through "SLAY" in the PLaystationHome. He was pretty excited to play, t...
- by Mobius Wyvern - at 2012.12.13 13:53:00
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7726. [Request] Boarding and Dis-boarding animations for vehicles. - in Feedback/Requests [original thread]
aden slayer wrote: Mobius Wyvern wrote: aden slayer wrote: good idea. it would stop the switching of driver to turret abuse. Good point, I hadn't even thought to mention that. I will never forget something that always gets me killed....
- by Mobius Wyvern - at 2012.12.13 13:49:00
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7727. [Request] Boarding and Dis-boarding animations for vehicles. - in Feedback/Requests [original thread]
aden slayer wrote: good idea. it would stop the switching of driver to turret abuse. Good point, I hadn't even thought to mention that.
- by Mobius Wyvern - at 2012.12.13 13:35:00
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7728. [Request] Boarding and Dis-boarding animations for vehicles. - in Feedback/Requests [original thread]
One of the more interesting things to me about this whole discussion over iron sights on guns to improve "immersion" is that this is really one of the only arguments for their inclusion. By that logic, shouldn't boarding animations for vehicles ha...
- by Mobius Wyvern - at 2012.12.13 13:28:00
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7729. DUST 514 Vehicles Developer Diary Part 1 (and player controlled mechs?) - in General Discussions [original thread]
crim dem wrote: mechs killed planetside 1 why would you want mechs in dust 514 such a bad idea. SOE did them the wrong way. That fact doesn't mean that they can't be properly balanced like any other vehicle if the team put their minds to it. ...
- by Mobius Wyvern - at 2012.12.13 03:28:00
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7730. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Khulam Alkon wrote: subject says it all. With the "codewish" duvolle rifle doing 52 dmg to the Allotek Bursts 33 damage, why bother even getting them? It seems like any EVE corp that wants to make sure they're on the winning side is just going ...
- by Mobius Wyvern - at 2012.12.13 02:25:00
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7731. This game WOULD give me a Nerdgasm... - in Feedback/Requests [original thread]
Again, I personally hope this game stays a console game no matter how far into the future it keeps running. It was created as a console game, it has now been specially designed to be a PS3 game, and I think an upgrade to the PS4 is all this game e...
- by Mobius Wyvern - at 2012.12.13 02:20:00
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7732. Please do not add PvE. - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: EnglishSnake wrote: lol Nice joke OP, next you will ask for killstreaks and nukes It's scorestreaks now. It wasn't really a joke. I started playing DUST because I wanted a game with massive corp on corp battles, ri...
- by Mobius Wyvern - at 2012.12.13 02:15:00
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7733. [Suggestion/Request] "Jet" Classifications and Capabilities. - in Feedback/Requests [original thread]
Was rolling through Deviant Art, and found this: http://flyingdebris.deviantart.com/gallery/?offset=48#/dubszh Looks curvy enough to be Gallente.
- by Mobius Wyvern - at 2012.12.13 02:12:00
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7734. DUST 514 Vehicles Developer Diary Part 1 (and player controlled mechs?) - in General Discussions [original thread]
Speaking of MTACs, I was going back through Flying Debris's gallery, and I found this little gem: http://browse.deviantart.com/?q=Flying+Debris#/d345p45 Love to see a design like this one.
- by Mobius Wyvern - at 2012.12.13 01:50:00
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7735. A first for me. 7 man kill from dropship. - in General Discussions [original thread]
Damn fine shot!
- by Mobius Wyvern - at 2012.12.11 18:03:00
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7736. Minmatar HAV (Confirmed by CCP) - in General Discussions [original thread]
semperfi1999 wrote: Here is what I think the minmatar HAV should look like. HAV Tank So, what I linked? We're in agreement, then.
- by Mobius Wyvern - at 2012.12.11 17:59:00
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7737. Minmatar HAV (Confirmed by CCP) - in General Discussions [original thread]
Bhor Derri wrote: Mobius Wyvern wrote: http://imgur.com/a/pyqst I for one am totally psyched. This made my Madrugar to fall through the terrain as I laughed my cats and kittens off I have yet to have that happen to me, so knock on woo...
- by Mobius Wyvern - at 2012.12.11 13:14:00
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7738. The "no suicide in public places" message was not a joke. - in General Discussions [original thread]
CAUTIONARY NOTICE If you're going to do this, don't ever do it before a Corp Battle unless there's less than 60 seconds on the countdown. Once you die in the War Barge, the game will try to spawn you on the ground before the match starts, when no ...
- by Mobius Wyvern - at 2012.12.11 13:04:00
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7739. Minmatar HAV (Confirmed by CCP) - in General Discussions [original thread]
http://imgur.com/a/pyqst I for one am totally psyched.
- by Mobius Wyvern - at 2012.12.11 13:01:00
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7740. Balance system - in Feedback/Requests [original thread]
Konohamaru Sarutobi wrote: Mobius Wyvern wrote: Konohamaru Sarutobi wrote: This is not my first post about balance system for random players What do you mean by a balance system for random players? 7/10 match the team where i am is f...
- by Mobius Wyvern - at 2012.12.10 16:32:00
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