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1941. Mech Suits. - in Feedback/Requests [original thread]
Iceyburnz wrote: KAGEHOSHI Horned Wolf wrote: They will be added in the game with one of the many free expansions; they're called MTACs, and they have been confirmed. The funny thing is, if CCP didn't announce it, people asking for it on th...
- by Mobius Wyvern - at 2012.07.21 05:32:00
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1942. [Request] Some kind of coordinates overlay on the map. - in Feedback/Requests [original thread]
As someone who plays MechWarrior Living Legends, and relies heavily on the grid system for calling contacts, I fully support this.
- by Mobius Wyvern - at 2012.07.21 05:30:00
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1943. Not just another "moan" about sniper's please no flamming, only co... - in Feedback/Requests [original thread]
Wasn't sure if trolling or stupid. Now I know.
- by Mobius Wyvern - at 2012.07.20 03:44:00
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1944. Not just another "moan" about sniper's please no flamming, only co... - in Feedback/Requests [original thread]
Metricjake wrote: Corvus Ravensong wrote: 1. stop using the militia sniper rifle - it sucks, grab the charge rifle instead 2. stop expecting OHK shots against a suit built to take a vehicle round or two and still retaliate 3. light weapon da...
- by Mobius Wyvern - at 2012.07.20 03:13:00
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1945. [request] Put dropsuit slots in fittings information section - in Feedback/Requests [original thread]
Definitely in support of this one.
- by Mobius Wyvern - at 2012.07.19 22:21:00
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1946. [Suggestion] Redistributed Driver and Passenger roles - in Feedback/Requests [original thread]
I've read quite a few posts at this point about LAV controls, HAVs being overpowered, and LLVs being nigh on impossible to use effectively due to the mechanics for locking on and operating the module. I've seen some good idea to fix these things,...
- by Mobius Wyvern - at 2012.07.19 21:56:00
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1947. Forge gun > Tank gun !? this will break the game... - in Feedback/Requests [original thread]
ERICHONIUS wrote: Zero Harpuia wrote: Then there are tank skills, turret skills, and the fact that the tank has infinate ammo and is... well, a tank. I hit you with my Ishikune Assault Forge, you take about a sixth of your effect hit points....
- by Mobius Wyvern - at 2012.07.18 23:18:00
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1948. Invert X-Axis - in Feedback/Requests [original thread]
Well, while I can't see a possible reason to do this, I guess I agree on the "why not?" standpoint. Doesn't seem like a big deal, and there are obviously some people who use it that way.
- by Mobius Wyvern - at 2012.07.18 23:16:00
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1949. What happened to the cool helmet overlay? - in Feedback/Requests [original thread]
Bo Tracta wrote: Anybody played Metroid Prime? :) ^THIS I mean, obviously the helmets we use don't have transparent visors (the Minmatar one looks to be just optical sensors), but I'd love to see a design that really made you feel like you we...
- by Mobius Wyvern - at 2012.07.18 23:01:00
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1950. [request] more non-hostile areas and NPCs? - in Feedback/Requests [original thread]
aden slayer wrote: we currently have two non-hostile area which are the Merc quarter and the war-room, are we going to have more social zones like: space ports arena (confirmed real by CCP) corporation Headquarters going to friends quarters? ...
- by Mobius Wyvern - at 2012.07.18 22:54:00
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1951. Permit the Sniper to Go Even Higher, a Discussion of Battlefield Layering - in Feedback/Requests [original thread]
Finn Kempers wrote: How about make all buildings destructible? Sniper perched on top of tower? Rig the whole building base with a lot of RE and it comes toppling down, possibly crushing a few on the way. A bit like the radio mast on BF3 in the ...
- by Mobius Wyvern - at 2012.07.18 22:52:00
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1952. What happened to the cool helmet overlay? - in Feedback/Requests [original thread]
That looks pretty slick. It also reminds me of the concept art for the new EVE UI that they showed at FanFest this year. I mean, personally, I'd love to see different HUD designs based on the race that manufactured the suit. It'd also be nice if w...
- by Mobius Wyvern - at 2012.07.18 22:36:00
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1953. [suggestion] Change the scopes of the guns - in Feedback/Requests [original thread]
ILLUMIKNIGHT Martinez wrote: I have to say these scopes for the guns are okay. They are neither good nor bad, Which is why we should have different scopes. Look at what CoD has done (only game I could think of atm) and it has red dot scopes, ac...
- by Mobius Wyvern - at 2012.07.18 22:33:00
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1954. No Fat Chicks Please - in Feedback/Requests [original thread]
TabbieKat wrote: I know they will be adding new suits of armor to the game for the female avatars, but I have one request. Please, OMG PLEASE do not put boobs on the Heavy Dropsuits. That would look totally dumb, maybe a slimmer design but for ...
- by Mobius Wyvern - at 2012.07.17 17:29:00
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1955. [suggestion] Public and Combat Clones - in Feedback/Requests [original thread]
I've seen a few threads since I started into this beta almost 2 months ago discussing the idea of customizable characters, and female character models. What occured to me today is related to some posts from another thread I had read wondering why ...
- by Mobius Wyvern - at 2012.07.14 01:43:00
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1956. [Request] Repair Tools? GM, Why only lvl 5 Aur based? - in Feedback/Requests [original thread]
zekina zek wrote: When i started this build the first day there were two types of repair tools on the market, one was lvl 3 remote armor rep and the other is lvl 5. the lvl 3 one is gone, and investing 700k skillpoints into that lvl 5 remote ar...
- by Mobius Wyvern - at 2012.07.14 01:18:00
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1957. LMGs? - in Feedback/Requests [original thread]
Herpn Derpidus wrote: why not..... LMGs could be light and just be like ARs with more recoil and less accuracy but waaaay bigger clip and max ammo, it would be a good halfway between HMGs and ARs, and would be pretty sexy on my logi suit... the...
- by Mobius Wyvern - at 2012.07.11 23:52:00
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1958. Campers, and OP Firearms and Vehicles. - in Feedback/Requests [original thread]
Ezrael Hawkins wrote: Drake Lyons wrote: 3 - Tanks supporting infantry can cause problems, especially when said infantry has decided to go after an objective. Again, having the tank cover infantry is just a smart move. Having forced determ...
- by Mobius Wyvern - at 2012.07.11 23:51:00
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1959. [Request] A high tech jet? - in Feedback/Requests [original thread]
Ricktus Molikroth wrote: There already coming if you guys watched any of the alpha footage the strike fighter is already in the game just not released yet. Look at 5:30s in the vid http://www.youtube.com/watch?v=ED-YF-v7WCw Exactly, that's...
- by Mobius Wyvern - at 2012.07.11 23:19:00
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1960. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
Well, since the figther aircraft they showed in 2009 was part of that pre-Alpha build, I honestly wouldn't be surprised if they are one of the vehicle classes planned for launch.
- by Mobius Wyvern - at 2012.07.11 23:12:00
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