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3861. Squad Formations Now more than EVAR - in General Discussions [original thread]
DJINN leukoplast wrote: We need squad-free modes. The imbalance isn't as insane as it was pre 1.4 matchmaking, but it is getting dangerously close and grows worse each day. Let solo play against solo, and let squads play against squads. O...
- by Mobius Wyvern - at 2013.09.09 14:24:00
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3862. Scrambler rifles new FotM? - in General Discussions [original thread]
Nightbird Aeon wrote: Ever since 1.4 dropped, I can't help but get the feeling that there are WAYYY more scrambler rifles on the field than pre-1.4. Are scrams becoming the new goto weapon (as the TAC was before the nerf).... due to their long...
- by Mobius Wyvern - at 2013.09.09 14:23:00
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3863. The Small railgun. The most useless weapon in the game and allways has been. - in General Discussions [original thread]
2-Ton Twenty-One wrote: The small rail gun has to be the worst weapon in dust. It cant AV it cant AI and it can barely anti structure. It has always sucked since time began. Other weapons have had their day in the sun, Will the small rail gun...
- by Mobius Wyvern - at 2013.09.09 14:21:00
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3864. WHAT KIND OF WEAPONS DO U GUYS EXPECT FOR 1.5 ? - in General Discussions [original thread]
semperfi1999 wrote: Sinboto Simmons wrote: combat rifle is all I care about I can agree with this statement. I'm more looking forward to the Rail/Gauss Rifle. Also: inb4 Combat Rifle is fotm
- by Mobius Wyvern - at 2013.09.09 14:20:00
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3865. You know things are out of hand when - in General Discussions [original thread]
Cody Sietz wrote: OZAROW wrote: Cody Sietz wrote: I didn't dream I was a merc, but I did dream of the 1.5 update when it would hit. Spoilers: October 15th. Save sp for new op guns lol I'm hoping to get some more hybrid weapons. Her...
- by Mobius Wyvern - at 2013.09.09 14:19:00
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3866. WHAT KIND OF WEAPONS DO U GUYS EXPECT FOR 1.5 ? - in General Discussions [original thread]
GHOSTLY ANNIHILATOR wrote: CCP JUST CONFIRMED IT ,DISCUSS The person who got a response was asking about a Hybrid sidearm. That should mean we will get one handgun and nothing else.
- by Mobius Wyvern - at 2013.09.09 14:17:00
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3867. You Don't Like 1.4? CCP has this to say....... - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Exmaple Core wrote: Government CheeseBurger wrote: http://www.youtube.com/watch?v=VgvM7av1o1Q not a very good reply way to keep your playerbase. "we dont like the game" "well deal with it" *leaves* "I do...
- by Mobius Wyvern - at 2013.09.09 14:15:00
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3868. [Request] Infantry Remote Shield Transfer - in Feedback/Requests [original thread]
Was talking to Cat Merc about this the other day, and I had this idea. Far less HP than Armor Repair Tool
Does not reset "shield-stun" timer
This way, a shield tanker remains more dependent on their own modules, but you can still remotel...
- by Mobius Wyvern - at 2013.09.09 12:42:00
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3869. state of emergency - in General Discussions [original thread]
velos ALKARI wrote: Shattered Mirage wrote: Hmm... pay me and I'll kill 'em all. Have you checked the map? Itll take more than one merc...we are getting slammed hard...dominance in NONE of the systems we are fighting in Ever since that...
- by Mobius Wyvern - at 2013.09.09 10:23:00
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3870. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Skihids wrote: Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at least give me some believable reason why a...
- by Mobius Wyvern - at 2013.09.09 03:41:00
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3871. Aim Assist killed the game... - in General Discussions [original thread]
Sir Dukey wrote: Good job CCP... SP doesn't matter now nor does skill. I can take down a proto cal logi down with my std basic heavy suit because i have more ehp and im using a Basic AR while he uses his duvolle. More ehp = win... skill=no skil...
- by Mobius Wyvern - at 2013.09.09 03:21:00
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3872. 1.5 patch notes! - in General Discussions [original thread]
CharCharOdell wrote: Wolfman did an excellent job in 1.4 and i am beyond excited to see what he has done for tanks. Please tell us when we can expect to see those patch notes! I can't wait to see those new Active Hardeners in action. I woul...
- by Mobius Wyvern - at 2013.09.08 17:13:00
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3873. New Aim-Bot Testing Video - in General Discussions [original thread]
Kal Kronos wrote: Enjoy! http://www.youtube.com/watch?v=dQw4w9WgXcQ Huh. Never thought to try that, myself.
- by Mobius Wyvern - at 2013.09.08 17:09:00
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3874. You have gone to far CCP - in General Discussions [original thread]
Panther Alpha wrote: Not only you given the DS3 scrubs an aim-assist that is nearly at aimbot... but you also ******* around with the mouse hit box registration ? That is crossing the line CCP ... you have gone to far. I just quit it the game...
- by Mobius Wyvern - at 2013.09.08 17:03:00
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3875. Star citizens new strech goal is Fighting on planets! - in General Discussions [original thread]
2-Ton Twenty-One wrote: $20 million stretch goal "First person combat on select lawless planets. DonGÇÖt just battle on space stations and platformsGǪ take the fight to the ground!" Cry engine 3 anyone? Cant wait to see what kind of compet...
- by Mobius Wyvern - at 2013.09.07 03:22:00
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3876. I WAS RIGHT - in General Discussions [original thread]
http://www.youtube.com/watch?v=z9j8pzQBvoE I said right off the bat that CCP LogiBro was Grideris. People said I was up a tree. WHO'S THE ***** NOW?!
- by Mobius Wyvern - at 2013.09.07 02:33:00
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3877. why did no one complain about aim assist during the chromosome build? - in General Discussions [original thread]
Fizzer94 wrote: Jinx Rollin wrote: Rogatien Merc wrote: Because AA does not exist in a vacuum. People are also dying more because they don't know the maps and are existing in chaos rather than controlled chaos. They are dying more because...
- by Mobius Wyvern - at 2013.09.06 19:55:00
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3878. A Discussion of Suit Bonuses - in General Discussions [original thread]
Cosgar wrote: Jammeh McJam wrote: Sure we can, they're the characteristics of an assault class, just like logistics can support the team (in the process getting waaaay more wp than using a logi for assaulting) This is a FPS, everyone is es...
- by Mobius Wyvern - at 2013.09.06 19:51:00
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3879. A Discussion of Suit Bonuses - in General Discussions [original thread]
Jammeh McJam wrote: ZDub 303 wrote: Vin Mora wrote: ZDub 303 wrote: How to balance logis? Change passive reps to 10% CPU/PG on equipment per level. Give us the same PG/CPU as assault suits. ... Profit! Specific equipment bonuses ar...
- by Mobius Wyvern - at 2013.09.06 19:29:00
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3880. A Discussion of Suit Bonuses - in General Discussions [original thread]
Cosgar wrote: Mobius Wyvern wrote: Weapons received a 10% damage boost to make up for losing ten percent damage from the Weaponry skill bonus being changed. If they hadn't done that, that change would have effectively nerfed every single...
- by Mobius Wyvern - at 2013.09.06 19:14:00
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