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2181. Nova Knife - in Feedback/Requests [original thread]
No. That's really all there is to it, which I am pretty happy about to be honest. Think about it. You're wearing a heavily armored suit with some sort of shielding. How can a knife kill someone through all of that when a missile cannot. One hit ...
- by Mobius Kaethis - at 2012.07.14 03:54:00
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2182. Spawned, died, became undead, then alive again...bug/glitch - in Technical Support/Bugs [original thread]
Typically I think that liking a bug is beyond silly but this made me laugh so you get a +1. Don't spend it all in one place.
- by Mobius Kaethis - at 2012.07.14 02:39:00
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2183. [Balance] Vehicle Weapon Splash Damage vs Troopers - in Feedback/Requests [original thread]
I don't think that making the missiles lockon only is a good solution. Missiles would be just as useless as railguns then. The splash damage of missiles is kind of the point. You should be able to hit people around corners with a missile. The eas...
- by Mobius Kaethis - at 2012.07.14 02:09:00
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2184. Let me keep vehicles that I hack - in Feedback/Requests [original thread]
I think that the loot will be bits from dropsuits and vehicles that have been destroyed. Like in Eve. I feel like the capturing whole vehicles mechanic would be a bit different since it would have to be intact at the end of the match inorder to ke...
- by Mobius Kaethis - at 2012.07.14 01:52:00
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2185. [Suggestion] Nanite "Grenades" - in Feedback/Requests [original thread]
Definitely a good idea. Why not also make a armor repairing nanite grenade with similar restrictions.
- by Mobius Kaethis - at 2012.07.14 01:36:00
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2186. Let me keep vehicles that I hack - in Feedback/Requests [original thread]
Here is the idea. I go through the trouble of hacking a vehicle and keeping it alive the entire game. Shouldn't that vehicle and all of its fittings get added to my inventory? I captured it after all. Not only would this provide a great incentiv...
- by Mobius Kaethis - at 2012.07.14 00:44:00
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2187. boarding - in Feedback/Requests [original thread]
I think that the issue with this is that in the eve universe people don't walk about in their ships. They are sealed in a pod. How would you board a ship that had only one extremely well reinforced hatch. More to the point battles would become ext...
- by Mobius Kaethis - at 2012.07.13 19:51:00
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2188. [Request] Vehicle and skill limited maps - in Feedback/Requests [original thread]
Noc Tempre wrote: Dewie Cheecham wrote: Noc Tempre wrote: Item restrictions can be worked in. SP restrictions are just garbage meta that could only exist in the arena. The suggestion I made would only work for the beta obviously. Once ...
- by Mobius Kaethis - at 2012.07.13 19:47:00
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2189. [Bug]?? Mini maps in upper left not showing data in game - in Technical Support/Bugs [original thread]
My mini-map was working just fine until yesterday and now I can't see anything on it except large structures and the occasional vehicle. I can't even see my team mates making it extra hard to coordinate. It is especially frustrating to die and no...
- by Mobius Kaethis - at 2012.07.13 17:56:00
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2190. [Balance] Vehicle Weapon Splash Damage vs Troopers - in Feedback/Requests [original thread]
I half agree with Total and half with the OP on this one. There are other posts about this and I have said there that the small missile turrets are far to powerful compared to the other turrets. They need to retain their anti-personel ability thou...
- by Mobius Kaethis - at 2012.07.11 17:04:00
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2191. Vehicle gunner role - in Feedback/Requests [original thread]
Why even give it a side arm. Make it weaponless and thus only useful if interacting with others in a vehicle. Plus it would be fun to watch them run for cover once they had to jump out.
- by Mobius Kaethis - at 2012.07.11 16:31:00
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2192. Vehicle gunner role - in Feedback/Requests [original thread]
Rhadiem wrote: Aighun wrote: I would like to see a specific vehicle gunner suit/ role. It would be great if it were something you had to train and level skills to be able to well in top tier tanks and drop ships. And if only a player who had...
- by Mobius Kaethis - at 2012.07.11 05:24:00
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2193. [Petition] Orbital Bombard a lamp post! - in Feedback/Requests [original thread]
lorrenzo nub2 wrote: them lamp posts are awsome , i got realy board with the current map so i decided to take my jeep out and see what i could jump and how much air time i could get , and one time my jeep landed dead center on a lamp post and s...
- by Mobius Kaethis - at 2012.07.11 05:20:00
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2194. Nerf Lamppost - in Feedback/Requests [original thread]
Stop hating on the lamp posts. They are our only defense against the squishy dropships when in an assault dropsuit. I reserve the right to hide under any lamp post I choose.
- by Mobius Kaethis - at 2012.07.11 05:08:00
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2195. Grenades should explode if thrown... - in Feedback/Requests [original thread]
In game another player suggested that the grenades might not be exploding because of a clipping issue. This sounds reasonable but also gives me the chuckle worthy mental image of tons of players throwing grenades at a tank, all the grenades clippi...
- by Mobius Kaethis - at 2012.07.11 05:03:00
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2196. [Request] Jump Packs/Jet Packs - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Jetpacks? No. Jump Packs like Assault Marines get in Space Marine? ...maybe. When the pack is off (weapon select wheel to activate/deactivate), you jump normally. When it's active, you launch yourself high into the ai...
- by Mobius Kaethis - at 2012.07.07 20:35:00
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2197. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
How about a low gravity map on a barren cratered moon. It would be fun to be defending a mining op there.
- by Mobius Kaethis - at 2012.07.07 20:00:00
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2198. Idea to wein enemy off crushing you..... - in Feedback/Requests [original thread]
I've got an issue with this idea. Yea I want to stop drop ships from crushing people because it is totally kitten but I don't like the exploding suit mechanic from a story point of view. What would be the narrative that would lead to people puttin...
- by Mobius Kaethis - at 2012.07.07 17:39:00
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2199. Ideas For Vehicles - in Feedback/Requests [original thread]
Reading another thread about SP gains being 4x less in the final game gave me a thought. People who are trying to develop vehicle skills will have to play for an excruciatingly long time just to level up their skills to the point where they can g...
- by Mobius Kaethis - at 2012.07.07 16:53:00
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2200. Ideas For Vehicles - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Blaster Flak : The charge for this round is similar to EVE's blaster charge, with a core and suspended-plasma chamber. The difference is, on firing, the core is fired alongside the plasma, and behaves as the prox-fuse...
- by Mobius Kaethis - at 2012.07.07 08:30:00
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