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5301. Dust 514 on PS4 - in General Discussions [original thread]
Knightshade Belladonna wrote: Just a guess , December 2014 Releasing the console in time for Christmas would make the most sense, yes, if not earlier.
- by Mobius Wyvern - at 2013.07.09 20:53:00
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5302. Give Gallente suits 5hp/s - in General Discussions [original thread]
BL4CKST4R wrote: Vermaak Doe wrote: Mobius Wyvern wrote: Vermaak Doe wrote: Vermaak Doe wrote: While we're on the subject of base bonuses, how about more resists for amarr suits? No one agrees with this? What do you mean by resi...
- by Mobius Wyvern - at 2013.07.09 20:51:00
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5303. Dust 514 on PS4 - in General Discussions [original thread]
Malkai Inos wrote: Mobius Wyvern wrote: Malkai Inos wrote: Porting Blacklight should be easier as you go from one x86 platform to another. The engine is also probably modified to allow for the high graphical fidelity. So, while it is poss...
- by Mobius Wyvern - at 2013.07.09 20:50:00
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5304. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: Malkai Inos wrote: LongLostLust wrote: Daily bump. Still think it would give this game a much needed boost And you still failed to provide any compelling argument for this thought of yours. The ability to respec ev...
- by Mobius Wyvern - at 2013.07.09 20:48:00
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5305. [IDEA/REQUEST] Deployable Shields - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: BARDAS wrote: From what I understand deployable turrets are going to be a thing eventually. What I think would be interesting as a counter to them, not to mention snipers and tanks, would be an equipment item like such...
- by Mobius Wyvern - at 2013.07.09 20:39:00
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5306. And to believe that i once thought.. - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: LOL at believing CCP Blam has any clue on how to fix anything wrong with this game. He is clueless at this point and is more than likely spending most of his time doing job interviews instead trying to fix this game. ...
- by Mobius Wyvern - at 2013.07.09 20:38:00
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5307. PC seems a little... carebear.. for New Eden - in General Discussions [original thread]
P14GU3 wrote: This would become PS2 if that was the case. All districts would be flipped as soon as a majority of a corps players logged off. Precisely.
- by Mobius Wyvern - at 2013.07.09 20:37:00
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5308. Give Gallente suits 5hp/s - in General Discussions [original thread]
Vermaak Doe wrote: Vermaak Doe wrote: While we're on the subject of base bonuses, how about more resists for amarr suits? No one agrees with this? What do you mean by resists?
- by Mobius Wyvern - at 2013.07.09 20:36:00
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5309. 1.3 is that all? - in General Discussions [original thread]
ZDub 303 wrote: Hell... these changes aren't even a part of 1.3 are they? Do we have confirmation 1.3 is dropping on thursday? I'm pretty sure 1.3 isn't dropping on Thursday, given they already confirmed one patch per month. TDC just seems a...
- by Mobius Wyvern - at 2013.07.09 20:35:00
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5310. Dust 514 on PS4 - in General Discussions [original thread]
Malkai Inos wrote: Porting Blacklight should be easier as you go from one x86 platform to another. The engine is also probably modified to allow for the high graphical fidelity. So, while it is possible to get some nice results from just liftin...
- by Mobius Wyvern - at 2013.07.09 20:34:00
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5311. Give Gallente suits 5hp/s - in General Discussions [original thread]
Xero The Mishima wrote: Cat Merc wrote: Xero The Mishima wrote: Cat Merc wrote: Give Gallente suits inherent 5hp/s regen. And no, I don't mean in a skill, I mean like the minnie suits that get 1hp/s. We don't need to make low level arm...
- by Mobius Wyvern - at 2013.07.09 20:32:00
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5312. 1.3 is that all? - in General Discussions [original thread]
The dark cloud wrote: Are we just getting PC changes? No gameplay tweaks? No "new weapons"? No nerfs or buffs? And where are the "patchnotes"? And if i say patchnotes then i mean it. Not just a big text wall. Again, it was said last week that...
- by Mobius Wyvern - at 2013.07.09 20:32:00
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5313. Bomber Dropship = Fighter Pre-Nerf - in General Discussions [original thread]
Vermaak Doe wrote: Mobius Wyvern wrote: Vermaak Doe wrote: Mobius Wyvern wrote: Vermaak Doe wrote: I mean that fighters could still perform against ground vehicles using another weapon type without making bomber dropships useless, i...
- by Mobius Wyvern - at 2013.07.09 20:30:00
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5314. CCP we are not bad at numbers - in General Discussions [original thread]
The dark cloud wrote: We are thinking of the strategic side effects of "moving clones". You sayd that we basically where bad at maths cause we used "starter packs" to attack districts. The true reason for using starter packs mainly to attack di...
- by Mobius Wyvern - at 2013.07.09 20:28:00
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5315. Dust 514 on PS4 - in General Discussions [original thread]
In a complete departure from all the other threads with this title, I'll put forward the following. Look at these: http://web.ccpgamescdn.com/dust/news.control/64244/1/F1.jpg http://web.ccpgamescdn.com/dust/news.control/64244/1/F2.jpg http:/...
- by Mobius Wyvern - at 2013.07.09 20:27:00
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5316. PC seems a little... carebear.. for New Eden - in General Discussions [original thread]
Scheneighnay McBob wrote: I'm not in PC (not to say I never will be) but the whole system seems to make it too safe for defenders. I'm not entirely sure how this works, so bear with me. It seems to me that if the defenders win, their district ...
- by Mobius Wyvern - at 2013.07.09 20:16:00
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5317. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Bump.
- by Mobius Wyvern - at 2013.07.09 20:14:00
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5318. I've got a jar of griiiiiipes! - in General Discussions [original thread]
Vehicle boarding animations require processing that could be used on other things, but I'd like to see boarding animations as well. Teleporting in and out of vehicle to avoid dying is kind of dumb.
- by Mobius Wyvern - at 2013.07.09 20:13:00
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5319. Bomber Dropship = Fighter Pre-Nerf - in General Discussions [original thread]
Vermaak Doe wrote: Mobius Wyvern wrote: Vermaak Doe wrote: I mean that fighters could still perform against ground vehicles using another weapon type without making bomber dropships useless, if CCP did decide to include this "fighter bomb...
- by Mobius Wyvern - at 2013.07.09 20:11:00
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5320. Bomber Dropship = Fighter Pre-Nerf - in General Discussions [original thread]
Skihids wrote: Mobius Wyvern wrote: Skihids wrote: I'd like to see the justification for a bomb that can't fall all the way to the ground. That would be the most ludicrous way to limit the effectiveness of a bomber. Uh sorry, your bomb fe...
- by Mobius Wyvern - at 2013.07.09 20:02:00
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